Player Matchup

Thoth
Thoth
ButterflyDoors
Thoth
Level 148
God Stats
2W - 0L
1,755 SR
Queue Stats
106W - 75L
1,690 Elo+
Party 1
Neith
Neith
bigmeatyturkey3
Neith
Level 106
God Stats
5W - 3L
1,735 SR
Queue Stats
16W - 11L
1,775 Elo+
Party 1
Osiris
Osiris
reb830
Osiris
Level 93
God Stats
1W - 0L
1,659 SR
Queue Stats
27W - 17L
1,663 Elo+
Party 1
Team Averages
Level 116
1,716 SR
1,709 Elo+

VS

Team Averages
Level 120
1,527 SR
1,490 Elo+
Hachiman
Hachiman
 
Hachiman
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AnitaHannJaab
Tyr
Level 87
God Stats
3W - 6L
1,298 SR
Queue Stats
21W - 31L
1,403 Elo+
Solo
Baron Samedi
Baron Samedi
BlitzComett
Baron Samedi
Level 144
God Stats
7W - 9L
1,783 SR
Queue Stats
56W - 61L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 8
9,935
828
14,736
5,310
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
3 / 0 / 13
9,436
786
7,101
5,575
1,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
reb830
Osiris
12
5 / 4 / 7
8,766
731
6,126
10,039
11,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 4 / 2
7,992
666
6,784
9,475
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 8 / 3
6,958
580
4,430
15,184
10,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
BlitzComett
Baron Samedi
12
3 / 4 / 2
8,417
701
4,732
8,226
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
5
5
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
4
2
0.75
L
0
8
3
0.19
L
Baron Samedi
BlitzComett
Baron Samedi
3
4
2
1
W
8
1
8
12
W
3
0
13
9.5
W
Osiris
reb830
Osiris
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,963
Damage
15,946
20,924
Taken
32,885
14,801
Mitigated
15,754
2,387
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,784
1,878
0
2,212
9,475
2,528
533
5,469
3,704
0
25,688
L
4,430
202
0
936
15,184
10,096
99
5,210
9,648
0
12,774
L
Baron Samedi
BlitzComett
Baron Samedi
4,732
198
621
1,339
8,226
3,130
246
3,788
4,255
28,041
0
W
14,736
667
0
702
5,310
1,686
994
571
4,585
46,687
0
W
7,101
2,840
0
1,409
5,575
1,785
1,571
649
4,811
0
29,358
W
Osiris
reb830
Osiris
6,126
1,811
0
276
10,039
11,330
0
3,774
6,159
242
20,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,137
Gold Earned
23,367
159
Minions Killed
114
8
Camps Cleared
2
700,225
Distance Traveled
631,664
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,992
666
41
3
2
205,555
3
L
Tyr
6,958
580
21
2
0
238,438
4
L
Baron Samedi
8,417
701
52
4
0
187,671
1
W
Thoth
9,935
828
88
7
3
240,403
0
W
Neith
9,436
786
51
4
1
232,714
1
W
Osiris
8,766
731
20
2
4
227,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role