Player Matchup

Cthulhu
Cthulhu
CallMeDove6884
Cthulhu
Level 15
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 11L
1,074 Elo+
Party 2
Fenrir
Fenrir
IblazeDahaze
Fenrir
Level 17
God Stats
1W - 9L
1,149 SR
Queue Stats
47W - 94L
1,047 Elo+
Party 2
Tyr
Tyr
mR_Hogg_
Tyr
Level 69
God Stats
1W - 2L
1,922 SR
Queue Stats
21W - 51L
1,066 Elo+
Party 2
Team Averages
Level 34
1,460 SR
1,062 Elo+

VS

Team Averages
Level 40
1,232 SR
1,270 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ForeignBucket18
Ra
Level 47
God Stats
4W - 19L
1,033 SR
Queue Stats
233W - 364L
1,199 Elo+
Solo
Tsukuyomi
Tsukuyomi
djhugferty
Tsukuyomi
Level 14
God Stats
2W - 9L
1,164 SR
Queue Stats
3W - 11L
1,111 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,519
684
6,186
11,651
11,096
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
10
1 / 8 / 0
6,901
627
4,231
13,578
4,766
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 5 / 2
7,421
675
5,312
13,367
10,253
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
6 / 0 / 9
9,113
828
9,967
11,770
11,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 1 / 8
8,922
811
9,699
4,905
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
djhugferty
Tsukuyomi
13
4 / 2 / 10
8,632
785
8,914
9,055
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
15
16
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
6
0
9
10.5
L
1
3
2
0.67
W
5
1
8
9
L
Fenrir
1
8
0
0.13
W
Tsukuyomi
djhugferty
Tsukuyomi
4
2
10
4.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,729
Damage
28,580
38,596
Taken
25,730
26,115
Mitigated
17,795
5,449
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,967
3,371
203
1,092
11,770
11,917
611
2,792
8,978
27,634
0
L
6,186
232
787
800
11,651
11,096
78
6,601
4,839
27,354
0
W
9,699
569
3,501
1,943
4,905
2,192
593
1,349
3,556
34,806
0
L
Fenrir
4,231
607
836
2,541
13,578
4,766
204
5,354
8,010
0
18,966
W
Tsukuyomi
djhugferty
Tsukuyomi
8,914
2,859
378
1,000
9,055
3,686
369
2,203
6,852
0
21,628
L
5,312
1,585
0
485
13,367
10,253
101
7,449
5,701
0
13,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,841
Gold Earned
26,667
74
Minions Killed
120
2
Camps Cleared
4
578,697
Distance Traveled
596,191
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,113
828
30
3
1
195,936
0
L
Cthulhu
7,519
684
42
4
1
193,571
1
W
Ra
8,922
811
60
5
1
197,400
0
L
Fenrir
6,901
627
19
2
0
175,788
0
W
Tsukuyomi
8,632
785
30
3
2
202,855
0
L
Tyr
7,421
675
13
1
1
209,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role