Player Matchup

Bellona
Bellona
JustAKingMain
Bellona
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 34L
1,574 Elo+
Party 2
Ne Zha
Ne Zha
Samuchihaaa
Ne Zha
Level 58
God Stats
1W - 2L
1,716 SR
Queue Stats
34W - 41L
1,434 Elo+
Party 2
Hel
Hel
lumsei
Hel
Level 118
God Stats
2W - 2L
1,297 SR
Queue Stats
30W - 37L
1,528 Elo+
Party 2
Ullr
Ullr
rokuzzz
Ullr
Level 39
God Stats
0W - 1L
1,306 SR
Queue Stats
4W - 4L
1,308 Elo+
Party 2
Nox
Nox
åxehun
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,526 Elo+
Party 2
Team Averages
Level 85
1,464 SR
1,474 Elo+

VS

Team Averages
Level 101
1,612 SR
1,557 Elo+
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Jabawookie
Danzaburou
Level 8
God Stats
3W - 1L
1,599 SR
Queue Stats
5W - 3L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
Nathjay58
Sylvanus
Level 49
God Stats
14W - 9L
1,538 SR
Queue Stats
107W - 98L
1,537 Elo+
Solo
Hercules
Hercules
PlaTön
Hercules
Level 160
God Stats
2W - 1L
1,757 SR
Queue Stats
534W - 433L
1,625 Elo+
Party 1
Nu Wa
Nu Wa
álliasK
Nu Wa
Level 160
God Stats
18W - 9L
1,667 SR
Queue Stats
356W - 211L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
1 / 6 / 0
5,153
515
4,283
8,549
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
7
0 / 5 / 0
4,318
432
3,093
7,675
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Hel
lumsei
Hel
10
0 / 2 / 1
5,362
536
2,224
6,406
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
rokuzzz
Ullr
8
1 / 1 / 0
4,742
474
3,207
4,040
1,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nox
7
0 / 1 / 1
4,647
465
2,554
4,895
2,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
5 / 0 / 1
5,922
592
4,307
4,419
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Jabawookie
Danzaburou
9
1 / 1 / 0
4,907
491
736
3,869
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
Nathjay58
Sylvanus
9
0 / 0 / 2
4,903
490
2,824
4,563
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
PlaTön
Hercules
11
7 / 1 / 0
6,993
699
8,418
8,318
6,055
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
álliasK
Nu Wa
12
2 / 0 / 5
6,592
659
5,700
4,145
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
15
15
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
0
1
5.5
W
Danzaburou
Jabawookie
Danzaburou
1
1
0
1
L
Bellona
1
6
0
0.17
W
Sylvanus
Nathjay58
Sylvanus
0
0
2
1
W
Hercules
PlaTön
Hercules
7
1
0
7
L
Ne Zha
0
5
0
0
L
Hel
lumsei
Hel
0
2
1
0.25
L
Ullr
rokuzzz
Ullr
1
1
0
1
W
Nu Wa
álliasK
Nu Wa
2
0
5
4.5
L
Nox
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,361
Damage
21,985
31,565
Taken
25,314
11,468
Mitigated
11,230
8,514
Healing
11,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,307
1,058
0
2,067
4,419
1,118
0
606
3,813
0
29,053
W
Danzaburou
Jabawookie
Danzaburou
736
341
0
1,145
3,869
952
980
1,161
2,708
0
22,954
L
Bellona
4,283
2,143
0
1,607
8,549
4,525
0
243
8,306
0
19,945
W
Sylvanus
Nathjay58
Sylvanus
2,824
904
473
1,700
4,563
1,933
54
1,279
3,284
16,058
6,194
W
Hercules
PlaTön
Hercules
8,418
3,854
0
3,574
8,318
6,055
0
384
7,934
0
38,138
L
Ne Zha
3,093
1,385
0
427
7,675
1,769
0
1,750
5,925
0
19,214
L
Hel
lumsei
Hel
2,224
54
911
3,336
6,406
1,591
0
2,645
3,761
38,148
0
L
Ullr
rokuzzz
Ullr
3,207
726
0
1,474
4,040
1,301
0
1,644
2,396
0
22,998
W
Nu Wa
álliasK
Nu Wa
5,700
1,009
0
2,207
4,145
1,172
182
1,348
2,797
46,052
0
L
Nox
2,554
349
0
759
4,895
2,282
0
1,920
2,975
15,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,222
Gold Earned
29,317
240
Minions Killed
325
0
Camps Cleared
0
924,662
Distance Traveled
967,523
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,922
592
57
6
0
240,940
0
W
Danzaburou
4,907
491
47
5
0
173,632
1
L
Bellona
5,153
515
41
4
0
179,310
1
W
Sylvanus
4,903
490
44
4
0
162,619
1
W
Hercules
6,993
699
84
8
0
186,679
1
L
Ne Zha
4,318
432
31
3
0
189,590
2
L
Hel
5,362
536
82
8
0
194,707
3
L
Ullr
4,742
474
57
6
0
174,379
2
W
Nu Wa
6,592
659
93
9
0
203,653
4
L
Nox
4,647
465
29
3
0
186,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role