Player Matchup

Artio
Artio
Gold V
 
Artio
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
Leonardô
Agni
Gold III
Level 128
God Stats
61W - 41L
1,674 SR
Queue Stats
329W - 336L
1,339 MMR
Solo
Ravana
Ravana
Gold V
MrSmike
Ravana
Gold V
Level 160
God Stats
8W - 8L
1,673 SR
Queue Stats
323W - 316L
1,264 MMR
Solo
Tyr
Tyr
Gold IV
Recklxss
Tyr
Gold IV
Level 79
God Stats
9W - 8L
1,601 SR
Queue Stats
135W - 137L
1,300 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
bombboy313
Ah Muzen Cab
Silver II
Level 125
God Stats
5W - 7L
1,709 SR
Queue Stats
40W - 39L
1,383 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,631 SR
1,357 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,564 SR
1,314 MMR
Eset
Eset
Gold V
Dabadabuka
Eset
Gold V
Level 94
God Stats
43W - 46L
1,476 SR
Queue Stats
1,064W - 1,086L
1,316 MMR
Solo
Olorun
Olorun
Platinum V
Genetic862
Olorun
Platinum V
Level 118
God Stats
3W - 1L
1,763 SR
Queue Stats
322W - 323L
1,327 MMR
Solo
Chaac
Chaac
Silver II
Kronoke
Chaac
Silver II
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 105L
1,262 MMR
Solo
Arachne
Arachne
Gold IV
Rebohim
Arachne
Gold IV
Level 145
God Stats
27W - 18L
1,580 SR
Queue Stats
270W - 269L
1,371 MMR
Solo
Khepri
Khepri
Gold V
huhstrange
Khepri
Gold V
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 139L
1,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 5 / 6
9,223
419
7,459
27,856
26,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Agni
19
1 / 1 / 8
11,053
502
24,800
12,127
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
MrSmike
Ravana
18
12 / 7 / 3
11,821
537
17,967
16,562
7,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 5 / 3
10,526
478
11,580
22,737
16,562
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
bombboy313
Ah Muzen Cab
12
0 / 8 / 4
8,268
376
7,769
13,851
4,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothGilgameshKali

VS

Bans
ShivaCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 6
13,641
620
13,667
13,156
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Genetic862
Olorun
20
7 / 1 / 6
13,362
607
19,594
15,659
7,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Kronoke
Chaac
18
4 / 4 / 5
12,152
552
14,486
26,550
26,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Rebohim
Arachne
19
2 / 6 / 7
12,406
564
9,367
23,215
11,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
huhstrange
Khepri
17
3 / 2 / 14
12,339
561
10,740
24,714
38,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
18
Kills
25
26
Deaths
18
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
5
6
0.8
W
9
5
6
2.4
W
Olorun
Genetic862
Olorun
7
1
6
10
W
Chaac
Kronoke
Chaac
4
4
5
1.63
L
Agni
1
1
8
5
L
Ravana
MrSmike
Ravana
12
7
3
1.93
W
Arachne
Rebohim
Arachne
2
6
7
0.92
L
4
5
3
1.1
L
Ah Muzen Cab
bombboy313
Ah Muzen Cab
0
8
4
0.25
W
Khepri
huhstrange
Khepri
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,575
Damage
67,854
93,133
Taken
103,294
58,590
Mitigated
89,200
21,371
Healing
42,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,459
550
1,185
8,792
27,856
26,431
0
15,044
12,812
45,291
0
W
13,667
1,194
1,784
2,466
13,156
5,386
1,572
6,547
6,609
79,526
0
W
Olorun
Genetic862
Olorun
19,594
10,835
2,126
9,720
15,659
7,422
7,389
6,648
9,011
114,711
0
W
Chaac
Kronoke
Chaac
14,486
2,107
0
11,131
26,550
26,032
1,013
4,805
21,745
0
90,732
L
Agni
24,800
858
0
500
12,127
4,143
0
7,369
4,758
110,075
0
L
Ravana
MrSmike
Ravana
17,967
3,345
0
2,429
16,562
7,161
0
8,720
7,842
0
63,832
W
Arachne
Rebohim
Arachne
9,367
5,542
0
8,532
23,215
11,776
1,104
6,906
16,309
0
108,520
L
11,580
1,387
0
5,690
22,737
16,562
608
7,750
14,987
0
61,605
L
Ah Muzen Cab
bombboy313
Ah Muzen Cab
7,769
2,362
0
2,775
13,851
4,293
132
5,104
8,747
0
56,203
W
Khepri
huhstrange
Khepri
10,740
1,665
0
7,010
24,714
38,584
584
10,377
14,337
31,626
7,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,891
Gold Earned
63,900
548
Minions Killed
706
0
Camps Cleared
0
1,991,244
Distance Traveled
2,107,174
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,223
419
50
2
0
409,402
10
W
Eset
13,641
620
138
6
0
400,625
7
W
Olorun
13,362
607
182
8
0
382,669
5
W
Chaac
12,152
552
169
8
0
437,467
5
L
Agni
11,053
502
175
8
0
462,093
6
L
Ravana
11,821
537
112
5
0
407,401
2
W
Arachne
12,406
564
149
7
0
430,050
4
L
Tyr
10,526
478
122
6
0
432,090
5
L
Ah Muzen Cab
8,268
376
89
4
0
280,258
1
W
Khepri
12,339
561
68
3
0
456,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role