Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
CptSmidge626
Kuzenbo
Level 131
God Stats
14W - 10L
1,608 SR
Queue Stats
194W - 243L
1,456 Elo+
Party 2
Thor
Thor
Irish Demise
Thor
Level 154
God Stats
6W - 2L
1,807 SR
Queue Stats
309W - 358L
1,440 Elo+
Party 2
Baron Samedi
Baron Samedi
NickOdva-
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,340 Elo+
Party 3
Izanami
Izanami
V1p3r O9
Izanami
Level 128
God Stats
257W - 225L
1,525 SR
Queue Stats
735W - 747L
1,461 Elo+
Solo
Team Averages
Level 125
1,588 SR
1,439 Elo+

VS

Team Averages
Level 99
1,540 SR
1,489 Elo+
Cthulhu
Cthulhu
EgDetach
Cthulhu
Level 64
God Stats
1W - 2L
1,536 SR
Queue Stats
60W - 57L
1,477 Elo+
Solo
Merlin
Merlin
I-Toy-ko-I
Merlin
Level 124
God Stats
2W - 2L
1,782 SR
Queue Stats
34W - 35L
1,627 Elo+
Party 1
Ra
Ra
TheArchAngelSins
Ra
Level 127
God Stats
1W - 4L
1,414 SR
Queue Stats
32W - 31L
1,505 Elo+
Solo
Tyr
Tyr
X419XSAURER
Tyr
Level 108
God Stats
12W - 14L
1,468 SR
Queue Stats
203W - 204L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cMarrk
Ah Muzen Cab
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
4 / 1 / 11
14,317
795
25,590
19,482
9,503
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
CptSmidge626
Kuzenbo
18
1 / 3 / 7
12,817
712
5,906
18,871
27,108
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 6 / 2
12,574
699
8,877
15,105
9,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
NickOdva-
Baron Samedi
20
8 / 1 / 7
13,772
765
15,975
15,999
9,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
V1p3r O9
Izanami
20
2 / 1 / 4
13,567
754
11,900
15,799
7,044
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EgDetach
Cthulhu
18
1 / 1 / 6
12,523
696
12,042
21,653
28,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
I-Toy-ko-I
Merlin
20
4 / 7 / 5
13,039
724
15,228
17,740
7,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 1 / 3
13,355
742
13,950
10,122
4,454
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
0 / 5 / 9
12,034
669
15,089
22,842
26,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
cMarrk
Ah Muzen Cab
17
1 / 5 / 3
11,144
619
2,572
7,921
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
38
19
Kills
12
12
Deaths
19
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
1
11
9.5
W
Kuzenbo
CptSmidge626
Kuzenbo
1
3
7
1.5
L
Cthulhu
EgDetach
Cthulhu
1
1
6
4
L
Merlin
I-Toy-ko-I
Merlin
4
7
5
0.93
W
4
6
2
0.83
W
Baron Samedi
NickOdva-
Baron Samedi
8
1
7
11.5
L
6
1
3
7.5
W
Izanami
V1p3r O9
Izanami
2
1
4
4
L
0
5
9
0.9
L
Ah Muzen Cab
cMarrk
Ah Muzen Cab
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,248
Damage
58,881
85,256
Taken
80,278
62,480
Mitigated
68,654
32,809
Healing
19,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
25,590
17,137
0
10,292
19,482
9,503
1,879
6,816
12,321
0
98,587
W
Kuzenbo
CptSmidge626
Kuzenbo
5,906
1,521
2,357
1,814
18,871
27,108
815
9,729
8,784
17,548
0
L
Cthulhu
EgDetach
Cthulhu
12,042
698
3,421
3,420
21,653
28,071
0
6,537
14,910
35,111
0
L
Merlin
I-Toy-ko-I
Merlin
15,228
1,400
0
879
17,740
7,056
318
4,328
13,281
60,809
0
W
8,877
1,693
0
632
15,105
9,366
1,079
7,556
7,372
0
39,884
W
Baron Samedi
NickOdva-
Baron Samedi
15,975
2,514
2,848
9,135
15,999
9,459
596
9,085
6,726
49,286
0
L
13,950
484
1,961
2,887
10,122
4,454
0
2,447
7,626
79,617
0
W
Izanami
V1p3r O9
Izanami
11,900
5,907
0
5,731
15,799
7,044
5,914
7,774
7,765
0
73,942
L
15,089
1,275
0
5,871
22,842
26,402
0
6,221
16,325
0
42,402
L
Ah Muzen Cab
cMarrk
Ah Muzen Cab
2,572
958
0
777
7,921
2,671
0
2,348
5,441
0
16,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,047
Gold Earned
62,095
438
Minions Killed
352
0
Camps Cleared
0
1,757,582
Distance Traveled
1,677,143
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,317
795
133
7
0
372,326
2
W
Kuzenbo
12,817
712
37
2
0
334,495
0
L
Cthulhu
12,523
696
37
2
0
387,201
2
L
Merlin
13,039
724
80
4
0
315,077
2
W
Thor
12,574
699
63
4
0
356,702
0
W
Baron Samedi
13,772
765
67
4
0
335,843
0
L
Ra
13,355
742
137
8
0
392,069
0
W
Izanami
13,567
754
138
8
0
358,216
4
L
Tyr
12,034
669
70
4
0
365,066
1
L
Ah Muzen Cab
11,144
619
28
2
0
217,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role