Player Matchup

Nemesis
Nemesis
ExcT_BraT_LyCiKa
Nemesis
Level 47
God Stats
40W - 51L
1,381 SR
Queue Stats
216W - 280L
1,331 Elo+
Party 1
Medusa
Medusa
F4Ze LiSu
Medusa
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 44L
1,410 Elo+
Party 3
Cabrakan
Cabrakan
KOS3K
Cabrakan
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
37W - 54L
1,466 Elo+
Party 3
Zeus
Zeus
Zanoza553
Zeus
Level 65
God Stats
31W - 26L
1,558 SR
Queue Stats
355W - 421L
1,389 Elo+
Party 1
Osiris
Osiris
mero1017
Osiris
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 46
1,488 SR
1,419 Elo+

VS

Team Averages
Level 66
1,525 SR
1,434 Elo+
Arachne
Arachne
 
Arachne
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CarognaTossica
Ymir
Level 42
God Stats
7W - 6L
1,195 SR
Queue Stats
105W - 129L
1,310 Elo+
Party 2
Cernunnos
Cernunnos
Kaldanar
Cernunnos
Level 55
God Stats
6W - 3L
1,615 SR
Queue Stats
86W - 83L
1,336 Elo+
Solo
Cthulhu
Cthulhu
Zarachthustra
Cthulhu
Level 54
God Stats
15W - 10L
1,817 SR
Queue Stats
410W - 395L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,955
409
5,926
12,500
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
F4Ze LiSu
Medusa
11
2 / 8 / 0
6,750
397
8,967
12,060
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
KOS3K
Cabrakan
10
0 / 8 / 1
6,681
393
6,254
18,576
17,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
15
2 / 2 / 0
8,859
521
9,268
5,587
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
mero1017
Osiris
13
0 / 4 / 0
6,946
409
6,496
12,760
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
6 / 1 / 4
10,007
589
7,184
12,708
5,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
 
Chang'e
14
2 / 1 / 0
8,674
510
2,774
7,573
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 0 / 4
8,832
520
7,490
10,806
8,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Kaldanar
Cernunnos
16
10 / 2 / 5
9,828
578
20,121
12,077
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
14
7 / 0 / 9
9,462
557
7,711
13,088
12,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
4
Kills
28
28
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
4
8
W
Chang'e
 
Chang'e
2
1
0
2
W
3
0
4
5
L
0
6
1
0.08
L
Medusa
F4Ze LiSu
Medusa
2
8
0
0.25
L
Cabrakan
KOS3K
Cabrakan
0
8
1
0.06
W
Cernunnos
Kaldanar
Cernunnos
10
2
5
6.25
L
Zeus
2
2
0
1
W
Cthulhu
7
0
9
11.5
L
Osiris
mero1017
Osiris
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,911
Damage
45,280
61,483
Taken
56,252
33,011
Mitigated
33,381
12,316
Healing
17,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,184
5,558
0
3,421
12,708
5,275
84
1,318
11,390
0
80,411
W
Chang'e
 
Chang'e
2,774
515
732
3,955
7,573
2,645
768
4,082
3,491
47,468
0
W
7,490
1,695
225
1,768
10,806
8,677
760
2,397
8,409
32,999
0
L
5,926
3,225
0
4,667
12,500
3,503
0
1,832
10,668
0
37,838
L
Medusa
F4Ze LiSu
Medusa
8,967
3,687
0
1,226
12,060
2,860
1,055
3,345
8,715
0
36,582
L
Cabrakan
KOS3K
Cabrakan
6,254
1,621
0
2,904
18,576
17,451
0
3,786
14,790
24,641
0
W
Cernunnos
Kaldanar
Cernunnos
20,121
11,551
0
5,012
12,077
3,812
533
3,670
8,407
0
66,507
L
Zeus
9,268
835
0
634
5,587
1,817
0
4,110
1,477
59,688
0
W
Cthulhu
7,711
1,070
482
2,079
13,088
12,972
48
4,055
9,033
24,989
0
L
Osiris
mero1017
Osiris
6,496
1,886
0
2,885
12,760
7,380
0
4,902
7,858
0
34,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,191
Gold Earned
46,803
361
Minions Killed
422
0
Camps Cleared
0
1,526,717
Distance Traveled
1,548,460
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,007
589
133
8
0
335,085
2
W
Chang'e
8,674
510
98
6
0
298,101
3
W
Ymir
8,832
520
51
3
0
263,653
0
L
Nemesis
6,955
409
65
4
0
334,397
2
L
Medusa
6,750
397
58
3
0
310,284
5
L
Cabrakan
6,681
393
39
2
0
254,423
5
W
Cernunnos
9,828
578
98
6
0
305,311
2
L
Zeus
8,859
521
133
8
0
326,903
6
W
Cthulhu
9,462
557
42
2
0
346,310
0
L
Osiris
6,946
409
66
4
0
300,710
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role