Player Matchup

Tyr
Tyr
 
Tyr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
CorvusCorone666
Khepri
Level 157
God Stats
0W - 3L
1,175 SR
Queue Stats
35W - 40L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Morkovka2452
Nu Wa
Level 86
God Stats
22W - 27L
1,454 SR
Queue Stats
296W - 345L
1,503 Elo+
Solo
Thor
Thor
tmitd
Thor
Level 138
God Stats
3W - 4L
1,656 SR
Queue Stats
91W - 69L
1,602 Elo+
Party 1
Team Averages
Level 125
1,457 SR
1,515 Elo+

VS

Team Averages
Level 134
1,522 SR
1,477 Elo+
Ares
Ares
 
Ares
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Novka1296
Bastet
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 154L
1,473 Elo+
Party 2
Zhong Kui
Zhong Kui
PurgingFlame
Zhong Kui
Level 156
God Stats
8W - 6L
1,533 SR
Queue Stats
260W - 274L
1,464 Elo+
Solo
Artemis
Artemis
Sliekas
Artemis
Level 160
God Stats
1W - 0L
1,430 SR
Queue Stats
192W - 197L
1,476 Elo+
Solo
Nu Wa
Nu Wa
Искатель
Nu Wa
Level 158
God Stats
4W - 3L
1,646 SR
Queue Stats
58W - 66L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 1 / 0
3,613
723
1,557
3,689
1,396
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Apollo
 
Apollo
5
0 / 1 / 0
3,106
621
1,800
3,293
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,485
497
0
10
35
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 1
3,459
692
1,796
1,680
414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thor
tmitd
Thor
6
2 / 0 / 0
3,683
737
1,110
3,464
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 0 / 1
3,001
600
467
2,607
695
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Novka1296
Bastet
5
0 / 2 / 0
3,141
628
1,385
3,002
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
PurgingFlame
Zhong Kui
6
1 / 0 / 0
3,548
710
1,120
3,143
2,293
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Artemis
Sliekas
Artemis
5
1 / 0 / 0
3,265
653
1,945
1,642
363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 0 / 1
3,396
679
1,270
1,565
389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
L
Apollo
 
Apollo
0
1
0
0
W
Ares
 
Ares
0
0
1
0.5
L
0
0
0
0
L
0
1
1
0.5
W
Bastet
Novka1296
Bastet
0
2
0
0
W
Zhong Kui
PurgingFlame
Zhong Kui
1
0
0
1
W
Artemis
Sliekas
Artemis
1
0
0
1
L
Thor
tmitd
Thor
2
0
0
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,263
Damage
6,187
12,136
Taken
11,959
3,376
Mitigated
4,446
5,314
Healing
5,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,557
427
0
1,420
3,689
1,396
0
1,187
2,502
0
17,508
L
Apollo
 
Apollo
1,800
1,160
0
1,505
3,293
617
0
538
2,755
0
12,907
W
Ares
 
Ares
467
99
0
750
2,607
695
0
90
2,517
4,110
0
L
0
0
0
0
10
35
0
10
0
245
0
L
1,796
538
0
500
1,680
414
0
667
1,013
15,842
0
W
Bastet
Novka1296
Bastet
1,385
306
0
1,085
3,002
706
0
568
2,434
0
9,793
W
Zhong Kui
PurgingFlame
Zhong Kui
1,120
242
0
1,853
3,143
2,293
0
69
3,074
15,033
0
W
Artemis
Sliekas
Artemis
1,945
674
0
958
1,642
363
0
90
1,552
0
16,154
L
Thor
tmitd
Thor
1,110
455
0
1,889
3,464
914
0
455
3,009
0
11,529
W
1,270
491
0
609
1,565
389
0
979
586
12,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,346
Gold Earned
16,351
116
Minions Killed
133
0
Camps Cleared
0
395,422
Distance Traveled
458,739
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,613
723
33
7
0
102,066
1
L
Apollo
3,106
621
24
5
0
89,230
1
W
Ares
3,001
600
7
1
0
102,014
1
L
Khepri
2,485
497
3
1
0
16,869
0
L
Nu Wa
3,459
692
31
6
0
93,492
0
W
Bastet
3,141
628
30
6
0
109,642
0
W
Zhong Kui
3,548
710
39
8
0
79,014
0
W
Artemis
3,265
653
35
7
0
81,795
2
L
Thor
3,683
737
25
5
0
93,765
0
W
Nu Wa
3,396
679
22
4
0
86,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role