Player Matchup

Serqet
Serqet
Bakha boy
Serqet
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Susano
Susano
KubratKhan
Susano
Level 160
God Stats
58W - 68L
1,511 SR
Queue Stats
106W - 124L
1,477 Elo+
Solo
Neith
Neith
MersuMasa
Neith
Level 24
God Stats
16W - 20L
1,470 SR
Queue Stats
76W - 81L
1,469 Elo+
Solo
Ra
Ra
ZwareJonge64
Ra
Level 18
God Stats
15W - 18L
1,406 SR
Queue Stats
16W - 21L
1,360 Elo+
Solo
Jormungandr
Jormungandr
danpsch
Jormungandr
Level 84
God Stats
1W - 2L
1,265 SR
Queue Stats
17W - 9L
1,676 Elo+
Solo
Team Averages
Level 58
1,430 SR
1,496 Elo+

VS

Team Averages
Level 92
1,487 SR
1,467 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
JChristodoulou
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 24L
1,636 Elo+
Party 1
Eset
Eset
JDouLou
Eset
Level 128
God Stats
1W - 1L
1,541 SR
Queue Stats
55W - 52L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
Treetster
Baron Samedi
Level 73
God Stats
1W - 1L
1,404 SR
Queue Stats
87W - 89L
1,263 Elo+
Party 2
Xbalanque
Xbalanque
lishoy
Xbalanque
Level 88
God Stats
1W - 1L
1,487 SR
Queue Stats
73W - 81L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bakha boy
Serqet
11
0 / 4 / 0
6,911
628
89
5,198
1,594
Susano
KubratKhan
Susano
13
0 / 4 / 0
7,556
687
3,274
6,637
2,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
MersuMasa
Neith
13
3 / 2 / 0
7,888
717
5,002
8,715
2,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 5 / 0
7,041
640
3,935
7,354
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
danpsch
Jormungandr
13
1 / 4 / 1
7,680
698
8,401
11,114
8,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
4 / 0 / 3
9,646
877
3,292
10,477
11,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 1 / 8
8,202
746
3,825
9,733
8,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
JDouLou
Eset
15
3 / 2 / 3
8,805
800
7,051
7,119
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Treetster
Baron Samedi
17
7 / 0 / 3
10,158
923
6,276
7,082
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
lishoy
Xbalanque
16
5 / 1 / 7
9,792
890
11,545
11,043
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
4
Kills
19
19
Deaths
4
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
0
3
5.5
L
Serqet
Bakha boy
Serqet
0
4
0
0
W
0
1
8
4
W
Eset
JDouLou
Eset
3
2
3
2.25
L
Susano
KubratKhan
Susano
0
4
0
0
L
Neith
MersuMasa
Neith
3
2
0
1.5
W
Baron Samedi
Treetster
Baron Samedi
7
0
3
8.5
L
0
5
0
0
L
Jormungandr
danpsch
Jormungandr
1
4
1
0.38
W
Xbalanque
lishoy
Xbalanque
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,701
Damage
31,989
39,018
Taken
45,454
17,391
Mitigated
30,588
2,948
Healing
11,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,292
600
1,192
2,405
10,477
11,951
2,129
2,646
7,576
0
20,755
L
Serqet
Bakha boy
Serqet
89
0
0
0
5,198
1,594
0
1,550
3,648
0
4,760
W
3,825
384
0
1,733
9,733
8,528
442
3,976
5,695
9,929
0
W
Eset
JDouLou
Eset
7,051
114
477
2,017
7,119
2,542
28
973
6,110
29,654
0
L
Susano
KubratKhan
Susano
3,274
559
0
242
6,637
2,898
0
1,752
4,885
0
18,646
L
Neith
MersuMasa
Neith
5,002
952
0
1,351
8,715
2,667
0
5,960
2,755
0
15,124
W
Baron Samedi
Treetster
Baron Samedi
6,276
879
238
2,038
7,082
3,131
1,715
2,824
4,140
35,927
0
L
3,935
307
63
260
7,354
1,917
28
2,589
4,765
14,834
0
L
Jormungandr
danpsch
Jormungandr
8,401
2,714
187
845
11,114
8,315
0
5,301
5,813
19,488
0
W
Xbalanque
lishoy
Xbalanque
11,545
7,330
0
1,842
11,043
4,436
1,669
1,532
9,379
0
39,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,076
Gold Earned
46,603
121
Minions Killed
222
0
Camps Cleared
0
821,858
Distance Traveled
1,165,874
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,646
877
34
3
0
249,362
0
L
Serqet
6,911
628
9
1
0
147,681
0
W
Khepri
8,202
746
8
1
0
247,159
0
W
Eset
8,805
800
52
5
0
169,495
2
L
Susano
7,556
687
43
4
0
210,869
2
L
Neith
7,888
717
26
2
0
184,400
1
W
Baron Samedi
10,158
923
65
6
0
230,763
0
L
Ra
7,041
640
24
2
0
92,608
1
L
Jormungandr
7,680
698
19
2
0
186,300
0
W
Xbalanque
9,792
890
63
6
0
269,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role