Player Matchup

Bakasura
Bakasura
DankBoiSpades
Bakasura
Level 105
God Stats
2W - 2L
1,486 SR
Queue Stats
31W - 14L
1,457 Elo+
Party 1
Cupid
Cupid
MochaMacaron
Cupid
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,646 Elo+
Party 1
Vulcan
Vulcan
SinisterPhoenixx
Vulcan
Level 160
God Stats
20W - 17L
1,550 SR
Queue Stats
1,010W - 603L
1,596 Elo+
Party 1
Amaterasu
Amaterasu
Wareagle97-
Amaterasu
Level 160
God Stats
1W - 0L
1,260 SR
Queue Stats
5W - 4L
1,470 Elo+
Party 1
Scylla
Scylla
sASWAT
Scylla
Level 145
God Stats
2W - 2L
1,721 SR
Queue Stats
103W - 93L
1,565 Elo+
Party 1
Team Averages
Level 144
1,503 SR
1,547 Elo+

VS

Team Averages
Level 128
1,448 SR
1,524 Elo+
Thoth
Thoth
Hellhammerr
Thoth
Level 108
God Stats
3W - 5L
1,342 SR
Queue Stats
204W - 197L
1,577 Elo+
Solo
Agni
Agni
NocturnaLKnightx
Agni
Level 128
God Stats
1W - 1L
1,706 SR
Queue Stats
47W - 51L
1,521 Elo+
Solo
Odin
Odin
On3_Fly_Mo1o
Odin
Level 157
God Stats
6W - 7L
1,500 SR
Queue Stats
372W - 391L
1,496 Elo+
Solo
Da Ji
Da Ji
iDumbledore
Da Ji
Level 143
God Stats
1W - 1L
1,503 SR
Queue Stats
61W - 61L
1,632 Elo+
Solo
Cupid
Cupid
zzFed
Cupid
Level 104
God Stats
0W - 4L
1,188 SR
Queue Stats
103W - 129L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DankBoiSpades
Bakasura
18
2 / 4 / 24
11,537
721
6,036
17,041
9,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
12 / 2 / 18
12,703
794
17,336
11,958
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 4 / 22
11,010
688
13,420
9,832
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Wareagle97-
Amaterasu
18
4 / 2 / 22
11,282
705
8,644
14,887
15,857
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Scylla
sASWAT
Scylla
20
12 / 2 / 14
12,848
803
15,860
9,161
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 8
11,416
714
14,136
12,877
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 5 / 9
10,325
645
10,961
9,355
2,739
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 7 / 9
12,463
779
5,940
18,679
22,602
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 9 / 5
9,399
587
6,829
13,783
4,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
zzFed
Cupid
18
5 / 5 / 4
10,962
685
12,805
14,316
7,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
49
32
Kills
14
14
Deaths
32
100
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DankBoiSpades
Bakasura
2
4
24
3.5
L
3
6
8
1.17
W
12
2
18
10.5
L
1
5
9
1.1
L
3
7
9
1.07
W
2
4
22
3.25
W
Amaterasu
Wareagle97-
Amaterasu
4
2
22
7.5
L
2
9
5
0.5
W
Scylla
sASWAT
Scylla
12
2
14
9.5
L
Cupid
zzFed
Cupid
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,296
Damage
50,671
62,879
Taken
69,010
37,201
Mitigated
41,432
27,887
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DankBoiSpades
Bakasura
6,036
4,068
3,139
6,779
17,041
9,585
1,184
6,541
10,500
0
9,169
L
14,136
1,030
1,175
1,205
12,877
4,006
86
4,025
8,772
38,192
0
W
17,336
8,092
2,843
5,084
11,958
4,779
2,195
5,052
6,906
0
34,856
L
10,961
241
83
892
9,355
2,739
1,329
4,884
4,306
26,029
0
L
5,940
1,667
399
2,416
18,679
22,602
112
8,126
9,652
0
18,663
W
13,420
2,979
340
1,059
9,832
3,822
575
4,308
5,524
37,781
0
W
Amaterasu
Wareagle97-
Amaterasu
8,644
2,790
735
4,348
14,887
15,857
939
5,166
9,721
0
16,842
L
6,829
784
759
1,857
13,783
4,927
480
6,652
7,041
0
10,050
W
Scylla
sASWAT
Scylla
15,860
620
1,629
1,931
9,161
3,158
1,193
4,030
5,131
36,106
0
L
Cupid
zzFed
Cupid
12,805
4,029
2,703
3,363
14,316
7,158
1,252
5,593
8,713
0
37,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,380
Gold Earned
54,565
174
Minions Killed
192
0
Camps Cleared
0
1,486,866
Distance Traveled
1,295,916
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,537
721
33
2
0
302,679
1
L
Thoth
11,416
714
63
4
0
245,355
1
W
Cupid
12,703
794
23
1
0
280,414
3
L
Agni
10,325
645
46
3
0
250,304
1
L
Odin
12,463
779
16
1
0
274,657
1
W
Vulcan
11,010
688
54
3
0
298,965
1
W
Amaterasu
11,282
705
19
1
0
315,581
2
L
Da Ji
9,399
587
9
1
0
260,473
1
W
Scylla
12,848
803
45
3
0
289,227
1
L
Cupid
10,962
685
58
4
0
265,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role