Player Matchup

Izanami
Izanami
Elchefmaestro24
Izanami
Level 106
God Stats
2W - 1L
1,514 SR
Queue Stats
11W - 10L
1,429 Elo+
Solo
Merlin
Merlin
JustNaru_
Merlin
Level 87
God Stats
3W - 6L
1,293 SR
Queue Stats
235W - 273L
1,423 Elo+
Solo
Athena
Athena
Palavicini03
Athena
Level 124
God Stats
6W - 3L
1,268 SR
Queue Stats
647W - 688L
1,359 Elo+
Solo
Horus
Horus
chackachacka
Horus
Level 106
God Stats
3W - 2L
1,443 SR
Queue Stats
13W - 17L
1,383 Elo+
Solo
Pele
Pele
pug_chan_tm
Pele
Level 60
God Stats
15W - 11L
1,477 SR
Queue Stats
159W - 154L
1,419 Elo+
Solo
Team Averages
Level 97
1,399 SR
1,403 Elo+

VS

Team Averages
Level 109
1,573 SR
1,428 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
jhona95
Athena
Level 154
God Stats
1W - 1L
1,792 SR
Queue Stats
45W - 66L
1,369 Elo+
Party 1
Hades
Hades
muddyspritz__
Hades
Level 27
God Stats
20W - 22L
1,291 SR
Queue Stats
62W - 105L
1,304 Elo+
Party 1
Gilgamesh
Gilgamesh
xXalejo_10Xx
Gilgamesh
Level 80
God Stats
3W - 3L
1,780 SR
Queue Stats
53W - 47L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 5
7,401
463
5,010
13,582
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
JustNaru_
Merlin
14
11 / 1 / 5
9,379
586
13,046
7,646
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
13
1 / 0 / 6
7,657
479
5,417
14,165
11,353
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 4 / 7
7,766
485
6,223
17,039
11,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
11 / 1 / 5
10,443
653
13,506
11,998
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 2 / 5
8,744
547
17,523
8,052
2,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
 
Arachne
13
2 / 8 / 1
7,956
497
7,767
16,504
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
jhona95
Athena
10
2 / 6 / 7
7,654
478
7,902
13,931
11,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 6 / 1
7,399
462
4,132
13,234
5,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
xXalejo_10Xx
Gilgamesh
15
2 / 3 / 1
9,023
564
6,533
13,741
6,229
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
25
Kills
12
12
Deaths
25
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
2
5
4.25
L
Arachne
 
Arachne
2
8
1
0.31
W
0
6
5
0.42
W
Merlin
JustNaru_
Merlin
11
1
5
13.5
W
Athena
1
0
6
4
W
2
4
7
1.38
L
Athena
jhona95
Athena
2
6
7
0.92
L
0
6
1
0.08
W
11
1
5
13.5
L
Gilgamesh
xXalejo_10Xx
Gilgamesh
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,202
Damage
43,857
64,430
Taken
65,462
32,997
Mitigated
30,709
22,630
Healing
16,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,523
6,898
0
1,754
8,052
2,155
2,020
1,815
6,237
0
60,892
L
Arachne
 
Arachne
7,767
4,287
0
5,459
16,504
5,261
0
4,999
11,505
0
55,854
W
5,010
3,921
0
3,330
13,582
3,280
717
2,591
10,991
0
51,538
W
Merlin
JustNaru_
Merlin
13,046
1,119
0
1,229
7,646
2,619
530
2,254
5,392
50,750
0
W
Athena
5,417
1,960
0
2,103
14,165
11,353
0
1,050
13,115
35,502
0
W
6,223
3,588
2,418
6,552
17,039
11,126
340
3,494
13,545
0
19,100
L
Athena
jhona95
Athena
7,902
2,016
0
2,573
13,931
11,930
692
3,041
10,890
20,477
0
L
4,132
770
106
4,026
13,234
5,134
929
5,581
7,653
35,248
0
W
13,506
3,897
0
6,998
11,998
4,619
707
2,645
9,353
0
65,403
L
Gilgamesh
xXalejo_10Xx
Gilgamesh
6,533
1,658
0
2,257
13,741
6,229
560
3,027
10,714
0
55,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,646
Gold Earned
40,776
390
Minions Killed
392
0
Camps Cleared
0
1,535,676
Distance Traveled
1,465,236
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,744
547
110
7
0
267,100
5
L
Arachne
7,956
497
85
5
0
299,506
3
W
Izanami
7,401
463
92
6
0
267,106
3
W
Merlin
9,379
586
61
4
0
302,155
1
W
Athena
7,657
479
91
6
0
300,979
4
W
Horus
7,766
485
28
2
0
308,690
3
L
Athena
7,654
478
19
1
0
300,792
4
L
Hades
7,399
462
74
5
0
278,715
2
W
Pele
10,443
653
118
7
0
356,746
1
L
Gilgamesh
9,023
564
104
7
0
319,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role