Player Matchup

Hercules
Hercules
Crackoon101
Hercules
Level 68
God Stats
2W - 6L
1,280 SR
Queue Stats
106W - 96L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
IcarusPC
Heimdallr
Level 49
God Stats
17W - 10L
1,897 SR
Queue Stats
151W - 132L
1,552 Elo+
Party 1
Atlas
Atlas
Qesax
Atlas
Level 100
God Stats
15W - 11L
1,642 SR
Queue Stats
42W - 37L
1,588 Elo+
Party 1
Olorun
Olorun
Reayne07
Olorun
Level 49
God Stats
19W - 14L
1,636 SR
Queue Stats
113W - 110L
1,531 Elo+
Solo
King Arthur
King Arthur
Willeinhelm
King Arthur
Level 47
God Stats
9W - 2L
1,713 SR
Queue Stats
172W - 128L
1,636 Elo+
Solo
Team Averages
Level 63
1,634 SR
1,573 Elo+

VS

Team Averages
Level 27
1,490 SR
1,570 Elo+
Horus
Horus
MrWolfiePaws
Horus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
PzKrupis
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
happyui
Baba Yaga
Level 6
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
mairiso
Izanami
Level 59
God Stats
2W - 1L
1,673 SR
Queue Stats
2W - 1L
1,848 Elo+
Party 2
Jormungandr
Jormungandr
pusfabrikāts
Jormungandr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crackoon101
Hercules
15
1 / 1 / 16
9,751
488
8,942
13,090
13,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
IcarusPC
Heimdallr
16
9 / 0 / 8
10,764
538
13,612
12,578
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Qesax
Atlas
17
7 / 5 / 8
10,909
545
14,828
20,718
8,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Reayne07
Olorun
20
11 / 1 / 5
13,260
663
22,660
18,053
7,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Willeinhelm
King Arthur
18
6 / 3 / 6
11,421
571
10,356
16,457
16,083
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,312
416
6,175
22,064
15,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
PzKrupis
Nemesis
14
3 / 10 / 2
9,017
451
12,117
18,620
6,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
happyui
Baba Yaga
13
0 / 5 / 2
7,711
386
5,664
11,658
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
mairiso
Izanami
12
0 / 8 / 1
7,446
372
4,905
12,824
3,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
pusfabrikāts
Jormungandr
13
4 / 7 / 3
8,886
444
16,639
21,684
18,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
34
Kills
9
10
Deaths
35
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
Crackoon101
Hercules
1
1
16
9
W
Heimdallr
IcarusPC
Heimdallr
9
0
8
13
L
2
5
2
0.6
L
Nemesis
PzKrupis
Nemesis
3
10
2
0.4
W
Atlas
Qesax
Atlas
7
5
8
2.2
W
Olorun
Reayne07
Olorun
11
1
5
13.5
W
King Arthur
Willeinhelm
King Arthur
6
3
6
3
L
Baba Yaga
happyui
Baba Yaga
0
5
2
0.2
L
Izanami
mairiso
Izanami
0
8
1
0.06
L
Jormungandr
pusfabrikāts
Jormungandr
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,398
Damage
45,500
80,896
Taken
86,850
50,760
Mitigated
48,382
23,990
Healing
13,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Crackoon101
Hercules
8,942
1,384
180
4,383
13,090
13,214
359
2,458
10,632
9,644
32,156
W
Heimdallr
IcarusPC
Heimdallr
13,612
5,718
0
3,906
12,578
5,024
2,563
2,847
9,731
0
76,774
L
6,175
1,982
2,212
3,946
22,064
15,669
0
10,223
11,841
0
28,763
L
Nemesis
PzKrupis
Nemesis
12,117
5,270
0
3,868
18,620
6,855
0
9,091
9,529
0
59,035
W
Atlas
Qesax
Atlas
14,828
3,644
0
1,836
20,718
8,657
44
8,635
12,083
79,083
0
W
Olorun
Reayne07
Olorun
22,660
13,662
965
12,135
18,053
7,782
5,806
5,755
12,298
130,086
0
W
King Arthur
Willeinhelm
King Arthur
10,356
1,026
0
585
16,457
16,083
39
6,011
10,446
0
62,202
L
Baba Yaga
happyui
Baba Yaga
5,664
95
0
1,747
11,658
4,195
781
7,511
4,147
43,815
0
L
Izanami
mairiso
Izanami
4,905
2,285
0
1,517
12,824
3,104
294
3,474
9,350
0
40,640
L
Jormungandr
pusfabrikāts
Jormungandr
16,639
5,193
0
590
21,684
18,559
0
8,832
12,852
54,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,105
Gold Earned
41,372
597
Minions Killed
392
0
Camps Cleared
0
2,066,271
Distance Traveled
1,985,705
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,751
488
68
3
0
426,414
2
W
Heimdallr
10,764
538
99
5
0
412,313
3
L
Horus
8,312
416
62
3
0
493,672
1
L
Nemesis
9,017
451
93
5
0
402,576
7
W
Atlas
10,909
545
102
5
0
432,331
3
W
Olorun
13,260
663
193
10
0
391,447
8
W
King Arthur
11,421
571
135
7
0
403,766
7
L
Baba Yaga
7,711
386
81
4
0
373,242
5
L
Izanami
7,446
372
78
4
0
357,109
3
L
Jormungandr
8,886
444
78
4
0
359,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role