Player Matchup

Cliodhna
Cliodhna
NoaBati
Cliodhna
Level 62
God Stats
14W - 11L
1,526 SR
Queue Stats
66W - 66L
1,449 Elo+
Solo
Izanami
Izanami
Slayer Maiq
Izanami
Level 62
God Stats
7W - 4L
1,530 SR
Queue Stats
356W - 370L
1,434 Elo+
Solo
Sobek
Sobek
elcontrolador085
Sobek
Level 51
God Stats
1W - 0L
1,344 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hel
Hel
espartan123737
Hel
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,456 Elo+
Party 1
Mercury
Mercury
maikel275
Mercury
Level 116
God Stats
3W - 2L
1,471 SR
Queue Stats
49W - 55L
1,420 Elo+
Party 1
Team Averages
Level 83
1,474 SR
1,452 Elo+

VS

Team Averages
Level 67
1,428 SR
1,403 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
 
Kali
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Frozen_Shark_NFD
Bellona
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,132 Elo+
Party 2
Danzaburou
Danzaburou
MrBomb_Fkw
Danzaburou
Level 66
God Stats
19W - 15L
1,141 SR
Queue Stats
229W - 217L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
NoaBati
Cliodhna
12
7 / 0 / 1
7,173
717
4,375
3,851
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Slayer Maiq
Izanami
9
2 / 0 / 3
5,648
565
3,715
3,237
763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 5
5,819
582
2,178
4,528
2,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 1 / 3
6,228
623
3,842
5,305
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
maikel275
Mercury
10
2 / 0 / 4
6,115
612
2,647
7,159
1,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 2 / 1
4,959
496
2,228
7,374
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kali
 
Kali
8
0 / 1 / 0
4,798
480
3,099
6,362
1,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
 
Thoth
4
0 / 5 / 0
3,722
372
551
3,716
582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 4 / 0
4,497
450
1,369
5,756
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
MrBomb_Fkw
Danzaburou
7
1 / 4 / 1
4,673
467
3,635
5,740
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
2
2
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
1
0.75
L
Kali
 
Kali
0
1
0
0
L
Thoth
 
Thoth
0
5
0
0
L
0
4
0
0
L
Danzaburou
MrBomb_Fkw
Danzaburou
1
4
1
0.38
W
Cliodhna
NoaBati
Cliodhna
7
0
1
7.5
W
Izanami
Slayer Maiq
Izanami
2
0
3
3.5
W
1
1
5
3.5
W
4
1
3
5.5
W
Mercury
maikel275
Mercury
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,757
Damage
10,882
24,080
Taken
28,948
7,659
Mitigated
11,095
12,237
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,228
584
426
1,974
7,374
4,169
0
2,373
5,001
12,442
0
L
Kali
 
Kali
3,099
1,128
0
932
6,362
1,761
0
857
5,505
0
24,997
L
Thoth
 
Thoth
551
106
88
89
3,716
582
0
494
3,222
8,770
0
L
1,369
445
0
733
5,756
2,979
42
0
5,756
0
16,027
L
Danzaburou
MrBomb_Fkw
Danzaburou
3,635
1,491
0
973
5,740
1,604
0
2,296
3,444
0
20,875
W
Cliodhna
NoaBati
Cliodhna
4,375
531
0
1,834
3,851
1,269
0
280
3,571
0
34,549
W
Izanami
Slayer Maiq
Izanami
3,715
2,184
265
1,907
3,237
763
1,124
279
2,958
0
32,821
W
2,178
166
190
1,450
4,528
2,120
553
925
3,603
8,270
0
W
3,842
496
2,023
3,133
5,305
1,649
1,046
1,048
4,257
30,984
0
W
Mercury
maikel275
Mercury
2,647
1,842
0
1,435
7,159
1,858
0
247
6,912
0
31,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,983
Gold Earned
22,649
298
Minions Killed
160
0
Camps Cleared
0
994,411
Distance Traveled
818,523
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,959
496
16
2
0
151,653
0
L
Kali
4,798
480
51
5
0
191,574
0
L
Thoth
3,722
372
19
2
0
106,531
1
L
Bellona
4,497
450
34
3
0
206,263
0
L
Danzaburou
4,673
467
40
4
0
162,502
2
W
Cliodhna
7,173
717
85
9
0
208,674
3
W
Izanami
5,648
565
65
7
0
155,628
1
W
Sobek
5,819
582
14
1
0
193,476
0
W
Hel
6,228
623
69
7
0
196,070
1
W
Mercury
6,115
612
65
7
0
240,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role