Player Matchup

Neith
Neith
SSaiyanPrince
Neith
Level 158
God Stats
4W - 2L
1,394 SR
Queue Stats
178W - 127L
1,588 Elo+
Party 2
Bacchus
Bacchus
chopperelle
Bacchus
Level 96
God Stats
6W - 5L
1,757 SR
Queue Stats
108W - 97L
1,505 Elo+
Party 2
Thoth
Thoth
leapfish
Thoth
Level 109
God Stats
1W - 1L
1,583 SR
Queue Stats
47W - 32L
1,555 Elo+
Party 2
Team Averages
Level 121
1,578 SR
1,550 Elo+

VS

Team Averages
Level 99
1,581 SR
1,541 Elo+
Kuzenbo
Kuzenbo
BoracicSwing281
Kuzenbo
Level 27
God Stats
17W - 10L
1,577 SR
Queue Stats
75W - 56L
1,540 Elo+
Party 1
Hera
Hera
FakieCrazy
Hera
Level 141
God Stats
1W - 1L
1,666 SR
Queue Stats
76W - 57L
1,540 Elo+
Party 1
Rama
Rama
Wizardy
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 54L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
8,436
844
11,388
6,201
2,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
chopperelle
Bacchus
10
3 / 1 / 6
8,092
809
2,385
7,684
9,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thoth
leapfish
Thoth
12
2 / 0 / 8
7,789
779
8,835
5,487
1,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,706
671
4,711
12,527
13,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
1 / 1 / 0
7,064
706
4,292
6,279
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Wizardy
Rama
9
0 / 3 / 1
6,059
606
3,104
6,353
2,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
1
1
0
1
W
5
0
5
7.5
L
Rama
Wizardy
Rama
0
3
1
0.17
W
Bacchus
chopperelle
Bacchus
3
1
6
6
W
Thoth
leapfish
Thoth
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,608
Damage
12,107
19,372
Taken
25,159
13,901
Mitigated
17,324
5,400
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,711
1,848
0
1,186
12,527
13,040
0
4,782
7,745
9,025
0
L
4,292
932
0
1,270
6,279
1,976
0
3,505
2,774
35,913
0
W
11,388
4,342
0
1,543
6,201
2,342
2,244
2,961
3,240
0
42,293
L
Rama
Wizardy
Rama
3,104
1,556
0
724
6,353
2,308
0
3,201
3,152
0
11,912
W
Bacchus
chopperelle
Bacchus
2,385
353
169
2,513
7,684
9,696
54
2,496
5,188
6,073
0
W
Thoth
leapfish
Thoth
8,835
95
108
1,067
5,487
1,863
580
3,770
1,717
32,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,317
Gold Earned
19,829
145
Minions Killed
104
6
Camps Cleared
3
596,924
Distance Traveled
531,757
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,706
671
4
0
0
173,600
3
L
Hera
7,064
706
76
8
3
201,620
4
W
Neith
8,436
844
89
9
4
191,517
4
L
Rama
6,059
606
24
2
0
156,537
2
W
Bacchus
8,092
809
3
0
0
205,680
1
W
Thoth
7,789
779
53
5
2
199,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role