Player Matchup

Chang'e
Chang'e
AxelRoiter
Chang'e
Level 34
God Stats
0W - 4L
1,500 SR
Queue Stats
380W - 401L
1,348 Elo+
Party 2
Amaterasu
Amaterasu
Betrezen03
Amaterasu
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
53W - 74L
1,466 Elo+
Party 2
Ymir
Ymir
Ghostider
Ymir
Level 28
God Stats
5W - 12L
1,243 SR
Queue Stats
21W - 38L
1,314 Elo+
Party 2
Neith
Neith
Patologik
Neith
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
27W - 44L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
rMedvedr
Cliodhna
Level 28
God Stats
8W - 5L
1,742 SR
Queue Stats
38W - 48L
1,466 Elo+
Party 2
Team Averages
Level 29
1,497 SR
1,419 Elo+

VS

Team Averages
Level 82
1,433 SR
1,453 Elo+
Kuzenbo
Kuzenbo
Kirky235
Kuzenbo
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 100L
1,467 Elo+
Party 1
Ah Puch
Ah Puch
OhhTxmmyy
Ah Puch
Level 97
God Stats
1W - 1L
1,333 SR
Queue Stats
99W - 88L
1,406 Elo+
Party 1
Xbalanque
Xbalanque
RiZe Warlord
Xbalanque
Level 119
God Stats
2W - 2L
1,272 SR
Queue Stats
96W - 71L
1,448 Elo+
Party 1
Mulan
Mulan
Ryuukinen
Mulan
Level 42
God Stats
3W - 4L
1,568 SR
Queue Stats
26W - 29L
1,478 Elo+
Solo
Fenrir
Fenrir
rabidconkefiend
Fenrir
Level 28
God Stats
6W - 5L
1,494 SR
Queue Stats
90W - 76L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AxelRoiter
Chang'e
13
3 / 6 / 1
8,161
430
3,673
12,606
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Betrezen03
Amaterasu
17
3 / 4 / 1
11,215
590
9,822
19,583
14,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
10
0 / 9 / 2
7,299
384
4,392
18,390
12,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
Patologik
Neith
15
2 / 4 / 3
9,175
483
8,189
11,762
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
rMedvedr
Cliodhna
13
0 / 8 / 5
8,121
427
10,692
15,061
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kirky235
Kuzenbo
17
3 / 1 / 8
10,392
547
12,828
11,009
18,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
OhhTxmmyy
Ah Puch
18
5 / 1 / 8
10,744
565
13,441
11,199
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
RiZe Warlord
Xbalanque
19
15 / 1 / 6
12,206
642
22,674
17,178
6,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
Ryuukinen
Mulan
15
3 / 2 / 11
9,906
521
8,572
15,658
14,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 4 / 6
10,285
541
6,357
13,454
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
8
Kills
31
31
Deaths
9
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AxelRoiter
Chang'e
3
6
1
0.58
L
Amaterasu
Betrezen03
Amaterasu
3
4
1
0.88
L
Ymir
0
9
2
0.11
W
Kuzenbo
Kirky235
Kuzenbo
3
1
8
7
W
Ah Puch
OhhTxmmyy
Ah Puch
5
1
8
9
L
Neith
Patologik
Neith
2
4
3
0.88
W
Xbalanque
RiZe Warlord
Xbalanque
15
1
6
18
W
Mulan
Ryuukinen
Mulan
3
2
11
4.25
L
Cliodhna
rMedvedr
Cliodhna
0
8
5
0.31
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,768
Damage
63,872
77,402
Taken
68,498
39,526
Mitigated
49,314
19,758
Healing
28,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AxelRoiter
Chang'e
3,673
129
922
3,486
12,606
3,692
0
4,333
8,273
31,764
0
L
Amaterasu
Betrezen03
Amaterasu
9,822
4,658
0
6,882
19,583
14,329
500
12,897
6,686
0
73,289
L
Ymir
4,392
932
595
3,445
18,390
12,144
75
3,093
15,297
15,028
1,398
W
Kuzenbo
Kirky235
Kuzenbo
12,828
2,721
0
3,468
11,009
18,005
660
173
10,836
67,184
0
W
Ah Puch
OhhTxmmyy
Ah Puch
13,441
1,476
0
5,094
11,199
4,574
1,036
1,138
10,061
79,000
0
L
Neith
Patologik
Neith
8,189
3,502
0
4,174
11,762
4,847
0
1,582
10,180
0
59,615
W
Xbalanque
RiZe Warlord
Xbalanque
22,674
13,602
0
10,856
17,178
6,448
4,290
1,793
15,385
0
101,249
W
Mulan
Ryuukinen
Mulan
8,572
1,713
0
2,779
15,658
14,056
48
3,090
12,568
0
36,701
L
Cliodhna
rMedvedr
Cliodhna
10,692
1,182
0
254
15,061
4,514
0
4,364
10,697
0
50,863
W
6,357
1,604
0
5,951
13,454
6,231
206
1,353
12,101
0
59,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,971
Gold Earned
53,533
460
Minions Killed
562
0
Camps Cleared
0
1,767,286
Distance Traveled
1,883,880
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,161
430
74
4
0
357,262
3
L
Amaterasu
11,215
590
166
9
0
348,719
1
L
Ymir
7,299
384
23
1
0
320,061
0
W
Kuzenbo
10,392
547
128
7
0
383,231
5
W
Ah Puch
10,744
565
133
7
0
364,401
8
L
Neith
9,175
483
115
6
0
338,524
1
W
Xbalanque
12,206
642
149
8
0
349,171
4
W
Mulan
9,906
521
40
2
0
391,379
6
L
Cliodhna
8,121
427
82
4
0
402,720
4
W
Fenrir
10,285
541
112
6
0
395,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role