Player Matchup

Atlas
Atlas
HArryP0tat03s
Atlas
Level 33
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 40L
1,381 Elo+
Solo
Da Ji
Da Ji
ImSteveO
Da Ji
Level 108
God Stats
8W - 11L
1,312 SR
Queue Stats
233W - 216L
1,540 Elo+
Party 1
Bellona
Bellona
Joey22
Bellona
Level 59
God Stats
23W - 18L
1,547 SR
Queue Stats
110W - 119L
1,470 Elo+
Solo
Persephone
Persephone
Kobekobe
Persephone
Level 114
God Stats
6W - 5L
1,252 SR
Queue Stats
274W - 284L
1,610 Elo+
Party 1
Neith
Neith
urBadKid6969
Neith
Level 24
God Stats
12W - 11L
1,617 SR
Queue Stats
17W - 13L
1,605 Elo+
Party 1
Team Averages
Level 68
1,446 SR
1,521 Elo+

VS

Team Averages
Level 48
1,585 SR
1,422 Elo+
Mulan
Mulan
CherryxCTRL
Mulan
Level 46
God Stats
0W - 1L
1,408 SR
Queue Stats
25W - 20L
1,210 Elo+
Solo
Heimdallr
Heimdallr
LlamasOnLlamas1
Heimdallr
Level 72
God Stats
2W - 2L
1,800 SR
Queue Stats
68W - 54L
1,601 Elo+
Party 2
Nox
Nox
Poggey1
Nox
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 36L
1,415 Elo+
Party 2
Arachne
Arachne
Shaarcy
Arachne
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,367 Elo+
Party 2
Anubis
Anubis
lRevengel
Anubis
Level 49
God Stats
29W - 17L
1,719 SR
Queue Stats
41W - 35L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 6
9,005
500
4,791
18,197
14,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
ImSteveO
Da Ji
19
10 / 2 / 8
12,249
681
15,929
14,276
5,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Joey22
Bellona
16
5 / 4 / 5
10,529
585
8,716
13,403
9,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
Kobekobe
Persephone
18
6 / 3 / 5
11,802
656
12,179
9,621
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 6 / 3
9,862
548
6,738
12,263
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
5,913
329
1,671
6,800
5,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
LlamasOnLlamas1
Heimdallr
16
8 / 6 / 7
10,127
563
13,686
14,427
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
12
4 / 4 / 9
8,487
472
8,359
10,248
8,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Shaarcy
Arachne
15
3 / 7 / 7
9,206
511
7,877
16,037
5,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
lRevengel
Anubis
15
6 / 4 / 3
9,249
514
12,569
14,689
6,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
48
27
Kills
21
21
Deaths
27
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
1
6
6
0.67
W
Da Ji
ImSteveO
Da Ji
10
2
8
7
W
Bellona
Joey22
Bellona
5
4
5
1.88
W
Persephone
Kobekobe
Persephone
6
3
5
2.83
L
Heimdallr
LlamasOnLlamas1
Heimdallr
8
6
7
1.92
L
Nox
4
4
9
2.13
L
Arachne
Shaarcy
Arachne
3
7
7
0.93
L
Anubis
lRevengel
Anubis
6
4
3
1.88
W
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,353
Damage
44,162
67,760
Taken
62,201
36,371
Mitigated
31,449
18,583
Healing
15,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,671
500
0
1,244
6,800
5,759
0
0
6,800
0
12,886
W
4,791
1,975
1,640
1,611
18,197
14,676
577
6,367
11,830
16,334
5,749
W
Da Ji
ImSteveO
Da Ji
15,929
4,067
0
7,364
14,276
5,496
1,137
2,082
12,119
0
93,668
W
Bellona
Joey22
Bellona
8,716
2,952
167
3,595
13,403
9,792
4,252
5,153
8,148
0
67,442
W
Persephone
Kobekobe
Persephone
12,179
696
0
1,218
9,621
2,719
60
3,674
5,944
80,840
0
L
Heimdallr
LlamasOnLlamas1
Heimdallr
13,686
5,412
0
3,199
14,427
4,524
0
4,854
9,573
0
61,064
L
Nox
8,359
1,864
68
1,508
10,248
8,970
241
1,668
8,580
23,152
0
L
Arachne
Shaarcy
Arachne
7,877
5,530
0
2,600
16,037
5,683
0
4,306
11,731
0
50,170
L
Anubis
lRevengel
Anubis
12,569
903
0
6,956
14,689
6,513
0
5,785
8,904
60,092
0
W
6,738
3,765
0
2,988
12,263
3,688
2,586
3,652
8,611
0
48,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,447
Gold Earned
42,982
509
Minions Killed
331
0
Camps Cleared
0
1,762,621
Distance Traveled
1,469,227
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,913
329
28
2
0
159,642
2
W
Atlas
9,005
500
29
2
0
379,557
3
W
Da Ji
12,249
681
138
8
0
381,035
0
W
Bellona
10,529
585
119
7
0
296,362
0
W
Persephone
11,802
656
133
7
0
327,242
3
L
Heimdallr
10,127
563
95
5
0
318,399
6
L
Nox
8,487
472
33
2
0
329,510
6
L
Arachne
9,206
511
84
5
0
366,269
4
L
Anubis
9,249
514
91
5
0
295,407
4
W
Neith
9,862
548
90
5
0
378,425
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role