Player Matchup

Erlang Shen
Erlang Shen
Blaublatt101
Erlang Shen
Level 62
God Stats
37W - 34L
1,521 SR
Queue Stats
110W - 137L
1,419 Elo+
Party 2
Arachne
Arachne
Econ347
Arachne
Level 89
God Stats
8W - 4L
1,809 SR
Queue Stats
371W - 382L
1,453 Elo+
Party 2
Jing Wei
Jing Wei
NowUSeeMe
Jing Wei
Level 89
God Stats
1W - 2L
1,642 SR
Queue Stats
113W - 107L
1,519 Elo+
Party 4
Fafnir
Fafnir
Sginami
Fafnir
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 58L
1,550 Elo+
Party 4
Scylla
Scylla
levisama69
Scylla
Level 45
God Stats
16W - 25L
1,399 SR
Queue Stats
241W - 267L
1,401 Elo+
Solo
Team Averages
Level 67
1,574 SR
1,468 Elo+

VS

Team Averages
Level 85
1,456 SR
1,572 Elo+
Ullr
Ullr
GlideFast
Ullr
Level 67
God Stats
18W - 17L
1,452 SR
Queue Stats
239W - 256L
1,444 Elo+
Party 3
Guan Yu
Guan Yu
Jabawookie
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,679 Elo+
Party 1
Kali
Kali
PlaTön
Kali
Level 160
God Stats
9W - 11L
1,503 SR
Queue Stats
534W - 433L
1,640 Elo+
Party 1
Sylvanus
Sylvanus
Zeydow
Sylvanus
Level 27
God Stats
32W - 23L
1,512 SR
Queue Stats
44W - 47L
1,445 Elo+
Party 3
Sol
Sol
álliasK
Sol
Level 160
God Stats
5W - 1L
1,310 SR
Queue Stats
356W - 211L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blaublatt101
Erlang Shen
13
1 / 6 / 0
7,915
466
12,089
19,549
14,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Econ347
Arachne
13
1 / 5 / 3
8,067
475
5,792
12,477
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jing Wei
NowUSeeMe
Jing Wei
14
4 / 3 / 0
8,197
482
7,510
13,797
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Sginami
Fafnir
10
0 / 4 / 5
7,388
435
2,822
14,752
11,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
levisama69
Scylla
12
0 / 7 / 1
7,664
451
8,102
10,219
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
3 / 2 / 2
8,133
478
6,813
9,500
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Jabawookie
Guan Yu
15
1 / 1 / 4
9,145
538
10,459
14,802
11,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
PlaTön
Kali
17
14 / 1 / 7
11,224
660
15,507
17,616
8,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
Zeydow
Sylvanus
12
0 / 2 / 5
7,982
470
5,242
9,549
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 0 / 10
10,673
628
14,898
10,328
5,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
6
Kills
25
25
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Blaublatt101
Erlang Shen
1
6
0
0.17
L
Arachne
Econ347
Arachne
1
5
3
0.5
W
Ullr
3
2
2
2
W
Guan Yu
Jabawookie
Guan Yu
1
1
4
3
L
Jing Wei
NowUSeeMe
Jing Wei
4
3
0
1.33
W
Kali
PlaTön
Kali
14
1
7
17.5
L
Fafnir
Sginami
Fafnir
0
4
5
0.63
W
Sylvanus
Zeydow
Sylvanus
0
2
5
1.25
L
Scylla
levisama69
Scylla
0
7
1
0.07
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,315
Damage
52,919
70,794
Taken
61,795
37,628
Mitigated
35,469
20,084
Healing
29,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Blaublatt101
Erlang Shen
12,089
6,954
0
7,112
19,549
14,416
0
1,485
17,496
0
48,969
L
Arachne
Econ347
Arachne
5,792
3,717
0
3,093
12,477
4,644
0
4,288
8,189
0
46,523
W
Ullr
6,813
3,417
0
2,603
9,500
3,426
516
1,723
7,777
0
42,781
W
Guan Yu
Jabawookie
Guan Yu
10,459
3,481
282
5,153
14,802
11,720
1,367
779
14,023
0
46,873
L
Jing Wei
NowUSeeMe
Jing Wei
7,510
5,823
0
4,760
13,797
3,925
0
3,628
10,082
0
67,699
W
Kali
PlaTön
Kali
15,507
8,293
0
10,193
17,616
8,449
0
3,671
13,730
0
83,888
L
Fafnir
Sginami
Fafnir
2,822
845
508
3,053
14,752
11,895
0
6,277
8,475
8,579
0
W
Sylvanus
Zeydow
Sylvanus
5,242
1,352
2,343
3,408
9,549
6,807
220
2,086
7,185
19,634
0
L
Scylla
levisama69
Scylla
8,102
762
0
1,558
10,219
2,748
0
4,068
6,151
56,306
0
W
14,898
3,578
0
5,943
10,328
5,067
0
2,803
7,330
87,525
6,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,231
Gold Earned
47,157
405
Minions Killed
466
0
Camps Cleared
0
1,581,736
Distance Traveled
1,756,992
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,915
466
88
5
0
289,448
6
L
Arachne
8,067
475
84
5
0
382,585
7
W
Ullr
8,133
478
74
4
0
321,402
5
W
Guan Yu
9,145
538
104
6
0
352,036
0
L
Jing Wei
8,197
482
117
7
0
305,361
4
W
Kali
11,224
660
109
6
0
372,292
3
L
Fafnir
7,388
435
19
1
0
299,265
3
W
Sylvanus
7,982
470
24
1
0
332,143
4
L
Scylla
7,664
451
97
6
0
305,077
5
W
Sol
10,673
628
155
9
0
379,119
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role