Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Aurlyx
Bakasura
Level 129
God Stats
1W - 1L
1,922 SR
Queue Stats
118W - 117L
1,486 Elo+
Solo
He Bo
He Bo
Crispy_bacon13
He Bo
Level 128
God Stats
0W - 2L
1,282 SR
Queue Stats
393W - 424L
1,449 Elo+
Solo
Olorun
Olorun
LilaLovegood777
Olorun
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 105L
1,433 Elo+
Solo
Anhur
Anhur
UnknownstTasuko
Anhur
Level 133
God Stats
2W - 2L
1,486 SR
Queue Stats
232W - 246L
1,464 Elo+
Solo
Team Averages
Level 134
1,538 SR
1,466 Elo+

VS

Team Averages
Level 90
1,450 SR
1,428 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DISR43LI G34RS
Sobek
Level 160
God Stats
4W - 7L
1,251 SR
Queue Stats
386W - 401L
1,477 Elo+
Solo
He Bo
He Bo
EHOT
He Bo
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
MtnDewPirate
Baron Samedi
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 178L
1,443 Elo+
Solo
Jing Wei
Jing Wei
apaceris9
Jing Wei
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 9 / 5
8,498
654
13,040
14,959
5,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bakasura
Aurlyx
Bakasura
17
7 / 4 / 4
9,978
768
8,047
11,649
6,014
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 7 / 7
8,341
642
7,488
12,628
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 2
7,651
589
6,280
11,774
4,472
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 6 / 8
8,686
668
13,871
12,312
5,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
7 / 1 / 22
11,177
860
18,592
15,798
21,469
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
8 / 3 / 22
11,218
863
10,758
22,762
28,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
EHOT
He Bo
14
7 / 7 / 9
9,952
766
7,861
10,866
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MtnDewPirate
Baron Samedi
19
6 / 1 / 24
10,934
841
13,246
8,930
9,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
apaceris9
Jing Wei
18
5 / 2 / 22
10,312
793
7,507
10,453
4,592
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
132
13
Kills
33
33
Deaths
14
26
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
9
5
0.61
W
Erlang Shen
 
Erlang Shen
7
1
22
18
L
Bakasura
Aurlyx
Bakasura
7
4
4
2.25
L
1
7
7
0.64
W
8
3
22
6.33
W
He Bo
EHOT
He Bo
7
7
9
1.64
L
1
7
2
0.29
W
Baron Samedi
MtnDewPirate
Baron Samedi
6
1
24
18
L
1
6
8
0.83
W
Jing Wei
apaceris9
Jing Wei
5
2
22
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,726
Damage
57,964
63,322
Taken
68,809
26,566
Mitigated
67,281
13,574
Healing
27,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,040
5,277
207
650
14,959
5,914
0
7,669
7,290
0
18,820
W
Erlang Shen
 
Erlang Shen
18,592
5,364
1,582
3,870
15,798
21,469
1,495
3,221
11,822
0
27,846
L
Bakasura
Aurlyx
Bakasura
8,047
4,818
1,095
2,278
11,649
6,014
0
4,858
6,791
0
11,355
L
7,488
281
1,299
1,900
12,628
4,816
0
7,286
5,342
17,697
0
W
10,758
587
1,025
6,765
22,762
28,041
571
5,259
17,013
25,765
0
W
He Bo
EHOT
He Bo
7,861
424
220
808
10,866
4,056
205
2,167
8,419
9,180
0
L
6,280
2,557
1,819
2,164
11,774
4,472
0
6,235
5,539
16,593
0
W
Baron Samedi
MtnDewPirate
Baron Samedi
13,246
1,106
8,004
3,071
8,930
9,123
995
1,654
6,736
38,852
0
L
13,871
4,538
988
1,174
12,312
5,350
0
5,817
6,495
0
25,293
W
Jing Wei
apaceris9
Jing Wei
7,507
4,949
760
1,542
10,453
4,592
2,148
1,467
8,626
0
22,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,154
Gold Earned
53,593
100
Minions Killed
128
0
Camps Cleared
0
955,334
Distance Traveled
1,212,621
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,498
654
9
1
0
158,962
0
W
Erlang Shen
11,177
860
18
1
0
278,238
0
L
Bakasura
9,978
768
22
2
0
223,852
1
L
He Bo
8,341
642
29
2
0
204,356
0
W
Sobek
11,218
863
33
3
0
274,713
0
W
He Bo
9,952
766
7
1
0
191,347
1
L
Olorun
7,651
589
16
1
0
169,963
0
W
Baron Samedi
10,934
841
41
3
0
233,748
0
L
Anhur
8,686
668
24
2
0
198,201
0
W
Jing Wei
10,312
793
29
2
0
234,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role