Player Matchup

Medusa
Medusa
Holm203
Medusa
Level 38
God Stats
17W - 23L
1,251 SR
Queue Stats
101W - 140L
1,389 Elo+
Party 1
Cliodhna
Cliodhna
Joe_Tani
Cliodhna
Level 37
God Stats
7W - 9L
1,418 SR
Queue Stats
184W - 228L
1,381 Elo+
Party 1
Scylla
Scylla
sabro-lippert
Scylla
Level 53
God Stats
3W - 5L
1,506 SR
Queue Stats
269W - 304L
1,418 Elo+
Party 1
Thanatos
Thanatos
temp-353944
Thanatos
Level 44
God Stats
9W - 2L
1,885 SR
Queue Stats
57W - 75L
1,383 Elo+
Party 1
Ares
Ares
villadshallu1
Ares
Level 53
God Stats
12W - 12L
1,459 SR
Queue Stats
200W - 224L
1,353 Elo+
Party 1
Team Averages
Level 45
1,504 SR
1,385 Elo+

VS

Team Averages
Level 40
1,542 SR
1,372 Elo+
Ao Kuang
Ao Kuang
CorruptedSoul03
Ao Kuang
Level 42
God Stats
12W - 5L
1,680 SR
Queue Stats
289W - 287L
1,412 Elo+
Party 3
Bacchus
Bacchus
ItzMattyBoi95
Bacchus
Level 61
God Stats
3W - 2L
1,500 SR
Queue Stats
374W - 322L
1,599 Elo+
Party 3
Izanami
Izanami
hskldn
Izanami
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,377 Elo+
Solo
Ra
Ra
italia_smile
Ra
Level 31
God Stats
1W - 2L
1,751 SR
Queue Stats
548W - 681L
1,355 Elo+
Party 2
Erlang Shen
Erlang Shen
r-123d
Erlang Shen
Level 28
God Stats
11W - 19L
1,279 SR
Queue Stats
587W - 701L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Holm203
Medusa
15
7 / 0 / 4
9,495
593
10,445
8,021
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
Joe_Tani
Cliodhna
16
6 / 1 / 0
10,407
650
8,818
8,770
6,594
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 2 / 4
9,545
597
9,067
8,265
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
temp-353944
Thanatos
14
7 / 4 / 9
9,245
578
8,755
11,443
4,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 10
9,272
580
6,336
13,824
10,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
2 / 9 / 1
7,739
484
8,531
14,169
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
11
2 / 6 / 1
7,105
444
5,708
14,553
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
hskldn
Izanami
12
0 / 4 / 2
6,830
427
5,737
9,080
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 6 / 0
8,009
501
4,262
11,435
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
r-123d
Erlang Shen
12
0 / 4 / 0
6,795
425
3,348
10,817
10,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
29
Kills
7
7
Deaths
29
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
9
1
0.28
W
Medusa
Holm203
Medusa
7
0
4
9
L
Bacchus
2
6
1
0.42
W
Cliodhna
Joe_Tani
Cliodhna
6
1
0
6
L
Izanami
hskldn
Izanami
0
4
2
0.25
L
3
6
0
0.5
L
Erlang Shen
r-123d
Erlang Shen
0
4
0
0
W
4
2
4
3
W
Thanatos
temp-353944
Thanatos
7
4
9
2.88
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,421
Damage
27,586
50,323
Taken
60,054
26,961
Mitigated
30,417
21,263
Healing
14,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
8,531
2,281
0
4,053
14,169
3,700
0
3,481
10,688
35,071
0
W
Medusa
Holm203
Medusa
10,445
4,312
0
4,412
8,021
2,544
1,306
2,075
5,946
0
71,401
L
Bacchus
5,708
723
186
2,862
14,553
11,356
0
2,848
11,137
18,881
0
W
Cliodhna
Joe_Tani
Cliodhna
8,818
1,643
0
3,310
8,770
6,594
0
2,776
5,994
0
67,962
L
Izanami
hskldn
Izanami
5,737
3,174
0
2,157
9,080
2,056
0
2,368
6,712
0
47,434
L
4,262
193
358
2,488
11,435
2,960
0
5,520
5,915
47,883
0
L
Erlang Shen
r-123d
Erlang Shen
3,348
1,684
0
2,012
10,817
10,345
0
1,186
9,631
0
33,259
W
9,067
1,171
0
1,020
8,265
2,640
949
4,805
3,460
62,105
0
W
Thanatos
temp-353944
Thanatos
8,755
1,252
0
9,383
11,443
4,522
0
3,748
7,695
0
40,834
W
6,336
630
222
2,916
13,824
10,661
223
5,097
8,399
32,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,964
Gold Earned
36,478
487
Minions Killed
344
0
Camps Cleared
0
1,647,820
Distance Traveled
1,474,404
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,739
484
65
4
0
304,685
0
W
Medusa
9,495
593
116
7
0
344,835
1
L
Bacchus
7,105
444
25
2
0
282,599
0
W
Cliodhna
10,407
650
154
10
0
361,245
3
L
Izanami
6,830
427
94
6
0
304,229
5
L
Ra
8,009
501
87
5
0
296,318
1
L
Erlang Shen
6,795
425
73
5
0
286,573
0
W
Scylla
9,545
597
117
7
0
278,502
0
W
Thanatos
9,245
578
56
4
0
344,078
0
W
Ares
9,272
580
44
3
0
319,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role