Player Matchup

Bacchus
Bacchus
AnnaLenaBärBock
Bacchus
Level 41
God Stats
34W - 28L
1,584 SR
Queue Stats
106W - 127L
1,452 Elo+
Party 1
Raijin
Raijin
Heli0dus
Raijin
Level 36
God Stats
0W - 1L
1,596 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Vamana
Vamana
Windrayel
Vamana
Level 38
God Stats
0W - 1L
1,352 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Zombe2203
Cliodhna
Level 13
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Izanami
Izanami
gwemidlain
Izanami
Level 63
God Stats
6W - 9L
1,521 SR
Queue Stats
55W - 49L
1,581 Elo+
Party 1
Team Averages
Level 38
1,472 SR
1,507 Elo+

VS

Team Averages
Level 73
1,685 SR
1,545 Elo+
Izanami
Izanami
 
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
AirAce
Kali
Level 126
God Stats
13W - 5L
1,994 SR
Queue Stats
178W - 163L
1,633 Elo+
Party 2
Tiamat
Tiamat
GhostVampire47
Tiamat
Level 85
God Stats
7W - 5L
1,554 SR
Queue Stats
237W - 216L
1,544 Elo+
Party 2
Mercury
Mercury
imnotnikhil
Mercury
Level 43
God Stats
3W - 5L
1,371 SR
Queue Stats
45W - 48L
1,484 Elo+
Solo
Hades
Hades
vipvladi
Hades
Level 62
God Stats
7W - 3L
2,008 SR
Queue Stats
167W - 167L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,011
438
3,580
12,883
12,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Heli0dus
Raijin
12
0 / 7 / 0
7,267
454
3,206
8,839
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Windrayel
Vamana
13
1 / 3 / 2
7,851
491
5,489
13,009
8,302
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Zombe2203
Cliodhna
12
2 / 3 / 1
7,799
487
5,009
11,631
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
gwemidlain
Izanami
14
1 / 3 / 0
8,065
504
5,365
10,614
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 0 / 3
9,195
575
8,193
7,280
2,020
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
AirAce
Kali
17
10 / 0 / 2
11,102
694
14,532
11,653
11,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 1 / 7
8,857
554
9,648
6,278
4,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
imnotnikhil
Mercury
15
1 / 2 / 8
8,780
549
4,073
11,596
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
vipvladi
Hades
12
1 / 1 / 8
7,227
452
3,636
8,178
5,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
19
20
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
3
5.5
W
Kali
AirAce
Kali
10
0
2
11
L
0
4
2
0.25
W
3
1
7
6.5
L
Raijin
Heli0dus
Raijin
0
7
0
0
L
Vamana
Windrayel
Vamana
1
3
2
0.67
L
Cliodhna
Zombe2203
Cliodhna
2
3
1
0.83
L
Izanami
gwemidlain
Izanami
1
3
0
0.33
W
Mercury
imnotnikhil
Mercury
1
2
8
2.5
W
Hades
vipvladi
Hades
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,649
Damage
40,082
56,976
Taken
44,985
30,023
Mitigated
27,276
10,424
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,193
4,049
0
2,179
7,280
2,020
609
1,143
5,483
0
71,216
W
Kali
AirAce
Kali
14,532
7,996
0
5,832
11,653
11,516
1,140
1,451
10,202
0
75,052
L
3,580
259
0
2,090
12,883
12,195
116
3,640
9,065
14,397
0
W
9,648
743
0
2,104
6,278
4,013
1,241
998
5,280
59,231
0
L
Raijin
Heli0dus
Raijin
3,206
333
0
250
8,839
2,709
784
1,089
7,750
42,785
0
L
Vamana
Windrayel
Vamana
5,489
2,419
161
5,336
13,009
8,302
0
2,414
10,529
0
43,284
L
Cliodhna
Zombe2203
Cliodhna
5,009
1,381
0
154
11,631
3,591
0
1,894
9,699
0
38,932
L
Izanami
gwemidlain
Izanami
5,365
3,070
0
2,433
10,614
3,226
858
3,572
6,911
0
74,808
W
Mercury
imnotnikhil
Mercury
4,073
1,309
0
806
11,596
3,986
0
1,392
10,204
0
62,615
W
Hades
vipvladi
Hades
3,636
582
456
1,583
8,178
5,741
409
1,802
6,376
20,286
3,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,993
Gold Earned
45,161
415
Minions Killed
529
0
Camps Cleared
0
1,515,324
Distance Traveled
1,658,981
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,195
575
122
8
0
297,653
4
W
Kali
11,102
694
142
9
0
348,418
6
L
Bacchus
7,011
438
28
2
0
298,296
3
W
Tiamat
8,857
554
102
6
0
323,007
3
L
Raijin
7,267
454
92
6
0
253,060
2
L
Vamana
7,851
491
88
6
0
331,899
2
L
Cliodhna
7,799
487
71
4
0
350,829
4
L
Izanami
8,065
504
136
9
0
281,240
5
W
Mercury
8,780
549
112
7
0
389,928
2
W
Hades
7,227
452
51
3
0
299,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role