Player Matchup

Jormungandr
Jormungandr
IshaDeus
Jormungandr
Level 85
God Stats
0W - 1L
1,668 SR
Queue Stats
28W - 15L
1,678 Elo+
Party 1
Nox
Nox
neoale999
Nox
Level 109
God Stats
1W - 3L
1,738 SR
Queue Stats
68W - 58L
1,485 Elo+
Party 1
Xbalanque
Xbalanque
rawsoned
Xbalanque
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 58L
1,587 Elo+
Party 1
Team Averages
Level 74
1,635 SR
1,583 Elo+

VS

Team Averages
Level 82
1,498 SR
1,453 Elo+
Tsukuyomi
Tsukuyomi
Aroux2Go
Tsukuyomi
Level 56
God Stats
7W - 4L
1,432 SR
Queue Stats
10W - 15L
1,332 Elo+
Solo
Cliodhna
Cliodhna
MickyD11
Cliodhna
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Anubis
Anubis
Zax1
Anubis
Level 109
God Stats
21W - 21L
1,562 SR
Queue Stats
203W - 200L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IshaDeus
Jormungandr
17
3 / 8 / 10
13,616
681
13,874
36,618
37,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 9 / 8
15,457
773
10,495
18,189
4,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
rawsoned
Xbalanque
18
6 / 8 / 9
14,620
731
21,306
20,439
5,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aroux2Go
Tsukuyomi
19
8 / 8 / 14
15,546
777
30,976
19,501
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
MickyD11
Cliodhna
20
9 / 4 / 11
15,206
760
11,942
16,051
4,609
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
Zax1
Anubis
20
8 / 5 / 10
15,040
752
22,320
20,228
7,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
16
Kills
25
25
Deaths
17
27
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Aroux2Go
Tsukuyomi
8
8
14
1.88
L
Jormungandr
IshaDeus
Jormungandr
3
8
10
1
W
Cliodhna
MickyD11
Cliodhna
9
4
11
3.63
W
Anubis
Zax1
Anubis
8
5
10
2.6
L
7
9
8
1.22
L
Xbalanque
rawsoned
Xbalanque
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,675
Damage
65,238
75,246
Taken
55,780
47,571
Mitigated
17,150
7,959
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Aroux2Go
Tsukuyomi
30,976
8,648
0
2,543
19,501
4,819
23
7,779
11,722
0
61,604
L
Jormungandr
IshaDeus
Jormungandr
13,874
3,637
413
3,325
36,618
37,266
208
9,288
27,330
47,806
0
W
Cliodhna
MickyD11
Cliodhna
11,942
1,507
190
5,522
16,051
4,609
1,393
8,222
7,829
0
37,006
W
Anubis
Zax1
Anubis
22,320
1,668
0
10,953
20,228
7,722
1,266
8,576
11,652
72,829
0
L
10,495
633
0
2,006
18,189
4,770
823
6,391
11,798
50,945
0
L
Xbalanque
rawsoned
Xbalanque
21,306
10,673
0
2,215
20,439
5,535
322
7,140
13,299
0
46,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,693
Gold Earned
45,792
208
Minions Killed
207
7
Camps Cleared
8
1,022,250
Distance Traveled
1,040,865
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,546
777
47
2
3
369,143
5
L
Jormungandr
13,616
681
52
3
2
341,071
2
W
Cliodhna
15,206
760
43
2
1
368,444
0
W
Anubis
15,040
752
117
6
4
303,278
2
L
Nox
15,457
773
99
5
3
327,121
8
L
Xbalanque
14,620
731
57
3
2
354,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role