Player Matchup

Hercules
Hercules
ElBigJimmy
Hercules
Level 65
God Stats
4W - 4L
1,683 SR
Queue Stats
114W - 163L
1,283 Elo+
Party 1
Persephone
Persephone
Escanor989240
Persephone
Level 109
God Stats
8W - 11L
1,431 SR
Queue Stats
421W - 467L
1,374 Elo+
Solo
Loki
Loki
aleeedb_01
Loki
Level 60
God Stats
15W - 12L
1,513 SR
Queue Stats
220W - 251L
1,365 Elo+
Solo
Anhur
Anhur
broesserx
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,265 Elo+
Party 1
Cerberus
Cerberus
mentril1
Cerberus
Level 58
God Stats
29W - 27L
1,310 SR
Queue Stats
90W - 121L
1,272 Elo+
Party 1
Team Averages
Level 63
1,487 SR
1,312 Elo+

VS

Team Averages
Level 70
1,542 SR
1,420 Elo+
Poseidon
Poseidon
 
Poseidon
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
ZABUZA-0209
Bacchus
Level 98
God Stats
1W - 0L
1,492 SR
Queue Stats
70W - 75L
1,387 Elo+
Solo
Freya
Freya
abdullah0078
Freya
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 15L
1,276 Elo+
Solo
Cernunnos
Cernunnos
ferbo013
Cernunnos
Level 56
God Stats
9W - 2L
1,719 SR
Queue Stats
15W - 18L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
lestatlp
Gilgamesh
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ElBigJimmy
Hercules
14
1 / 3 / 0
8,821
464
3,814
14,615
8,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Escanor989240
Persephone
14
4 / 7 / 4
9,661
508
8,048
13,175
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 2 / 2
9,345
492
5,149
11,539
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
broesserx
Anhur
11
1 / 5 / 3
7,173
378
4,215
9,490
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
mentril1
Cerberus
14
3 / 4 / 3
8,755
461
7,849
22,358
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
11 / 4 / 1
12,697
668
19,086
9,932
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
ZABUZA-0209
Bacchus
14
3 / 2 / 7
9,408
495
8,126
12,024
10,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 4 / 3
10,219
538
7,959
13,479
4,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
ferbo013
Cernunnos
14
3 / 2 / 8
9,119
480
11,076
10,658
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
lestatlp
Gilgamesh
14
0 / 2 / 3
8,526
449
3,665
10,120
8,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
14
Kills
21
21
Deaths
14
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
11
4
1
2.88
L
Hercules
ElBigJimmy
Hercules
1
3
0
0.33
L
Persephone
Escanor989240
Persephone
4
7
4
0.86
W
Bacchus
ZABUZA-0209
Bacchus
3
2
7
3.25
W
4
4
3
1.38
L
5
2
2
3
L
Anhur
broesserx
Anhur
1
5
3
0.5
W
Cernunnos
ferbo013
Cernunnos
3
2
8
3.5
W
Gilgamesh
lestatlp
Gilgamesh
0
2
3
0.75
L
Cerberus
mentril1
Cerberus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,075
Damage
49,912
71,177
Taken
56,213
26,041
Mitigated
30,038
18,827
Healing
17,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
19,086
3,164
0
250
9,932
3,133
276
4,418
5,478
113,093
4,441
L
Hercules
ElBigJimmy
Hercules
3,814
1,074
0
2,470
14,615
8,288
690
6,815
7,424
0
42,122
L
Persephone
Escanor989240
Persephone
8,048
1,170
64
2,352
13,175
3,274
328
9,558
3,610
49,284
0
W
Bacchus
ZABUZA-0209
Bacchus
8,126
736
1,033
2,599
12,024
10,565
17
4,250
7,706
26,659
0
W
7,959
3,054
0
5,891
13,479
4,209
123
2,431
11,024
75,802
0
L
5,149
886
0
4,719
11,539
3,520
0
4,805
6,665
0
55,863
L
Anhur
broesserx
Anhur
4,215
1,833
0
758
9,490
2,354
82
4,114
5,376
0
16,097
W
Cernunnos
ferbo013
Cernunnos
11,076
4,050
0
4,402
10,658
3,256
883
4,651
6,007
0
55,887
W
Gilgamesh
lestatlp
Gilgamesh
3,665
1,137
0
2,884
10,120
8,875
722
102
9,755
0
46,944
L
Cerberus
mentril1
Cerberus
7,849
332
0
8,464
22,358
8,605
0
9,577
12,781
40,563
1,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,755
Gold Earned
49,969
398
Minions Killed
495
0
Camps Cleared
0
1,676,120
Distance Traveled
1,880,198
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,697
668
179
9
0
425,682
1
L
Hercules
8,821
464
99
5
0
335,578
0
L
Persephone
9,661
508
95
5
0
334,762
2
W
Bacchus
9,408
495
32
2
0
402,903
4
W
Freya
10,219
538
119
6
0
359,841
0
L
Loki
9,345
492
106
6
0
373,080
0
L
Anhur
7,173
378
32
2
0
305,989
0
W
Cernunnos
9,119
480
89
5
0
317,934
5
W
Gilgamesh
8,526
449
76
4
0
373,838
4
L
Cerberus
8,755
461
66
3
0
326,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role