Player Matchup

Anhur
Anhur
Diamond IV
Aitanaaa09
Anhur
Diamond IV
Level 84
God Stats
7W - 3L
1,521 SR
Queue Stats
144W - 103L
2,128 MMR
Party 1
Shiva
Shiva
Diamond III
NaeGuk
Shiva
Diamond III
Level 160
God Stats
4W - 2L
1,860 SR
Queue Stats
304W - 285L
2,294 MMR
Solo
Yemoja
Yemoja
Masters
SexyKhepri
Yemoja
Masters
Level 104
God Stats
24W - 19L
1,674 SR
Queue Stats
392W - 369L
2,704 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
gigachadPepe
Erlang Shen
Diamond IV
Level 107
God Stats
14W - 7L
1,713 SR
Queue Stats
180W - 145L
2,187 MMR
Party 1
Freya
Freya
Diamond V
kräuterlumpen
Freya
Diamond V
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
498W - 489L
2,122 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,654 SR
2,287 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,518 SR
2,178 MMR
King Arthur
King Arthur
Diamond V
 
King Arthur
Diamond V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond IV
ATwistOfFate
Medusa
Diamond IV
Level 120
God Stats
1W - 6L
1,227 SR
Queue Stats
79W - 66L
2,201 MMR
Solo
Thanatos
Thanatos
Masters
BlöödyValentine
Thanatos
Masters
Level 81
God Stats
81W - 57L
1,678 SR
Queue Stats
157W - 129L
2,701 MMR
Solo
Ares
Ares
Masters
Börsuk
Ares
Masters
Level 158
God Stats
5W - 6L
1,679 SR
Queue Stats
531W - 481L
2,467 MMR
Solo
Nu Wa
Nu Wa
Diamond IV
CGcopa
Nu Wa
Diamond IV
Level 139
God Stats
3W - 4L
1,505 SR
Queue Stats
211W - 192L
2,023 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
14 / 3 / 5
12,639
665
26,363
20,517
8,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
NaeGuk
Shiva
18
2 / 3 / 1
11,785
620
10,455
18,548
19,311
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
SexyKhepri
Yemoja
15
3 / 0 / 13
10,723
564
4,559
18,292
17,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
gigachadPepe
Erlang Shen
18
8 / 5 / 13
11,523
606
14,002
16,424
7,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 3 / 6
11,497
605
7,109
13,234
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
BacchusBellonaCliodhnaFenrir

VS

Bans
BastetSolAtlasHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
0 / 3 / 5
9,840
518
8,487
21,445
14,188
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
18
3 / 4 / 3
10,844
571
12,544
14,862
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 7 / 2
10,839
570
10,650
18,537
8,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
Börsuk
Ares
12
2 / 7 / 4
8,222
433
8,681
17,637
20,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
CGcopa
Nu Wa
17
2 / 8 / 3
10,686
562
12,552
11,421
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
29
Kills
14
14
Deaths
29
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
5
0.83
L
Medusa
3
4
3
1.13
W
Anhur
14
3
5
5.5
L
7
7
2
1.14
L
Ares
Börsuk
Ares
2
7
4
0.57
L
Nu Wa
CGcopa
Nu Wa
2
8
3
0.44
W
Shiva
NaeGuk
Shiva
2
3
1
0.83
W
Yemoja
SexyKhepri
Yemoja
3
0
13
9.5
W
Erlang Shen
gigachadPepe
Erlang Shen
8
5
13
2.9
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,488
Damage
52,914
87,015
Taken
83,902
56,873
Mitigated
51,146
37,725
Healing
29,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,487
834
0
6,737
21,445
14,188
0
321
21,124
0
75,196
L
Medusa
12,544
5,611
0
5,203
14,862
5,711
664
5,150
9,712
0
90,534
W
Anhur
26,363
15,677
0
10,172
20,517
8,014
4,195
7,178
13,051
0
93,355
L
10,650
3,995
0
14,779
18,537
8,027
0
1,341
17,196
0
82,924
L
Ares
Börsuk
Ares
8,681
626
0
1,628
17,637
20,330
0
2,776
14,861
19,718
0
L
Nu Wa
CGcopa
Nu Wa
12,552
1,905
0
810
11,421
2,890
59
1,406
10,015
79,821
0
W
Shiva
NaeGuk
Shiva
10,455
2,021
367
6,630
18,548
19,311
787
2,953
15,499
0
82,763
W
Yemoja
SexyKhepri
Yemoja
4,559
1,144
6,277
4,323
18,292
17,970
29
3,029
13,853
23,085
2,619
W
Erlang Shen
gigachadPepe
Erlang Shen
14,002
6,794
1
4,777
16,424
7,918
797
4,121
12,071
0
100,111
W
7,109
2,772
0
5,178
13,234
3,660
976
3,078
10,048
86,685
1,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,167
Gold Earned
50,431
652
Minions Killed
594
0
Camps Cleared
0
1,859,235
Distance Traveled
1,787,752
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,840
518
160
8
0
363,174
6
L
Medusa
10,844
571
158
8
0
363,495
5
W
Anhur
12,639
665
165
9
0
328,695
7
L
Thanatos
10,839
570
122
6
0
390,828
2
L
Ares
8,222
433
13
1
0
352,902
5
L
Nu Wa
10,686
562
141
7
0
317,353
4
W
Shiva
11,785
620
182
10
0
391,829
2
W
Yemoja
10,723
564
28
1
0
374,905
6
W
Erlang Shen
11,523
606
120
6
0
406,952
2
W
Freya
11,497
605
157
8
0
356,854
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role