Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SchnauZZe
Ah Muzen Cab
Level 154
God Stats
26W - 23L
1,384 SR
Queue Stats
1,097W - 1,073L
1,519 Elo+
Solo
Charybdis
Charybdis
Shtaf
Charybdis
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
731W - 707L
1,566 Elo+
Party 1
Osiris
Osiris
Tesladidi
Osiris
Level 160
God Stats
0W - 1L
1,679 SR
Queue Stats
8W - 12L
1,490 Elo+
Solo
Thanatos
Thanatos
zohark54
Thanatos
Level 149
God Stats
3W - 7L
1,302 SR
Queue Stats
339W - 323L
1,578 Elo+
Party 1
Team Averages
Level 157
1,473 SR
1,531 Elo+

VS

Team Averages
Level 131
1,602 SR
1,616 Elo+
Skadi
Skadi
Ethelare
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 65L
1,521 Elo+
Solo
Nox
Nox
Nosquick
Nox
Level 147
God Stats
1W - 0L
1,297 SR
Queue Stats
48W - 33L
1,623 Elo+
Party 2
Ymir
Ymir
Syllvian
Ymir
Level 108
God Stats
4W - 0L
1,786 SR
Queue Stats
35W - 16L
1,750 Elo+
Party 2
Nike
Nike
th4tguyy0ukn0w
Nike
Level 157
God Stats
2W - 0L
1,603 SR
Queue Stats
59W - 41L
1,560 Elo+
Party 2
Achilles
Achilles
yoρρ
Achilles
Level 154
God Stats
2W - 0L
1,825 SR
Queue Stats
38W - 33L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
0 / 5 / 6
7,793
557
7,171
17,723
12,689
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
SchnauZZe
Ah Muzen Cab
19
4 / 2 / 4
9,955
711
16,620
12,048
5,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Shtaf
Charybdis
16
0 / 6 / 9
9,102
650
5,665
16,723
12,238
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Tesladidi
Osiris
15
1 / 6 / 8
9,076
648
8,834
19,535
21,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
zohark54
Thanatos
16
7 / 3 / 1
9,423
673
11,075
12,205
4,908
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ethelare
Skadi
16
2 / 1 / 12
9,920
709
15,757
8,924
5,354
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 3 / 12
11,203
800
15,503
10,083
4,992
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
18
0 / 3 / 17
10,744
767
10,795
18,078
26,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 3 / 16
10,745
768
13,348
17,351
23,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
yoρρ
Achilles
19
11 / 2 / 9
11,548
825
15,018
13,515
18,900
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
12
Kills
22
22
Deaths
12
28
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
5
6
0.6
W
Skadi
Ethelare
Skadi
2
1
12
8
W
7
3
12
4.33
L
Ah Muzen Cab
SchnauZZe
Ah Muzen Cab
4
2
4
3
L
Charybdis
Shtaf
Charybdis
0
6
9
0.75
W
Ymir
0
3
17
2.83
L
Osiris
Tesladidi
Osiris
1
6
8
0.83
W
2
3
16
3.33
W
Achilles
yoρρ
Achilles
11
2
9
7.75
L
Thanatos
zohark54
Thanatos
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,365
Damage
70,421
78,234
Taken
67,951
56,834
Mitigated
78,775
28,268
Healing
16,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,171
3,975
1,372
5,473
17,723
12,689
56
4,446
13,277
0
5,993
W
Skadi
Ethelare
Skadi
15,757
5,983
693
1,061
8,924
5,354
2,923
0
8,449
0
41,742
W
15,503
1,819
1,706
1,921
10,083
4,992
754
0
9,720
30,751
0
L
Ah Muzen Cab
SchnauZZe
Ah Muzen Cab
16,620
3,663
0
4,407
12,048
5,541
1,010
4,026
8,022
0
42,228
L
Charybdis
Shtaf
Charybdis
5,665
1,627
1,525
3,037
16,723
12,238
159
5,849
10,874
0
15,716
W
Ymir
10,795
698
1,974
4,432
18,078
26,141
805
0
17,665
26,607
0
L
Osiris
Tesladidi
Osiris
8,834
1,418
2,250
2,527
19,535
21,458
0
7,608
11,927
0
16,410
W
13,348
878
171
1,821
17,351
23,388
558
0
16,519
3,812
19,334
W
Achilles
yoρρ
Achilles
15,018
2,432
1,013
1,750
13,515
18,900
528
0
12,731
0
27,430
L
Thanatos
zohark54
Thanatos
11,075
346
785
6,892
12,205
4,908
131
5,481
6,724
0
14,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,349
Gold Earned
54,160
116
Minions Killed
205
0
Camps Cleared
0
1,317,050
Distance Traveled
1,305,295
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,793
557
24
2
0
245,768
1
W
Skadi
9,920
709
86
6
0
251,641
2
W
Nox
11,203
800
30
2
0
244,332
0
L
Ah Muzen Cab
9,955
711
46
3
0
308,226
2
L
Charybdis
9,102
650
20
1
0
246,213
1
W
Ymir
10,744
767
42
3
0
256,351
0
L
Osiris
9,076
648
10
1
0
255,780
1
W
Nike
10,745
768
16
1
0
259,589
1
W
Achilles
11,548
825
31
2
0
293,382
2
L
Thanatos
9,423
673
16
1
0
261,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role