Player Matchup

Athena
Athena
FALKOM000
Athena
Level 59
God Stats
2W - 1L
1,384 SR
Queue Stats
61W - 48L
1,434 Elo+
Party 1
Olorun
Olorun
FireLamb6213693
Olorun
Level 126
God Stats
4W - 3L
1,416 SR
Queue Stats
71W - 48L
1,499 Elo+
Party 1
Chang'e
Chang'e
Hs lZukaritas z
Chang'e
Level 52
God Stats
5W - 3L
1,525 SR
Queue Stats
29W - 22L
1,385 Elo+
Party 1
Shiva
Shiva
lSasukeHeavenly
Shiva
Level 26
God Stats
9W - 8L
1,435 SR
Queue Stats
9W - 10L
1,360 Elo+
Party 1
Charybdis
Charybdis
upgradershadowsl
Charybdis
Level 86
God Stats
3W - 8L
1,451 SR
Queue Stats
218W - 209L
1,427 Elo+
Solo
Team Averages
Level 70
1,442 SR
1,421 Elo+

VS

Team Averages
Level 77
1,501 SR
1,396 Elo+
Sylvanus
Sylvanus
FunkyFetus85
Sylvanus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,276 Elo+
Party 2
Thanatos
Thanatos
SocietyOfRebels
Thanatos
Level 79
God Stats
1W - 3L
1,490 SR
Queue Stats
89W - 103L
1,442 Elo+
Party 2
Merlin
Merlin
Xaphr
Merlin
Level 63
God Stats
80W - 100L
1,425 SR
Queue Stats
232W - 251L
1,400 Elo+
Solo
Achilles
Achilles
ZeGen_Z
Achilles
Level 87
God Stats
4W - 6L
1,587 SR
Queue Stats
109W - 105L
1,381 Elo+
Solo
Olorun
Olorun
aboutJosh
Olorun
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 144L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FALKOM000
Athena
18
2 / 9 / 12
13,979
437
13,056
45,681
68,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
13 / 6 / 8
17,458
546
40,349
28,763
11,367
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 6 / 10
13,973
437
16,759
29,352
9,089
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
3 / 7 / 5
13,717
429
11,526
22,345
20,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charybdis
20
14 / 8 / 6
16,770
524
41,206
33,249
12,405
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FunkyFetus85
Sylvanus
20
0 / 5 / 18
13,329
417
8,474
30,143
37,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
20
14 / 7 / 7
17,035
532
30,326
33,606
15,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Xaphr
Merlin
20
8 / 9 / 11
15,869
496
31,459
22,270
10,293
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
ZeGen_Z
Achilles
20
8 / 2 / 6
16,326
510
19,723
31,171
40,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
aboutJosh
Olorun
20
5 / 10 / 13
13,461
421
21,389
39,291
19,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
90
33
Kills
35
36
Deaths
33
41
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Athena
FALKOM000
Athena
2
9
12
0.89
W
13
6
8
2.83
L
Sylvanus
FunkyFetus85
Sylvanus
0
5
18
1.8
W
1
6
10
1
L
Thanatos
14
7
7
2.5
L
Merlin
Xaphr
Merlin
8
9
11
1.5
L
Achilles
ZeGen_Z
Achilles
8
2
6
5.5
L
Olorun
aboutJosh
Olorun
5
10
13
1.15
W
3
7
5
0.79
W
Charybdis
14
8
6
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,896
Damage
111,371
159,390
Taken
156,481
121,093
Mitigated
123,392
59,375
Healing
60,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
FALKOM000
Athena
13,056
2,662
634
7,019
45,681
68,021
1,235
19,939
25,393
46,576
0
W
40,349
21,957
2,009
12,339
28,763
11,367
7,256
6,647
22,116
160,887
0
L
Sylvanus
FunkyFetus85
Sylvanus
8,474
3,422
4,506
6,285
30,143
37,482
245
12,965
17,132
37,540
0
W
16,759
1,665
7,210
12,665
29,352
9,089
2,133
12,235
16,873
86,409
0
L
Thanatos
30,326
6,295
0
21,582
33,606
15,265
0
12,520
21,009
0
111,557
L
Merlin
Xaphr
Merlin
31,459
2,386
0
2,605
22,270
10,293
330
11,409
10,771
125,506
0
L
Achilles
ZeGen_Z
Achilles
19,723
6,525
0
5,022
31,171
40,624
1,167
15,736
14,750
0
124,955
L
Olorun
aboutJosh
Olorun
21,389
14,879
3,699
16,408
39,291
19,728
1,698
17,792
21,412
105,255
0
W
11,526
677
385
5,765
22,345
20,211
1,027
6,816
14,861
258
66,180
W
Charybdis
41,206
23,074
0
11,349
33,249
12,405
2,326
15,685
17,564
0
128,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,897
Gold Earned
76,020
679
Minions Killed
692
0
Camps Cleared
0
2,714,647
Distance Traveled
2,655,468
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,979
437
55
2
0
622,904
4
W
Olorun
17,458
546
215
7
0
509,098
7
L
Sylvanus
13,329
417
45
1
0
437,658
0
W
Chang'e
13,973
437
125
4
0
568,293
2
L
Thanatos
17,035
532
133
4
0
575,714
0
L
Merlin
15,869
496
175
5
0
513,438
4
L
Achilles
16,326
510
205
6
0
629,235
17
L
Olorun
13,461
421
134
4
0
499,423
3
W
Shiva
13,717
429
100
3
0
498,022
1
W
Charybdis
16,770
524
184
6
0
516,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role