Player Matchup

Arachne
Arachne
Asilo_sensei
Arachne
Level 6
God Stats
1W - 0L
1,324 SR
Queue Stats
2W - 0L
1,728 Elo+
Party 1
Ymir
Ymir
Drawneez
Ymir
Level 15
God Stats
1W - 0L
1,193 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Zenitsu04
Kukulkan
Level 109
God Stats
1W - 1L
1,297 SR
Queue Stats
55W - 51L
1,419 Elo+
Party 1
Team Averages
Level 43
1,271 SR
1,549 Elo+

VS

Team Averages
Level 85
1,380 SR
1,248 Elo+
Scylla
Scylla
Davidljp
Scylla
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 162L
1,198 Elo+
Party 2
Odin
Odin
TheGodUncle
Odin
Level 14
God Stats
12W - 13L
1,440 SR
Queue Stats
86W - 90L
1,199 Elo+
Party 2
Danzaburou
Danzaburou
matrix77
Danzaburou
Level 157
God Stats
17W - 37L
1,200 SR
Queue Stats
301W - 442L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Asilo_sensei
Arachne
12
3 / 0 / 7
7,680
768
4,837
6,358
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
12
3 / 0 / 7
8,274
827
3,116
7,417
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Zenitsu04
Kukulkan
13
4 / 0 / 6
8,314
831
9,456
3,678
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Davidljp
Scylla
10
0 / 5 / 0
6,108
611
2,520
6,581
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
6,576
658
3,644
6,566
3,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
matrix77
Danzaburou
7
0 / 2 / 0
5,626
563
1,704
6,241
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
Asilo_sensei
Arachne
3
0
7
6.5
L
Scylla
Davidljp
Scylla
0
5
0
0
W
Ymir
3
0
7
6.5
L
0
3
0
0
W
Kukulkan
Zenitsu04
Kukulkan
4
0
6
7
L
Danzaburou
matrix77
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,409
Damage
7,868
17,453
Taken
19,388
10,001
Mitigated
8,303
8,413
Healing
1,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Asilo_sensei
Arachne
4,837
3,785
280
3,669
6,358
3,212
1,341
1,231
5,025
0
18,768
L
Scylla
Davidljp
Scylla
2,520
101
0
0
6,581
2,297
0
4,289
2,292
22,284
0
W
Ymir
3,116
970
0
2,892
7,417
5,338
379
1,238
6,020
12,691
0
L
3,644
579
0
418
6,566
3,948
0
4,161
2,405
0
12,522
W
Kukulkan
Zenitsu04
Kukulkan
9,456
824
73
1,499
3,678
1,451
1,231
222
3,432
46,858
0
L
Danzaburou
matrix77
Danzaburou
1,704
529
0
922
6,241
2,058
0
4,278
1,963
0
6,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,268
Gold Earned
18,310
137
Minions Killed
91
6
Camps Cleared
2
571,452
Distance Traveled
405,465
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,680
768
28
3
3
206,943
5
L
Scylla
6,108
611
44
4
0
150,439
3
W
Ymir
8,274
827
32
3
2
191,914
1
L
Odin
6,576
658
29
3
0
164,677
4
W
Kukulkan
8,314
831
77
8
1
172,595
1
L
Danzaburou
5,626
563
18
2
2
90,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role