Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Gekkers
Hou Yi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 153L
1,489 Elo+
Party 1
Ymir
Ymir
NWordPass
Ymir
Level 24
God Stats
1W - 3L
1,139 SR
Queue Stats
173W - 45L
1,738 Elo+
Party 1
He Bo
He Bo
stonerboy07
He Bo
Level 107
God Stats
8W - 6L
1,471 SR
Queue Stats
776W - 709L
1,504 Elo+
Party 1
Chaac
Chaac
xxmasoodxx
Chaac
Level 128
God Stats
5W - 1L
1,536 SR
Queue Stats
22W - 15L
1,212 Elo+
Party 1
Team Averages
Level 87
1,429 SR
1,489 Elo+

VS

Team Averages
Level 44
1,561 SR
1,359 Elo+
Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ElihuSAN
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,087 Elo+
Party 3
Xing Tian
Xing Tian
mateito343
Xing Tian
Level 39
God Stats
8W - 15L
1,391 SR
Queue Stats
330W - 347L
1,337 Elo+
Solo
Loki
Loki
porchon1503
Loki
Level 41
God Stats
3W - 1L
1,857 SR
Queue Stats
4W - 8L
1,288 Elo+
Party 3
Kuzenbo
Kuzenbo
soBEEG
Kuzenbo
Level 33
God Stats
2W - 4L
1,560 SR
Queue Stats
88W - 67L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
8 / 1 / 2
6,896
627
6,265
6,549
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
Gekkers
Hou Yi
11
2 / 1 / 1
6,370
579
2,704
5,780
1,351
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
3 / 0 / 5
6,040
549
5,744
8,654
5,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 4
6,486
590
3,837
3,257
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
2 / 1 / 1
6,702
609
6,538
7,314
4,448
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 2 / 0
5,568
506
5,531
6,310
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ElihuSAN
Kukulkan
7
0 / 3 / 0
4,550
414
314
3,565
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
mateito343
Xing Tian
9
1 / 3 / 0
5,342
486
2,772
9,171
6,481
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
1 / 4 / 0
5,574
507
1,807
8,153
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
soBEEG
Kuzenbo
7
0 / 5 / 0
4,749
432
1,876
8,085
6,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
17
Kills
3
3
Deaths
17
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
1
2
9
L
Medusa
 
Medusa
1
2
0
0.5
L
Kukulkan
ElihuSAN
Kukulkan
0
3
0
0
W
Hou Yi
Gekkers
Hou Yi
2
1
1
2.5
W
Ymir
3
0
5
5.5
L
Xing Tian
mateito343
Xing Tian
1
3
0
0.33
L
1
4
0
0.25
L
Kuzenbo
soBEEG
Kuzenbo
0
5
0
0
W
2
0
4
4
W
Chaac
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,088
Damage
12,300
31,554
Taken
35,284
14,299
Mitigated
17,531
12,892
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
6,265
833
0
3,466
6,549
2,180
0
359
6,190
0
37,847
L
Medusa
 
Medusa
5,531
2,555
0
2,466
6,310
1,470
280
1,581
4,729
0
33,737
L
Kukulkan
ElihuSAN
Kukulkan
314
96
0
300
3,565
936
0
1,566
1,999
13,131
0
W
Hou Yi
Gekkers
Hou Yi
2,704
1,093
0
1,650
5,780
1,351
0
280
5,500
0
33,034
W
Ymir
5,744
3,039
109
3,672
8,654
5,382
0
883
7,771
23,401
4,613
L
Xing Tian
mateito343
Xing Tian
2,772
418
0
820
9,171
6,481
0
908
8,263
23,819
0
L
1,807
113
0
2,826
8,153
1,990
0
1,680
6,473
0
27,252
L
Kuzenbo
soBEEG
Kuzenbo
1,876
949
0
793
8,085
6,654
0
2,931
5,154
12,700
0
W
3,837
195
0
1,142
3,257
938
99
849
2,408
31,423
4,405
W
Chaac
6,538
1,280
0
2,853
7,314
4,448
0
2,591
4,723
0
38,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,494
Gold Earned
25,783
355
Minions Killed
204
0
Camps Cleared
0
1,201,520
Distance Traveled
1,052,153
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,896
627
73
7
0
270,260
5
L
Medusa
5,568
506
53
5
0
220,714
4
L
Kukulkan
4,550
414
20
2
0
199,026
0
W
Hou Yi
6,370
579
79
7
0
216,872
3
W
Ymir
6,040
549
49
4
0
225,697
4
L
Xing Tian
5,342
486
42
4
0
185,438
3
L
Loki
5,574
507
63
6
0
243,727
1
L
Kuzenbo
4,749
432
26
2
0
203,248
3
W
He Bo
6,486
590
72
7
0
243,303
3
W
Chaac
6,702
609
82
7
0
245,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role