Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zeus
Zeus
DxS_Brightburn
Zeus
Level 68
God Stats
41W - 45L
1,551 SR
Queue Stats
113W - 141L
1,341 Elo+
Party 1
Arachne
Arachne
Frozen_Shark_NFD
Arachne
Level 5
God Stats
0W - 1L
1,308 SR
Queue Stats
2W - 3L
1,206 Elo+
Party 4
Anubis
Anubis
JEDAIX-
Anubis
Level 28
God Stats
6W - 6L
1,743 SR
Queue Stats
67W - 88L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
MrBomb_Fkw
Danzaburou
Level 66
God Stats
19W - 15L
1,199 SR
Queue Stats
229W - 217L
1,390 Elo+
Party 4
Team Averages
Level 44
1,460 SR
1,370 Elo+

VS

Team Averages
Level 63
1,544 SR
1,423 Elo+
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Blayencio
Zeus
Level 68
God Stats
9W - 5L
1,711 SR
Queue Stats
217W - 214L
1,432 Elo+
Party 2
Shiva
Shiva
James310802
Shiva
Level 46
God Stats
2W - 2L
1,642 SR
Queue Stats
95W - 109L
1,395 Elo+
Party 3
Artemis
Artemis
byMolone
Artemis
Level 68
God Stats
7W - 5L
1,249 SR
Queue Stats
110W - 108L
1,364 Elo+
Party 2
Loki
Loki
criolimez
Loki
Level 28
God Stats
22W - 11L
1,619 SR
Queue Stats
205W - 196L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
0 / 3 / 3
5,081
508
2,604
5,730
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 1 / 0
5,744
574
1,333
4,174
1,199
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 0 / 1
4,924
492
963
5,029
1,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
JEDAIX-
Anubis
10
2 / 1 / 0
5,892
589
4,099
3,867
1,592
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
MrBomb_Fkw
Danzaburou
8
2 / 3 / 0
4,948
495
2,882
5,046
934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 0 / 2
5,760
576
3,280
5,795
3,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
10
0 / 0 / 1
5,422
542
2,155
3,095
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,821
582
1,138
6,884
2,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
byMolone
Artemis
9
3 / 3 / 2
5,405
541
4,654
5,589
1,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
10
3 / 0 / 0
5,751
575
2,003
3,102
728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
5
Kills
8
8
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
3
0.5
W
Ymir
 
Ymir
2
0
2
3
W
Zeus
0
0
1
0.5
L
0
1
0
0
L
1
0
1
1.5
L
Anubis
JEDAIX-
Anubis
2
1
0
2
W
0
2
1
0.25
L
Danzaburou
MrBomb_Fkw
Danzaburou
2
3
0
0.67
W
Artemis
byMolone
Artemis
3
3
2
1.33
W
Loki
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,881
Damage
13,230
23,846
Taken
24,465
8,650
Mitigated
8,853
6,386
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,604
678
168
1,261
5,730
3,666
0
2,169
3,561
17,913
0
W
Ymir
 
Ymir
3,280
675
85
2,597
5,795
3,814
0
1,363
4,432
20,327
0
W
Zeus
2,155
149
0
430
3,095
884
0
1,195
1,900
31,436
0
L
1,333
203
0
1,384
4,174
1,199
841
2,155
2,019
32,922
0
L
963
659
0
534
5,029
1,259
0
106
4,923
0
18,763
L
Anubis
JEDAIX-
Anubis
4,099
387
0
2,166
3,867
1,592
90
0
3,867
27,128
0
W
1,138
403
0
1,596
6,884
2,044
0
4,099
2,785
0
26,673
L
Danzaburou
MrBomb_Fkw
Danzaburou
2,882
1,443
0
873
5,046
934
0
1,005
4,041
0
22,781
W
Artemis
byMolone
Artemis
4,654
1,319
0
1,941
5,589
1,383
0
1,241
4,348
0
24,783
W
Loki
2,003
483
0
2,013
3,102
728
0
138
2,964
0
24,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,589
Gold Earned
28,159
263
Minions Killed
274
0
Camps Cleared
0
891,694
Distance Traveled
974,385
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,081
508
37
4
0
168,560
3
W
Ymir
5,760
576
36
4
0
188,682
1
W
Zeus
5,422
542
65
7
0
189,340
3
L
Zeus
5,744
574
86
9
0
172,254
4
L
Arachne
4,924
492
46
5
0
230,515
1
L
Anubis
5,892
589
53
5
0
154,455
1
W
Shiva
5,821
582
65
7
0
178,699
0
L
Danzaburou
4,948
495
41
4
0
165,910
1
W
Artemis
5,405
541
51
5
0
178,963
2
W
Loki
5,751
575
57
6
0
238,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role