Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
 
Atlas
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Nitsuga6210
Cliodhna
Level 145
God Stats
4W - 2L
1,414 SR
Queue Stats
35W - 32L
1,509 Elo+
Party 4
Team Averages
Level 139
1,483 SR
1,502 Elo+

VS

Team Averages
Level 136
1,641 SR
1,566 Elo+
King Arthur
King Arthur
Defurio
King Arthur
Level 159
God Stats
19W - 15L
1,524 SR
Queue Stats
379W - 367L
1,503 Elo+
Party 2
Ganesha
Ganesha
FameJaw
Ganesha
Level 103
God Stats
1W - 1L
1,773 SR
Queue Stats
101W - 86L
1,602 Elo+
Solo
Ullr
Ullr
JaydoxXloki
Ullr
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
115W - 102L
1,600 Elo+
Party 1
Janus
Janus
WeaponX72
Janus
Level 129
God Stats
5W - 9L
1,703 SR
Queue Stats
110W - 98L
1,609 Elo+
Party 1
Loki
Loki
angel27pr
Loki
Level 160
God Stats
5W - 9L
1,488 SR
Queue Stats
278W - 281L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
9 / 0 / 3
9,489
730
10,787
8,342
2,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
 
Baron Samedi
13
10 / 1 / 5
8,219
632
13,447
7,673
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
 
Achilles
13
3 / 2 / 4
7,756
597
7,546
9,333
4,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Atlas
 
Atlas
12
2 / 3 / 18
7,333
564
7,396
10,306
7,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Nitsuga6210
Cliodhna
14
3 / 1 / 4
7,719
594
3,969
7,436
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Defurio
King Arthur
12
2 / 4 / 0
6,925
533
6,695
12,241
6,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
FameJaw
Ganesha
8
0 / 8 / 4
5,674
436
2,030
14,428
8,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 7 / 1
5,414
416
2,583
11,288
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
WeaponX72
Janus
11
2 / 6 / 2
6,653
512
7,793
8,067
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
12
3 / 2 / 0
6,765
520
3,324
7,415
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
27
Kills
7
7
Deaths
27
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
9
0
3
10.5
W
Baron Samedi
 
Baron Samedi
10
1
5
12.5
W
Achilles
 
Achilles
3
2
4
2.5
W
Atlas
 
Atlas
2
3
18
3.67
L
King Arthur
Defurio
King Arthur
2
4
0
0.5
L
Ganesha
FameJaw
Ganesha
0
8
4
0.25
L
0
7
1
0.07
W
Cliodhna
Nitsuga6210
Cliodhna
3
1
4
5
L
Janus
WeaponX72
Janus
2
6
2
0.5
L
Loki
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,145
Damage
22,425
43,090
Taken
53,439
20,319
Mitigated
20,358
21,113
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,787
5,117
0
5,673
8,342
2,770
3,941
500
7,026
0
64,495
W
Baron Samedi
 
Baron Samedi
13,447
1,331
2,135
3,623
7,673
3,289
172
3,255
4,418
43,854
0
W
Achilles
 
Achilles
7,546
3,478
0
4,262
9,333
4,661
164
343
8,990
0
45,204
W
Atlas
 
Atlas
7,396
1,823
0
1,802
10,306
7,024
0
5,042
5,264
18,944
1,660
L
King Arthur
Defurio
King Arthur
6,695
751
0
4,475
12,241
6,266
0
1,507
10,676
0
44,205
L
Ganesha
FameJaw
Ganesha
2,030
317
218
1,535
14,428
8,151
0
8,809
4,958
10,719
0
L
2,583
999
89
2,420
11,288
1,587
0
1,582
9,614
0
27,796
W
Cliodhna
Nitsuga6210
Cliodhna
3,969
395
0
3,618
7,436
2,575
122
683
6,753
0
47,046
L
Janus
WeaponX72
Janus
7,793
862
0
381
8,067
2,256
0
5,315
2,295
41,620
0
L
Loki
3,324
817
0
3,194
7,415
2,098
0
2,023
5,308
0
39,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,516
Gold Earned
31,431
411
Minions Killed
323
0
Camps Cleared
0
1,305,364
Distance Traveled
1,172,548
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,489
730
129
10
0
248,974
0
W
Baron Samedi
8,219
632
75
6
0
236,286
0
W
Achilles
7,756
597
93
7
0
283,303
0
W
Atlas
7,333
564
21
2
0
229,996
2
L
King Arthur
6,925
533
96
7
0
226,514
3
L
Ganesha
5,674
436
5
0
0
217,594
3
L
Ullr
5,414
416
62
5
0
232,865
1
W
Cliodhna
7,719
594
93
7
0
306,805
3
L
Janus
6,653
512
81
6
0
214,249
2
L
Loki
6,765
520
79
6
0
281,326
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role