Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
AColdVillain
Freya
Level 147
God Stats
24W - 15L
1,631 SR
Queue Stats
375W - 341L
1,521 Elo+
Solo
Jormungandr
Jormungandr
T4CO_Dudesde
Jormungandr
Level 59
God Stats
9W - 14L
1,388 SR
Queue Stats
138W - 147L
1,442 Elo+
Party 3
Achilles
Achilles
oscarskron
Achilles
Level 70
God Stats
11W - 10L
1,494 SR
Queue Stats
194W - 177L
1,439 Elo+
Party 3
Gilgamesh
Gilgamesh
zGxlien
Gilgamesh
Level 90
God Stats
38W - 32L
1,582 SR
Queue Stats
543W - 516L
1,572 Elo+
Party 3
Team Averages
Level 94
1,519 SR
1,495 Elo+

VS

Team Averages
Level 70
1,532 SR
1,412 Elo+
Ne Zha
Ne Zha
KevinLoL2016
Ne Zha
Level 156
God Stats
1W - 1L
1,629 SR
Queue Stats
35W - 44L
1,492 Elo+
Party 1
Anubis
Anubis
Lilo_StitchEmUp
Anubis
Level 107
God Stats
9W - 8L
1,439 SR
Queue Stats
221W - 211L
1,475 Elo+
Solo
Cupid
Cupid
LuckiestHail642
Cupid
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Olorun
Olorun
XJDurrant
Olorun
Level 37
God Stats
1W - 3L
1,591 SR
Queue Stats
9W - 17L
1,402 Elo+
Party 2
Aphrodite
Aphrodite
sendor21
Aphrodite
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
15 / 0 / 3
9,897
761
11,852
5,100
2,586
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
5 / 0 / 4
7,552
581
6,413
6,458
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
T4CO_Dudesde
Jormungandr
13
0 / 2 / 1
7,530
579
2,586
8,529
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
oscarskron
Achilles
12
2 / 1 / 7
6,955
535
3,624
7,728
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
zGxlien
Gilgamesh
12
4 / 3 / 10
7,633
587
6,978
14,088
6,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
1 / 4 / 1
6,517
501
4,304
10,960
3,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 3 / 0
7,473
575
6,889
7,126
2,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 1
5,324
410
3,154
8,895
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
XJDurrant
Olorun
9
0 / 9 / 0
5,730
441
1,760
9,753
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
sendor21
Aphrodite
7
0 / 4 / 1
5,087
391
2,506
7,323
2,676
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
26
Kills
3
6
Deaths
26
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
15
0
3
16.5
W
5
0
4
7
L
Ne Zha
1
4
1
0.38
L
2
3
0
0.67
L
0
6
1
0.08
W
Jormungandr
T4CO_Dudesde
Jormungandr
0
2
1
0.25
L
Olorun
XJDurrant
Olorun
0
9
0
0
W
Achilles
oscarskron
Achilles
2
1
7
5.5
L
Aphrodite
sendor21
Aphrodite
0
4
1
0.13
W
Gilgamesh
zGxlien
Gilgamesh
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,453
Damage
18,613
41,903
Taken
44,057
17,530
Mitigated
11,623
12,661
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,852
915
0
3,815
5,100
2,586
358
1,471
3,629
65,608
0
W
6,413
3,304
0
2,552
6,458
2,228
754
903
5,555
41,459
0
L
Ne Zha
4,304
1,842
0
4,457
10,960
3,195
0
2,677
8,283
0
37,971
L
6,889
153
0
3,014
7,126
2,172
392
4,725
2,401
47,108
0
L
3,154
1,504
144
1,300
8,895
1,975
163
4,600
4,295
0
19,482
W
Jormungandr
T4CO_Dudesde
Jormungandr
2,586
1,351
0
1,343
8,529
2,221
1,032
5,181
3,348
47,394
0
L
Olorun
XJDurrant
Olorun
1,760
815
0
1,363
9,753
1,605
0
6,450
3,303
24,778
4,678
W
Achilles
oscarskron
Achilles
3,624
1,092
0
3,293
7,728
3,601
0
751
6,977
0
36,248
L
Aphrodite
sendor21
Aphrodite
2,506
62
883
1,853
7,323
2,676
0
2,399
4,924
17,398
0
W
Gilgamesh
zGxlien
Gilgamesh
6,978
1,420
0
1,658
14,088
6,894
0
2,599
11,489
0
35,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,567
Gold Earned
30,131
393
Minions Killed
292
0
Camps Cleared
0
1,237,321
Distance Traveled
1,147,710
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,897
761
122
9
0
233,653
2
W
Freya
7,552
581
66
5
0
235,499
4
L
Ne Zha
6,517
501
73
6
0
258,600
0
L
Anubis
7,473
575
97
7
0
196,116
4
L
Cupid
5,324
410
39
3
0
235,727
0
W
Jormungandr
7,530
579
99
8
0
217,616
3
L
Olorun
5,730
441
55
4
0
213,562
1
W
Achilles
6,955
535
64
5
0
289,884
7
L
Aphrodite
5,087
391
28
2
0
243,705
2
W
Gilgamesh
7,633
587
42
3
0
260,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role