Player Matchup

Cthulhu
Cthulhu
KingpinTheGod
Cthulhu
Level 127
God Stats
5W - 5L
1,799 SR
Queue Stats
216W - 289L
1,416 Elo+
Solo
Ah Puch
Ah Puch
Lordofthepants6
Ah Puch
Level 106
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 8L
1,369 Elo+
Party 1
Thanatos
Thanatos
WhackyShteve
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 101
1,667 SR
1,428 Elo+

VS

Team Averages
Level 151
1,383 SR
1,380 Elo+
Ah Muzen Cab
Ah Muzen Cab
Imlostagainz
Ah Muzen Cab
Level 159
God Stats
6W - 2L
1,626 SR
Queue Stats
242W - 227L
1,465 Elo+
Solo
Ah Puch
Ah Puch
ShmeemeeRayz
Ah Puch
Level 149
God Stats
5W - 5L
1,271 SR
Queue Stats
27W - 46L
1,307 Elo+
Solo
Bacchus
Bacchus
ammarayad85
Bacchus
Level 144
God Stats
47W - 73L
1,252 SR
Queue Stats
520W - 756L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
1 / 5 / 2
8,121
580
10,306
15,480
15,005
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 2 / 2
8,359
597
7,720
8,286
2,798
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
WhackyShteve
Thanatos
13
1 / 5 / 2
8,437
603
3,868
10,692
3,754
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Imlostagainz
Ah Muzen Cab
16
6 / 1 / 5
10,414
744
13,906
10,527
4,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ah Puch
ShmeemeeRayz
Ah Puch
14
1 / 1 / 11
9,083
649
7,685
7,346
2,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
ammarayad85
Bacchus
14
5 / 1 / 6
10,249
732
6,644
12,310
13,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
12
12
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Imlostagainz
Ah Muzen Cab
6
1
5
8.5
L
Cthulhu
1
5
2
0.4
L
1
2
2
1
W
Ah Puch
ShmeemeeRayz
Ah Puch
1
1
11
6.5
L
Thanatos
WhackyShteve
Thanatos
1
5
2
0.4
W
Bacchus
ammarayad85
Bacchus
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,894
Damage
28,235
34,458
Taken
30,183
21,557
Mitigated
20,500
7,122
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Imlostagainz
Ah Muzen Cab
13,906
4,414
0
3,623
10,527
4,289
1,713
6,579
3,948
0
53,635
L
Cthulhu
10,306
299
458
881
15,480
15,005
0
5,122
10,358
27,079
0
L
7,720
295
0
563
8,286
2,798
0
4,287
3,999
26,525
0
W
Ah Puch
ShmeemeeRayz
Ah Puch
7,685
0
0
3,514
7,346
2,840
240
5,509
1,837
26,581
0
L
Thanatos
WhackyShteve
Thanatos
3,868
798
300
4,920
10,692
3,754
0
5,476
5,216
0
18,419
W
Bacchus
ammarayad85
Bacchus
6,644
799
610
5,055
12,310
13,371
66
6,216
6,094
16,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,917
Gold Earned
29,746
149
Minions Killed
173
3
Camps Cleared
7
728,461
Distance Traveled
757,323
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,414
744
106
8
3
254,318
0
L
Cthulhu
8,121
580
45
3
1
263,121
0
L
Ah Puch
8,359
597
58
4
0
239,469
0
W
Ah Puch
9,083
649
38
3
0
267,874
2
L
Thanatos
8,437
603
46
3
2
225,871
1
W
Bacchus
10,249
732
29
2
4
235,131
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role