Player Matchup

Tsukuyomi
Tsukuyomi
Floatingspark
Tsukuyomi
Level 47
God Stats
8W - 9L
1,612 SR
Queue Stats
65W - 63L
1,429 Elo+
Solo
Bellona
Bellona
MaBoiRichard
Bellona
Level 27
God Stats
2W - 6L
1,274 SR
Queue Stats
70W - 86L
1,408 Elo+
Party 1
Aphrodite
Aphrodite
Nicentree
Aphrodite
Level 3
God Stats
2W - 7L
1,288 SR
Queue Stats
17W - 32L
1,250 Elo+
Party 3
Cthulhu
Cthulhu
adamgodsmark1455
Cthulhu
Level 79
God Stats
1W - 2L
1,341 SR
Queue Stats
457W - 447L
1,464 Elo+
Party 1
Heimdallr
Heimdallr
xJpFlite
Heimdallr
Level 45
God Stats
5W - 1L
1,500 SR
Queue Stats
112W - 147L
1,250 Elo+
Party 3
Team Averages
Level 40
1,403 SR
1,360 Elo+

VS

Team Averages
Level 82
1,502 SR
1,470 Elo+
Serqet
Serqet
Buho1713
Serqet
Level 28
God Stats
1W - 0L
1,297 SR
Queue Stats
69W - 65L
1,589 Elo+
Party 2
Bellona
Bellona
Caprizzi1
Bellona
Level 86
God Stats
8W - 8L
1,596 SR
Queue Stats
408W - 389L
1,460 Elo+
Solo
Izanami
Izanami
FredaveliDaDonx
Izanami
Level 116
God Stats
6W - 3L
1,548 SR
Queue Stats
24W - 28L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
tswagart
Kuzenbo
Level 64
God Stats
5W - 5L
1,571 SR
Queue Stats
277W - 307L
1,417 Elo+
Solo
Nu Wa
Nu Wa
xCrexxus
Nu Wa
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 87L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Floatingspark
Tsukuyomi
19
6 / 7 / 5
13,436
517
20,408
24,005
12,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
MaBoiRichard
Bellona
18
2 / 7 / 3
12,068
464
15,243
30,771
30,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Nicentree
Aphrodite
17
1 / 9 / 3
10,008
385
3,179
13,695
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 8 / 3
12,886
496
20,353
24,580
8,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
xJpFlite
Heimdallr
18
1 / 8 / 1
11,284
434
7,305
18,152
6,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Buho1713
Serqet
20
10 / 3 / 18
15,521
597
22,330
30,824
15,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Caprizzi1
Bellona
19
5 / 4 / 15
14,122
543
12,281
25,340
31,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 2 / 9
13,473
518
8,091
12,758
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kuzenbo
tswagart
Kuzenbo
17
2 / 1 / 21
13,037
501
8,889
21,932
34,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
xCrexxus
Nu Wa
20
12 / 5 / 13
15,463
595
34,886
19,822
7,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
114
15
Kills
38
39
Deaths
15
15
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Serqet
Buho1713
Serqet
10
3
18
6.33
W
Bellona
Caprizzi1
Bellona
5
4
15
3.13
L
Tsukuyomi
Floatingspark
Tsukuyomi
6
7
5
1.21
W
9
2
9
6.75
L
Bellona
MaBoiRichard
Bellona
2
7
3
0.5
L
Aphrodite
Nicentree
Aphrodite
1
9
3
0.28
L
5
8
3
0.81
W
Kuzenbo
tswagart
Kuzenbo
2
1
21
12.5
W
Nu Wa
xCrexxus
Nu Wa
12
5
13
3.7
L
Heimdallr
xJpFlite
Heimdallr
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,488
Damage
86,477
111,203
Taken
110,676
66,178
Mitigated
94,326
29,399
Healing
28,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Buho1713
Serqet
22,330
6,365
0
9,334
30,824
15,591
1,846
6,079
24,468
0
107,703
W
Bellona
Caprizzi1
Bellona
12,281
4,230
420
5,283
25,340
31,172
3,497
5,414
19,730
0
56,890
L
Tsukuyomi
Floatingspark
Tsukuyomi
20,408
4,974
0
4,586
24,005
12,339
0
8,061
14,513
0
90,662
W
8,091
6,353
1,101
2,785
12,758
4,876
3,113
3,425
9,247
0
102,908
L
Bellona
MaBoiRichard
Bellona
15,243
5,301
123
8,808
30,771
30,850
2,832
6,277
23,958
0
83,168
L
Aphrodite
Nicentree
Aphrodite
3,179
1,076
2,251
2,890
13,695
7,557
641
7,732
5,309
21,898
0
L
20,353
953
135
5,906
24,580
8,698
434
13,278
10,476
86,464
0
W
Kuzenbo
tswagart
Kuzenbo
8,889
3,514
0
4,238
21,932
34,937
347
4,521
17,225
33,779
4,401
W
Nu Wa
xCrexxus
Nu Wa
34,886
9,056
188
5,168
19,822
7,750
3,788
7,255
12,095
127,384
0
L
Heimdallr
xJpFlite
Heimdallr
7,305
2,887
0
4,700
18,152
6,734
5,244
7,815
9,768
0
107,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,682
Gold Earned
71,616
594
Minions Killed
522
0
Camps Cleared
0
2,357,497
Distance Traveled
2,532,622
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
15,521
597
142
5
0
587,824
1
W
Bellona
14,122
543
85
3
0
614,727
1
L
Tsukuyomi
13,436
517
134
5
0
511,600
0
W
Izanami
13,473
518
117
5
0
353,364
7
L
Bellona
12,068
464
126
5
0
478,041
2
L
Aphrodite
10,008
385
42
2
0
438,577
0
L
Cthulhu
12,886
496
125
5
0
507,381
6
W
Kuzenbo
13,037
501
27
1
0
515,736
2
W
Nu Wa
15,463
595
151
6
0
460,971
1
L
Heimdallr
11,284
434
167
6
0
421,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role