Player Matchup

Bastet
Bastet
Roynise27
Bastet
Level 34
God Stats
2W - 7L
1,516 SR
Queue Stats
32W - 52L
1,354 Elo+
Solo
Cabrakan
Cabrakan
Sableye_OP
Cabrakan
Level 158
God Stats
1W - 4L
1,450 SR
Queue Stats
344W - 357L
1,466 Elo+
Party 1
Yemoja
Yemoja
bee____sea
Yemoja
Level 27
God Stats
52W - 50L
1,791 SR
Queue Stats
86W - 96L
1,482 Elo+
Party 1
Artio
Artio
bloodomen155
Artio
Level 81
God Stats
23W - 17L
1,527 SR
Queue Stats
240W - 259L
1,496 Elo+
Party 1
Discordia
Discordia
gamerrose164
Discordia
Level 29
God Stats
4W - 7L
1,854 SR
Queue Stats
163W - 189L
1,484 Elo+
Party 1
Team Averages
Level 66
1,627 SR
1,456 Elo+

VS

Team Averages
Level 75
1,577 SR
1,437 Elo+
Izanami
Izanami
Darksiede
Izanami
Level 28
God Stats
2W - 2L
1,529 SR
Queue Stats
5W - 5L
1,378 Elo+
Party 2
Janus
Janus
Ethereal2Scarz
Janus
Level 139
God Stats
32W - 41L
1,503 SR
Queue Stats
431W - 404L
1,460 Elo+
Party 2
Arachne
Arachne
Knight0r
Arachne
Level 48
God Stats
20W - 10L
1,730 SR
Queue Stats
149W - 141L
1,501 Elo+
Solo
Bacchus
Bacchus
Kracken122
Bacchus
Level 37
God Stats
3W - 2L
1,512 SR
Queue Stats
15W - 23L
1,350 Elo+
Solo
Bellona
Bellona
Remmi-1
Bellona
Level 121
God Stats
83W - 69L
1,612 SR
Queue Stats
451W - 453L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Roynise27
Bastet
8
1 / 5 / 0
4,928
493
1,525
6,262
1,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
Sableye_OP
Cabrakan
10
2 / 0 / 0
5,500
550
4,924
6,937
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
bee____sea
Yemoja
6
0 / 3 / 0
4,375
438
1,273
5,398
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 0 / 1
5,466
547
3,414
7,943
5,643
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
gamerrose164
Discordia
8
0 / 5 / 0
4,703
470
1,461
5,374
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darksiede
Izanami
9
1 / 1 / 7
5,647
565
3,721
3,951
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 3
6,515
652
5,978
2,063
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Knight0r
Arachne
10
5 / 0 / 3
6,312
631
4,747
7,180
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Kracken122
Bacchus
8
3 / 1 / 3
5,351
535
2,099
4,372
2,495
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Remmi-1
Bellona
10
0 / 1 / 0
5,631
563
4,215
6,513
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
3
Kills
13
13
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Izanami
Darksiede
Izanami
1
1
7
4.5
W
4
0
3
5.5
W
Arachne
Knight0r
Arachne
5
0
3
6.5
W
Bacchus
Kracken122
Bacchus
3
1
3
4.5
W
Bellona
Remmi-1
Bellona
0
1
0
0
L
Bastet
Roynise27
Bastet
1
5
0
0.2
L
Cabrakan
Sableye_OP
Cabrakan
2
0
0
2
L
Yemoja
bee____sea
Yemoja
0
3
0
0
L
0
0
1
0.5
L
Discordia
gamerrose164
Discordia
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,597
Damage
20,760
31,914
Taken
24,079
13,946
Mitigated
11,688
11,183
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Darksiede
Izanami
3,721
2,776
32
2,277
3,951
1,046
80
888
3,063
0
31,345
W
5,978
163
0
431
2,063
638
0
1,203
860
34,688
0
W
Arachne
Knight0r
Arachne
4,747
2,832
0
2,071
7,180
2,436
0
3,551
3,629
0
31,663
W
Bacchus
Kracken122
Bacchus
2,099
114
0
819
4,372
2,495
0
1,376
2,996
9,759
0
W
Bellona
Remmi-1
Bellona
4,215
1,902
0
2,877
6,513
5,073
0
4,054
2,459
0
29,053
L
Bastet
Roynise27
Bastet
1,525
407
0
1,476
6,262
1,518
0
1,396
4,866
0
23,681
L
Cabrakan
Sableye_OP
Cabrakan
4,924
812
0
3,891
6,937
3,263
0
2,667
4,090
26,536
0
L
Yemoja
bee____sea
Yemoja
1,273
292
99
235
5,398
2,133
0
782
4,544
10,804
0
L
3,414
375
0
4,712
7,943
5,643
0
0
7,943
26,591
0
L
Discordia
gamerrose164
Discordia
1,461
48
0
770
5,374
1,389
0
2,778
2,394
21,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,972
Gold Earned
29,456
244
Minions Killed
297
0
Camps Cleared
0
917,138
Distance Traveled
1,039,203
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,647
565
72
7
0
183,398
0
W
Janus
6,515
652
74
7
0
212,652
2
W
Arachne
6,312
631
57
6
0
245,998
0
W
Bacchus
5,351
535
27
3
0
197,039
1
W
Bellona
5,631
563
67
7
0
200,116
2
L
Bastet
4,928
493
48
5
0
175,959
0
L
Cabrakan
5,500
550
64
6
0
202,553
2
L
Yemoja
4,375
438
23
2
0
166,927
0
L
Artio
5,466
547
68
7
0
211,461
4
L
Discordia
4,703
470
41
4
0
160,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role