Player Matchup

Mercury
Mercury
Cachorroveio306
Mercury
Level 61
God Stats
2W - 3L
1,859 SR
Queue Stats
111W - 129L
1,462 Elo+
Solo
Cthulhu
Cthulhu
DiegoRex15348
Cthulhu
Level 16
God Stats
2W - 6L
1,409 SR
Queue Stats
21W - 65L
1,220 Elo+
Solo
Xbalanque
Xbalanque
GeorgeWxKush_
Xbalanque
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 48L
1,261 Elo+
Party 2
Gilgamesh
Gilgamesh
H4RM0N3Y
Gilgamesh
Level 18
God Stats
6W - 8L
1,625 SR
Queue Stats
16W - 24L
1,475 Elo+
Solo
Hera
Hera
OhSorryBruh
Hera
Level 17
God Stats
1W - 4L
1,243 SR
Queue Stats
58W - 77L
1,294 Elo+
Party 2
Team Averages
Level 31
1,527 SR
1,342 Elo+

VS

Team Averages
Level 82
1,542 SR
1,438 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
DARTxSachXX
Shiva
Level 108
God Stats
6W - 0L
1,509 SR
Queue Stats
18W - 17L
1,457 Elo+
Solo
Nu Wa
Nu Wa
HoneyIva
Nu Wa
Level 45
God Stats
6W - 1L
1,511 SR
Queue Stats
84W - 104L
1,418 Elo+
Solo
Bellona
Bellona
LaharlOp
Bellona
Level 69
God Stats
1W - 0L
1,804 SR
Queue Stats
65W - 111L
1,316 Elo+
Party 1
Raijin
Raijin
OoooBarracuda
Raijin
Level 29
God Stats
4W - 4L
1,387 SR
Queue Stats
278W - 267L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
6,831
621
2,794
10,112
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
10
0 / 1 / 0
6,316
574
507
5,840
1,699
Xbalanque
GeorgeWxKush_
Xbalanque
16
2 / 2 / 1
8,275
752
12,232
11,576
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
H4RM0N3Y
Gilgamesh
13
0 / 3 / 1
6,945
631
2,711
11,329
5,123
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 4 / 0
6,993
636
3,777
8,456
2,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 0 / 6
7,723
702
5,035
3,145
1,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 2 / 4
8,679
789
10,576
10,048
5,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
HoneyIva
Nu Wa
16
2 / 1 / 7
8,414
765
10,211
8,176
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
LaharlOp
Bellona
14
3 / 0 / 2
8,147
741
2,087
4,618
3,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 1 / 5
8,542
777
9,062
5,603
1,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
3
Kills
15
15
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
6
4
L
0
5
1
0.1
W
6
2
4
4
L
Cthulhu
0
1
0
0
L
Xbalanque
GeorgeWxKush_
Xbalanque
2
2
1
1.25
L
Gilgamesh
H4RM0N3Y
Gilgamesh
0
3
1
0.17
W
Nu Wa
HoneyIva
Nu Wa
2
1
7
5.5
W
Bellona
LaharlOp
Bellona
3
0
2
4
L
1
4
0
0.25
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,021
Damage
36,971
47,313
Taken
31,590
15,545
Mitigated
14,115
5,051
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,035
1,292
250
305
3,145
1,165
1,254
37
3,108
0
21,291
L
2,794
1,085
0
650
10,112
3,049
0
2,241
7,580
0
12,531
W
10,576
1,525
0
1,305
10,048
5,853
994
1,451
8,597
0
25,620
L
Cthulhu
507
0
0
0
5,840
1,699
0
3,108
2,550
3,645
0
L
Xbalanque
GeorgeWxKush_
Xbalanque
12,232
2,495
0
2,225
11,576
3,379
109
5,879
5,206
0
49,346
L
Gilgamesh
H4RM0N3Y
Gilgamesh
2,711
115
0
1,930
11,329
5,123
0
2,607
8,443
0
18,593
W
Nu Wa
HoneyIva
Nu Wa
10,211
2,096
162
3,421
8,176
2,265
349
1,890
6,286
31,425
0
W
Bellona
LaharlOp
Bellona
2,087
251
1,056
730
4,618
3,127
309
411
4,207
25
10,519
L
3,777
1,182
0
246
8,456
2,295
0
4,596
3,665
13,992
0
W
9,062
548
0
20
5,603
1,705
72
495
5,108
34,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,360
Gold Earned
41,505
166
Minions Killed
198
0
Camps Cleared
0
1,003,000
Distance Traveled
1,064,567
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,723
702
34
3
0
199,533
0
L
Mercury
6,831
621
25
2
0
226,830
0
W
Shiva
8,679
789
37
3
0
235,679
2
L
Cthulhu
6,316
574
8
1
0
150,453
0
L
Xbalanque
8,275
752
81
7
0
203,999
1
L
Gilgamesh
6,945
631
26
2
0
227,087
1
W
Nu Wa
8,414
765
62
6
0
208,063
3
W
Bellona
8,147
741
14
1
0
196,721
1
L
Hera
6,993
636
26
2
0
194,631
0
W
Raijin
8,542
777
51
5
0
224,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role