Player Matchup

Bakasura
Bakasura
D4NNYYC00L3R
Bakasura
Level 89
God Stats
14W - 10L
1,771 SR
Queue Stats
203W - 203L
1,495 Elo+
Solo
Ah Puch
Ah Puch
JammyTortoise
Ah Puch
Level 148
God Stats
9W - 5L
1,727 SR
Queue Stats
184W - 158L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
JasonGoesBerserk
Sun Wukong
Level 27
God Stats
3W - 2L
1,643 SR
Queue Stats
15W - 23L
1,368 Elo+
Party 1
Medusa
Medusa
JimmoRoyal
Medusa
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 39L
1,235 Elo+
Party 1
Khepri
Khepri
maistro31
Khepri
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 63L
1,520 Elo+
Solo
Team Averages
Level 88
1,628 SR
1,425 Elo+

VS

Team Averages
Level 63
1,506 SR
1,573 Elo+
Merlin
Merlin
GameWyvern
Merlin
Level 129
God Stats
2W - 2L
1,531 SR
Queue Stats
253W - 246L
1,492 Elo+
Party 3
Discordia
Discordia
Im Jinsoul
Discordia
Level 64
God Stats
6W - 5L
1,375 SR
Queue Stats
243W - 236L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
MadAxes_
Gilgamesh
Level 48
God Stats
2W - 1L
1,225 SR
Queue Stats
99W - 105L
1,682 Elo+
Party 2
Bastet
Bastet
ReallyShikan
Bastet
Level 46
God Stats
3W - 2L
1,821 SR
Queue Stats
120W - 114L
1,682 Elo+
Party 2
Hachiman
Hachiman
SKY_BOT01
Hachiman
Level 29
God Stats
13W - 13L
1,579 SR
Queue Stats
63W - 56L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D4NNYYC00L3R
Bakasura
17
5 / 3 / 1
10,273
604
11,501
11,967
4,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
16
7 / 3 / 1
9,803
577
12,599
12,916
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
JasonGoesBerserk
Sun Wukong
14
0 / 1 / 3
8,538
502
8,514
14,426
8,130
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
JimmoRoyal
Medusa
14
8 / 2 / 4
9,466
557
9,389
11,418
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
maistro31
Khepri
12
1 / 2 / 9
8,305
489
4,775
12,071
13,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GameWyvern
Merlin
14
4 / 6 / 0
8,720
513
10,190
10,047
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Im Jinsoul
Discordia
13
0 / 4 / 3
7,902
465
8,316
9,597
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MadAxes_
Gilgamesh
14
4 / 3 / 2
8,557
503
10,256
19,795
10,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
14
3 / 3 / 2
8,108
477
8,897
16,063
5,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
SKY_BOT01
Hachiman
12
0 / 5 / 2
6,820
401
4,924
9,027
2,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
21
Kills
11
11
Deaths
21
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
D4NNYYC00L3R
Bakasura
5
3
1
1.83
L
Merlin
GameWyvern
Merlin
4
6
0
0.67
L
Discordia
Im Jinsoul
Discordia
0
4
3
0.38
W
Ah Puch
7
3
1
2.5
W
Sun Wukong
JasonGoesBerserk
Sun Wukong
0
1
3
1.5
W
Medusa
JimmoRoyal
Medusa
8
2
4
5
L
Gilgamesh
MadAxes_
Gilgamesh
4
3
2
1.67
L
Bastet
3
3
2
1.33
L
Hachiman
SKY_BOT01
Hachiman
0
5
2
0.2
W
Khepri
maistro31
Khepri
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,778
Damage
42,583
62,798
Taken
64,529
35,025
Mitigated
22,761
18,971
Healing
17,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
D4NNYYC00L3R
Bakasura
11,501
8,354
0
4,095
11,967
4,951
0
2,342
9,486
0
70,086
L
Merlin
GameWyvern
Merlin
10,190
584
0
1,637
10,047
2,184
552
1,895
8,152
47,503
0
L
Discordia
Im Jinsoul
Discordia
8,316
552
0
867
9,597
2,601
0
5,583
3,864
46,315
0
W
Ah Puch
12,599
645
0
5,960
12,916
4,479
712
4,607
8,238
69,050
0
W
Sun Wukong
JasonGoesBerserk
Sun Wukong
8,514
1,228
0
4,950
14,426
8,130
0
1,014
12,864
1,571
49,553
W
Medusa
JimmoRoyal
Medusa
9,389
3,802
0
3,198
11,418
3,846
658
7,158
4,260
0
52,341
L
Gilgamesh
MadAxes_
Gilgamesh
10,256
2,881
0
5,832
19,795
10,304
0
2,976
15,666
513
43,520
L
Bastet
8,897
2,928
0
7,122
16,063
5,612
0
4,758
10,989
0
51,372
L
Hachiman
SKY_BOT01
Hachiman
4,924
1,836
0
1,829
9,027
2,060
722
2,385
6,502
0
34,774
W
Khepri
maistro31
Khepri
4,775
839
0
768
12,071
13,619
82
3,748
8,285
22,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,385
Gold Earned
40,107
483
Minions Killed
410
0
Camps Cleared
0
1,625,308
Distance Traveled
1,559,438
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,273
604
133
8
0
361,757
2
L
Merlin
8,720
513
74
4
0
302,454
2
L
Discordia
7,902
465
98
6
0
287,530
3
W
Ah Puch
9,803
577
132
8
0
304,924
5
W
Sun Wukong
8,538
502
97
6
0
303,080
0
W
Medusa
9,466
557
91
5
0
327,593
2
L
Gilgamesh
8,557
503
88
5
0
305,132
1
L
Bastet
8,108
477
85
5
0
359,597
0
L
Hachiman
6,820
401
65
4
0
304,725
1
W
Khepri
8,305
489
30
2
0
327,954
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role