Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Halfcaf15
Chiron
Level 107
God Stats
1W - 3L
1,493 SR
Queue Stats
19W - 28L
1,582 Elo+
Solo
Mercury
Mercury
Hott_Nickelz97
Mercury
Level 85
God Stats
6W - 7L
1,791 SR
Queue Stats
138W - 118L
1,591 Elo+
Solo
Kuzenbo
Kuzenbo
Stumpman007
Kuzenbo
Level 156
God Stats
2W - 7L
1,328 SR
Queue Stats
169W - 161L
1,577 Elo+
Solo
Achilles
Achilles
xxElItEGaMeRx
Achilles
Level 146
God Stats
0W - 3L
1,331 SR
Queue Stats
277W - 286L
1,574 Elo+
Solo
Team Averages
Level 129
1,489 SR
1,565 Elo+

VS

Team Averages
Level 143
1,494 SR
1,542 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Oneshott315
Geb
Level 129
God Stats
10W - 4L
1,521 SR
Queue Stats
109W - 94L
1,533 Elo+
Party 1
Charybdis
Charybdis
SacredArt-_-
Charybdis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
Sasuke1838
Nu Wa
Level 147
God Stats
19W - 18L
1,679 SR
Queue Stats
166W - 142L
1,637 Elo+
Solo
Thanatos
Thanatos
UnlikeAnyHero
Thanatos
Level 134
God Stats
2W - 2L
1,267 SR
Queue Stats
235W - 197L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
20
11 / 3 / 6
12,839
584
16,986
13,555
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Halfcaf15
Chiron
19
6 / 3 / 6
12,130
551
14,418
14,234
5,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 6 / 13
11,481
522
13,972
16,843
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Stumpman007
Kuzenbo
14
3 / 3 / 11
10,232
465
8,080
19,341
19,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
xxElItEGaMeRx
Achilles
15
4 / 7 / 8
9,958
453
9,586
21,453
20,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
4 / 7 / 6
12,111
551
9,743
22,748
25,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 3 / 12
11,941
543
9,998
18,668
22,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
SacredArt-_-
Charybdis
17
0 / 7 / 3
10,633
483
6,017
16,485
5,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
17
8 / 8 / 3
11,812
537
19,525
15,087
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
UnlikeAnyHero
Thanatos
19
5 / 6 / 7
12,693
577
15,115
21,780
8,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
53
30
Kills
22
22
Deaths
31
44
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
11
3
6
4.67
W
Cu Chulainn
 
Cu Chulainn
4
7
6
1
L
Chiron
Halfcaf15
Chiron
6
3
6
3
L
6
6
13
2.08
W
5
3
12
3.67
W
Charybdis
SacredArt-_-
Charybdis
0
7
3
0.21
W
Nu Wa
8
8
3
1.19
L
Kuzenbo
Stumpman007
Kuzenbo
3
3
11
2.83
W
Thanatos
UnlikeAnyHero
Thanatos
5
6
7
1.42
L
Achilles
xxElItEGaMeRx
Achilles
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,042
Damage
60,398
85,426
Taken
94,768
54,476
Mitigated
67,533
14,371
Healing
34,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,986
650
10
1,600
13,555
4,473
59
5,723
7,832
107,242
0
W
Cu Chulainn
 
Cu Chulainn
9,743
1,340
0
3,918
22,748
25,126
92
3,499
19,181
100
70,537
L
Chiron
Halfcaf15
Chiron
14,418
5,438
1,189
3,855
14,234
5,198
2,899
3,903
10,300
0
100,976
L
13,972
5,742
0
1,804
16,843
4,899
42
6,040
10,803
0
79,867
W
9,998
1,616
645
3,023
18,668
22,651
0
6,934
11,501
26,157
0
W
Charybdis
SacredArt-_-
Charybdis
6,017
3,427
0
6,460
16,485
5,291
1,015
1,818
14,626
0
94,859
W
Nu Wa
19,525
3,487
0
925
15,087
5,662
28
6,534
8,343
71,874
0
L
Kuzenbo
Stumpman007
Kuzenbo
8,080
2,492
0
2,007
19,341
19,178
41
6,945
9,280
24,825
9,567
W
Thanatos
UnlikeAnyHero
Thanatos
15,115
4,517
0
19,462
21,780
8,803
0
6,621
14,907
0
80,240
L
Achilles
xxElItEGaMeRx
Achilles
9,586
2,191
0
3,906
21,453
20,728
0
6,981
14,472
0
38,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,640
Gold Earned
59,190
557
Minions Killed
524
0
Camps Cleared
0
2,001,774
Distance Traveled
2,008,435
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,839
584
166
8
0
455,458
2
W
Cu Chulainn
12,111
551
120
5
0
354,126
1
L
Chiron
12,130
551
172
8
0
358,779
0
L
Mercury
11,481
522
117
5
0
436,338
2
W
Geb
11,941
543
29
1
0
443,242
3
W
Charybdis
10,633
483
152
7
0
373,454
0
W
Nu Wa
11,812
537
93
4
0
383,984
10
L
Kuzenbo
10,232
465
41
2
0
381,314
10
W
Thanatos
12,693
577
130
6
0
453,629
2
L
Achilles
9,958
453
61
3
0
369,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role