Player Matchup

Skadi
Skadi
DrizGamer4Life
Skadi
Level 119
God Stats
113W - 120L
1,427 SR
Queue Stats
158W - 176L
1,327 Elo+
Solo
Izanami
Izanami
Lemme_LemmeSMASH
Izanami
Level 25
God Stats
5W - 9L
1,441 SR
Queue Stats
55W - 62L
1,310 Elo+
Party 1
Arachne
Arachne
SkjeivAgurk
Arachne
Level 124
God Stats
6W - 3L
1,132 SR
Queue Stats
51W - 46L
1,310 Elo+
Party 1
Chang'e
Chang'e
Toxiic_Baddy
Chang'e
Level 46
God Stats
15W - 11L
1,609 SR
Queue Stats
108W - 115L
1,367 Elo+
Solo
Anubis
Anubis
Viet_Cong_Lee
Anubis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 61L
1,670 Elo+
Party 1
Team Averages
Level 67
1,422 SR
1,397 Elo+

VS

Team Averages
Level 72
1,559 SR
1,397 Elo+
Artemis
Artemis
 
Artemis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DurdeeMunkee
Baron Samedi
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 326L
1,364 Elo+
Solo
Shiva
Shiva
GFAVATO
Shiva
Level 109
God Stats
1W - 1L
1,646 SR
Queue Stats
63W - 70L
1,457 Elo+
Solo
Hun Batz
Hun Batz
MR-0_0-3MAR
Hun Batz
Level 48
God Stats
13W - 11L
1,543 SR
Queue Stats
394W - 443L
1,337 Elo+
Solo
Xing Tian
Xing Tian
XDonadoX12
Xing Tian
Level 83
God Stats
4W - 5L
1,609 SR
Queue Stats
56W - 53L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,431
686
1,335
1,336
289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

4
0 / 1 / 0
2,904
581
1,018
2,646
436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
SkjeivAgurk
Arachne
6
3 / 0 / 2
4,055
811
2,561
2,378
781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Toxiic_Baddy
Chang'e
5
1 / 0 / 1
3,292
658
943
2,160
292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 2
3,886
777
1,108
1,728
747
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
4
0 / 1 / 1
2,915
583
2,151
1,718
363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DurdeeMunkee
Baron Samedi
4
0 / 3 / 0
3,060
612
1,455
2,732
583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
GFAVATO
Shiva
6
0 / 0 / 0
3,283
657
534
2,595
1,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
MR-0_0-3MAR
Hun Batz
1
0 / 0 / 0
909
182
0
0
0
Xing Tian
XDonadoX12
Xing Tian
4
1 / 1 / 0
3,289
658
890
3,713
1,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
1
0.5
W
0
0
0
0
L
Baron Samedi
DurdeeMunkee
Baron Samedi
0
3
0
0
L
Shiva
GFAVATO
Shiva
0
0
0
0
W
0
1
0
0
L
Hun Batz
MR-0_0-3MAR
Hun Batz
0
0
0
0
W
Arachne
SkjeivAgurk
Arachne
3
0
2
4
W
Chang'e
Toxiic_Baddy
Chang'e
1
0
1
1.5
W
1
0
2
2
L
Xing Tian
XDonadoX12
Xing Tian
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,965
Damage
5,030
10,248
Taken
10,758
2,545
Mitigated
3,708
5,257
Healing
2,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,151
939
0
493
1,718
363
0
163
1,555
0
9,176
W
1,335
732
0
430
1,336
289
104
0
1,285
0
9,851
L
Baron Samedi
DurdeeMunkee
Baron Samedi
1,455
525
0
671
2,732
583
0
1,108
1,624
7,711
0
L
Shiva
GFAVATO
Shiva
534
0
0
722
2,595
1,239
0
0
2,595
0
8,773
W
1,018
716
0
475
2,646
436
0
507
2,139
0
9,267
L
Hun Batz
MR-0_0-3MAR
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
SkjeivAgurk
Arachne
2,561
1,714
0
1,073
2,378
781
0
413
1,965
0
14,817
W
Chang'e
Toxiic_Baddy
Chang'e
943
240
527
1,606
2,160
292
0
215
1,945
7,648
0
W
1,108
86
0
1,146
1,728
747
116
1,210
518
8,568
0
L
Xing Tian
XDonadoX12
Xing Tian
890
94
34
974
3,713
1,523
0
780
2,933
7,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,568
Gold Earned
13,456
115
Minions Killed
69
0
Camps Cleared
0
469,824
Distance Traveled
330,443
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
2,915
583
22
4
0
77,345
1
W
Skadi
3,431
686
17
3
0
78,697
2
L
Baron Samedi
3,060
612
19
4
0
77,742
0
L
Shiva
3,283
657
19
4
0
81,169
1
W
Izanami
2,904
581
19
4
0
86,151
0
L
Hun Batz
909
182
0
0
0
0
0
W
Arachne
4,055
811
36
7
0
131,835
2
W
Chang'e
3,292
658
16
3
0
94,489
0
W
Anubis
3,886
777
27
5
0
78,652
2
L
Xing Tian
3,289
658
9
2
0
94,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role