Player Matchup

Nemesis
Nemesis
ALEXZR
Nemesis
Level 127
God Stats
1W - 2L
1,196 SR
Queue Stats
75W - 59L
1,573 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ninoriino
Ah Muzen Cab
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
SatanStoned
Ymir
Level 68
God Stats
66W - 62L
1,512 SR
Queue Stats
77W - 90L
1,458 Elo+
Party 1
Anubis
Anubis
VyPeZz
Anubis
Level 49
God Stats
2W - 2L
1,594 SR
Queue Stats
138W - 149L
1,384 Elo+
Party 1
Neith
Neith
ohnein54
Neith
Level 46
God Stats
10W - 13L
1,478 SR
Queue Stats
12W - 16L
1,440 Elo+
Party 1
Team Averages
Level 60
1,456 SR
1,471 Elo+

VS

Team Averages
Level 71
1,482 SR
1,462 Elo+
Artio
Artio
IAcidityI
Artio
Level 67
God Stats
0W - 1L
1,760 SR
Queue Stats
78W - 46L
1,491 Elo+
Solo
Hou Yi
Hou Yi
Ronin0414
Hou Yi
Level 68
God Stats
13W - 12L
1,507 SR
Queue Stats
115W - 112L
1,472 Elo+
Party 2
Agni
Agni
TeunvG2000
Agni
Level 49
God Stats
70W - 45L
1,639 SR
Queue Stats
270W - 288L
1,440 Elo+
Party 2
Bakasura
Bakasura
faksik
Bakasura
Level 48
God Stats
3W - 8L
1,213 SR
Queue Stats
9W - 9L
1,349 Elo+
Solo
Terra
Terra
robv1999
Terra
Level 125
God Stats
1W - 3L
1,289 SR
Queue Stats
181W - 190L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ALEXZR
Nemesis
10
1 / 2 / 3
5,688
569
3,285
6,225
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Ninoriino
Ah Muzen Cab
13
8 / 0 / 0
7,512
751
9,489
5,114
1,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 3 / 2
5,745
575
2,607
7,672
3,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
VyPeZz
Anubis
11
4 / 0 / 3
6,467
647
3,552
3,981
1,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ohnein54
Neith
10
1 / 1 / 0
5,745
575
2,687
3,705
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
IAcidityI
Artio
8
0 / 4 / 1
4,643
464
1,664
7,006
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Ronin0414
Hou Yi
10
4 / 1 / 0
6,157
616
3,618
5,009
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 6 / 0
4,738
474
3,196
5,451
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
faksik
Bakasura
8
0 / 4 / 0
4,810
481
2,190
7,957
1,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
robv1999
Terra
8
1 / 1 / 2
5,168
517
2,153
6,061
2,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
16
Kills
5
6
Deaths
16
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ALEXZR
Nemesis
1
2
3
1.25
L
Artio
IAcidityI
Artio
0
4
1
0.13
W
Ah Muzen Cab
Ninoriino
Ah Muzen Cab
8
0
0
8
L
Hou Yi
Ronin0414
Hou Yi
4
1
0
4
W
2
3
2
1
L
0
6
0
0
W
Anubis
VyPeZz
Anubis
4
0
3
5.5
L
Bakasura
faksik
Bakasura
0
4
0
0
W
Neith
ohnein54
Neith
1
1
0
1
L
Terra
robv1999
Terra
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,620
Damage
12,821
26,697
Taken
31,484
9,409
Mitigated
11,603
12,014
Healing
6,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ALEXZR
Nemesis
3,285
947
0
3,174
6,225
1,949
0
619
5,517
0
31,615
L
Artio
IAcidityI
Artio
1,664
256
123
1,257
7,006
4,487
0
100
6,906
12,817
0
W
Ah Muzen Cab
Ninoriino
Ah Muzen Cab
9,489
5,207
0
2,025
5,114
1,641
288
1,317
3,628
0
47,619
L
Hou Yi
Ronin0414
Hou Yi
3,618
2,035
0
1,622
5,009
1,479
0
618
4,391
0
35,931
W
2,607
454
0
1,942
7,672
3,425
29
2,051
5,558
12,901
2,199
L
3,196
146
0
375
5,451
1,094
0
2,689
2,762
22,469
0
W
Anubis
VyPeZz
Anubis
3,552
333
0
2,420
3,981
1,675
449
1,989
1,684
32,963
0
L
Bakasura
faksik
Bakasura
2,190
1,879
0
1,215
7,957
1,728
0
0
7,957
0
16,260
W
Neith
ohnein54
Neith
2,687
924
0
2,453
3,705
719
204
408
3,297
0
26,105
L
Terra
robv1999
Terra
2,153
401
59
2,131
6,061
2,815
0
2,463
3,598
11,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,157
Gold Earned
25,516
320
Minions Killed
227
0
Camps Cleared
0
966,979
Distance Traveled
965,642
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,688
569
70
7
0
214,023
5
L
Artio
4,643
464
35
4
0
185,011
1
W
Ah Muzen Cab
7,512
751
97
10
0
186,096
3
L
Hou Yi
6,157
616
64
6
0
188,256
0
W
Ymir
5,745
575
18
2
0
198,546
3
L
Agni
4,738
474
38
4
0
176,169
1
W
Anubis
6,467
647
76
8
0
192,830
3
L
Bakasura
4,810
481
68
7
0
207,130
3
W
Neith
5,745
575
59
6
0
175,484
4
L
Terra
5,168
517
22
2
0
209,076
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role