Player Matchup

Nike
Nike
BronksBombers
Nike
Level 69
God Stats
2W - 3L
1,597 SR
Queue Stats
423W - 358L
1,505 Elo+
Party 2
Ullr
Ullr
BySugnapf
Ullr
Level 42
God Stats
4W - 8L
1,335 SR
Queue Stats
34W - 65L
1,325 Elo+
Solo
Hera
Hera
lil braddd
Hera
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 83L
1,518 Elo+
Party 2
Erlang Shen
Erlang Shen
peachiepunch
Erlang Shen
Level 60
God Stats
4W - 10L
1,263 SR
Queue Stats
246W - 239L
1,500 Elo+
Party 2
Set
Set
zrrk704
Set
Level 44
God Stats
7W - 8L
1,545 SR
Queue Stats
39W - 53L
1,470 Elo+
Solo
Team Averages
Level 49
1,448 SR
1,463 Elo+

VS

Team Averages
Level 52
1,532 SR
1,420 Elo+
Neith
Neith
CocoSloth4411
Neith
Level 43
God Stats
3W - 2L
1,573 SR
Queue Stats
30W - 37L
1,393 Elo+
Party 1
Ravana
Ravana
Dragon003000
Ravana
Level 83
God Stats
3W - 2L
1,491 SR
Queue Stats
50W - 58L
1,395 Elo+
Party 1
Erlang Shen
Erlang Shen
Goha4d1458
Erlang Shen
Level 48
God Stats
9W - 6L
1,584 SR
Queue Stats
65W - 91L
1,395 Elo+
Solo
The Morrigan
The Morrigan
OnlySham
The Morrigan
Level 72
God Stats
6W - 5L
1,510 SR
Queue Stats
53W - 57L
1,417 Elo+
Party 3
Susano
Susano
WoahxStepsis
Susano
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 3
12,595
484
12,053
40,652
41,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
19
2 / 7 / 3
11,929
459
9,343
21,124
7,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 9 / 4
11,784
453
13,607
20,040
7,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
peachiepunch
Erlang Shen
16
1 / 10 / 5
11,219
432
6,332
32,427
33,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
16
2 / 9 / 3
10,560
406
10,192
24,771
10,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 13
15,148
583
31,139
18,715
10,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
17
7 / 6 / 14
13,132
505
16,043
21,583
25,272
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
Goha4d1458
Erlang Shen
20
3 / 0 / 10
13,622
524
23,906
18,164
21,195
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
OnlySham
The Morrigan
20
11 / 3 / 5
14,635
563
20,896
11,399
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
20
5 / 0 / 14
14,809
570
19,175
19,436
9,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
92
11
Kills
36
36
Deaths
11
18
Assists
56
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
L
Ullr
2
7
3
0.5
W
10
2
13
8.25
W
Ravana
7
6
14
2.33
W
Erlang Shen
Goha4d1458
Erlang Shen
3
0
10
8
W
The Morrigan
OnlySham
The Morrigan
11
3
5
4.5
W
Susano
5
0
14
12
L
4
9
4
0.67
L
Erlang Shen
peachiepunch
Erlang Shen
1
10
5
0.35
L
Set
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,527
Damage
111,159
139,014
Taken
89,297
102,227
Mitigated
71,067
31,202
Healing
34,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,053
1,459
0
9,399
40,652
41,827
0
3,607
37,045
0
86,505
L
Ullr
9,343
4,902
0
2,688
21,124
7,955
0
2,063
19,061
0
78,926
W
31,139
13,660
0
9,034
18,715
10,132
9,443
3,895
14,820
0
131,196
W
Ravana
16,043
4,430
556
7,875
21,583
25,272
1,529
4,930
16,653
0
39,850
W
Erlang Shen
Goha4d1458
Erlang Shen
23,906
14,557
0
9,425
18,164
21,195
627
970
17,194
0
97,125
W
The Morrigan
OnlySham
The Morrigan
20,896
2,108
0
3,396
11,399
5,362
1,158
2,539
8,841
101,397
14,795
W
Susano
19,175
2,079
0
3,784
19,436
9,106
937
1,254
18,182
0
147,046
L
13,607
4,195
184
3,721
20,040
7,652
0
2,084
17,956
79,522
0
L
Erlang Shen
peachiepunch
Erlang Shen
6,332
3,406
2,973
5,622
32,427
33,829
0
3,033
29,394
0
39,419
L
Set
10,192
4,053
0
6,615
24,771
10,964
1,057
2,483
22,288
0
70,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,087
Gold Earned
71,346
612
Minions Killed
716
0
Camps Cleared
0
2,263,238
Distance Traveled
2,577,512
26
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,595
484
176
7
0
446,212
11
L
Ullr
11,929
459
144
6
0
464,404
9
W
Neith
15,148
583
179
7
0
444,488
3
W
Ravana
13,132
505
52
2
0
491,360
2
W
Erlang Shen
13,622
524
156
6
0
564,186
10
W
The Morrigan
14,635
563
150
6
0
472,565
9
W
Susano
14,809
570
179
7
0
604,913
17
L
Hera
11,784
453
118
5
0
427,061
3
L
Erlang Shen
11,219
432
65
3
0
469,537
1
L
Set
10,560
406
109
4
0
456,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role