Player Matchup

Cthulhu
Cthulhu
Berwill
Cthulhu
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 110L
1,338 Elo+
Solo
Artemis
Artemis
Maasteer Chieff
Artemis
Level 79
God Stats
16W - 7L
1,681 SR
Queue Stats
375W - 404L
1,390 Elo+
Party 1
Ymir
Ymir
MayorMoobs
Ymir
Level 124
God Stats
15W - 4L
1,986 SR
Queue Stats
267W - 299L
1,411 Elo+
Solo
Ra
Ra
gartzy
Ra
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 91L
1,412 Elo+
Party 1
Susano
Susano
junit707
Susano
Level 47
God Stats
2W - 4L
1,696 SR
Queue Stats
205W - 234L
1,340 Elo+
Solo
Team Averages
Level 87
1,673 SR
1,378 Elo+

VS

Team Averages
Level 77
1,483 SR
1,396 Elo+
Bacchus
Bacchus
DrSlipperyNips
Bacchus
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 87L
1,429 Elo+
Party 2
Apollo
Apollo
HG x Nemesis
Apollo
Level 67
God Stats
5W - 5L
1,601 SR
Queue Stats
212W - 224L
1,425 Elo+
Solo
Chernobog
Chernobog
Kappasamm
Chernobog
Level 64
God Stats
1W - 1L
1,738 SR
Queue Stats
74W - 85L
1,424 Elo+
Party 2
Ullr
Ullr
LuXuRy_LivE
Ullr
Level 63
God Stats
0W - 2L
1,326 SR
Queue Stats
51W - 68L
1,362 Elo+
Solo
Sylvanus
Sylvanus
x TruReligion x
Sylvanus
Level 108
God Stats
1W - 2L
1,249 SR
Queue Stats
24W - 32L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Berwill
Cthulhu
17
5 / 3 / 19
10,674
890
10,235
12,340
13,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
12 / 3 / 15
11,626
969
20,465
12,697
5,435
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 4 / 23
9,845
820
5,707
22,780
24,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ra
18
9 / 3 / 16
11,448
954
17,030
11,115
4,884
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
junit707
Susano
19
11 / 5 / 18
11,448
954
19,778
14,358
7,165
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 8 / 4
11,655
971
18,455
19,458
26,585
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
15
1 / 9 / 9
8,725
727
10,296
14,184
5,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Kappasamm
Chernobog
15
1 / 9 / 7
8,635
720
8,564
15,034
5,587
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
6 / 5 / 5
9,370
781
6,130
12,841
4,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
13
1 / 8 / 8
8,063
672
9,605
20,802
11,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
51
39
Kills
18
18
Deaths
39
91
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Berwill
Cthulhu
5
3
19
4.83
L
9
8
4
1.38
L
Apollo
1
9
9
0.61
L
Chernobog
Kappasamm
Chernobog
1
9
7
0.5
L
6
5
5
1.7
W
12
3
15
6.5
W
2
4
23
3.38
W
Ra
9
3
16
5.67
W
Susano
junit707
Susano
11
5
18
4
L
Sylvanus
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,215
Damage
53,050
73,290
Taken
82,319
55,385
Mitigated
53,370
24,452
Healing
15,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Berwill
Cthulhu
10,235
1,137
2,200
1,273
12,340
13,579
123
3,262
9,078
19,129
0
L
18,455
2,251
490
795
19,458
26,585
0
7,224
12,234
32,061
0
L
Apollo
10,296
5,053
725
1,940
14,184
5,414
0
5,955
8,229
0
21,873
L
Chernobog
Kappasamm
Chernobog
8,564
5,964
456
1,261
15,034
5,587
0
6,734
8,300
0
21,960
L
6,130
1,743
1,063
3,338
12,841
4,427
0
4,453
8,388
0
15,106
W
20,465
11,305
1,092
2,943
12,697
5,435
2,843
6,474
6,223
0
37,413
W
5,707
1,407
741
4,221
22,780
24,322
121
5,519
17,261
15,851
0
W
Ra
17,030
2,655
3,945
3,776
11,115
4,884
1,412
6,493
4,622
36,443
0
W
Susano
junit707
Susano
19,778
6,493
834
3,427
14,358
7,165
1,515
6,312
8,046
0
26,954
L
Sylvanus
9,605
3,517
1,338
3,807
20,802
11,357
0
8,606
12,196
13,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,041
Gold Earned
46,448
142
Minions Killed
87
0
Camps Cleared
0
1,064,180
Distance Traveled
848,763
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,674
890
40
3
0
207,195
0
L
Bacchus
11,655
971
25
2
0
166,856
2
L
Apollo
8,725
727
24
2
0
170,980
0
L
Chernobog
8,635
720
28
2
0
164,296
0
L
Ullr
9,370
781
7
1
0
193,678
0
W
Artemis
11,626
969
32
3
0
202,681
0
W
Ymir
9,845
820
15
1
0
189,668
0
W
Ra
11,448
954
39
3
0
232,960
0
W
Susano
11,448
954
16
1
0
231,676
0
L
Sylvanus
8,063
672
3
0
0
152,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role