Player Matchup

Medusa
Medusa
Saintninja
Medusa
Level 120
God Stats
0W - 1L
1,375 SR
Queue Stats
38W - 38L
1,590 Elo+
Party 1
Vulcan
Vulcan
SimplySaline
Vulcan
Level 105
God Stats
0W - 1L
1,662 SR
Queue Stats
7W - 2L
1,797 Elo+
Party 1
Geb
Geb
phøēňįx
Geb
Level 64
God Stats
2W - 1L
1,808 SR
Queue Stats
6W - 4L
1,769 Elo+
Party 1
Team Averages
Level 96
1,615 SR
1,719 Elo+

VS

Team Averages
Level 105
1,670 SR
1,501 Elo+
Thor
Thor
Kar32
Thor
Level 106
God Stats
9W - 3L
1,553 SR
Queue Stats
85W - 89L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
XxcmoneyxX
Cthulhu
Level 106
God Stats
9W - 11L
1,542 SR
Queue Stats
262W - 310L
1,470 Elo+
Party 2
Hou Yi
Hou Yi
reeyes1995
Hou Yi
Level 104
God Stats
4W - 0L
1,915 SR
Queue Stats
10W - 13L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Saintninja
Medusa
13
1 / 3 / 2
8,830
589
3,687
6,588
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
15
2 / 1 / 1
9,796
653
10,959
7,020
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 3
9,236
616
1,943
7,466
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kar32
Thor
15
4 / 2 / 0
10,307
687
3,682
8,925
3,219
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
XxcmoneyxX
Cthulhu
15
1 / 1 / 4
9,824
655
7,357
11,282
8,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
reeyes1995
Hou Yi
16
0 / 0 / 5
10,015
668
6,796
7,619
2,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
3
Kills
5
5
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
Kar32
Thor
4
2
0
2
L
Medusa
Saintninja
Medusa
1
3
2
0.67
L
Vulcan
2
1
1
2.5
W
Cthulhu
XxcmoneyxX
Cthulhu
1
1
4
3
L
0
1
3
1.5
W
Hou Yi
reeyes1995
Hou Yi
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,589
Damage
17,835
21,074
Taken
27,826
11,706
Mitigated
14,431
3,017
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Kar32
Thor
3,682
148
0
608
8,925
3,219
580
4,627
4,054
0
32,744
L
Medusa
Saintninja
Medusa
3,687
1,276
0
245
6,588
2,691
0
2,256
4,332
0
17,637
L
Vulcan
10,959
3,777
0
1,383
7,020
3,297
0
2,629
4,391
56,366
0
W
Cthulhu
XxcmoneyxX
Cthulhu
7,357
41
533
2,074
11,282
8,401
571
4,422
6,682
34,972
0
L
1,943
179
0
1,389
7,466
5,718
0
2,652
4,814
8,051
0
W
Hou Yi
reeyes1995
Hou Yi
6,796
1,410
0
2,197
7,619
2,811
1,657
4,673
2,756
0
62,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,862
Gold Earned
30,146
148
Minions Killed
195
3
Camps Cleared
11
798,334
Distance Traveled
855,105
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,307
687
41
3
6
277,828
4
L
Medusa
8,830
589
37
2
0
276,021
4
L
Vulcan
9,796
653
97
6
3
270,261
12
W
Cthulhu
9,824
655
48
3
2
291,613
1
L
Geb
9,236
616
14
1
0
252,052
3
W
Hou Yi
10,015
668
106
7
3
285,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role