Player Matchup

Artio
Artio
Gold IV
Bipad
Artio
Gold IV
Level 103
God Stats
2W - 2L
1,787 SR
Queue Stats
286W - 283L
1,485 MMR
Solo
Ah Puch
Ah Puch
Gold II
Noxova
Ah Puch
Gold II
Level 160
God Stats
2W - 2L
1,635 SR
Queue Stats
162W - 157L
1,523 MMR
Solo
Bakasura
Bakasura
Bronze V
Xacros
Bakasura
Bronze V
Level 145
God Stats
10W - 8L
1,500 SR
Queue Stats
200W - 177L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
我就服了这个游戏
Sylvanus
Gold IV
Level 49
God Stats
1W - 8L
1,733 SR
Queue Stats
674W - 693L
1,487 MMR
Solo
Medusa
Medusa
Silver I
邪悪なタカ
Medusa
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,490 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,631 SR
1,497 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,649 SR
1,516 MMR
Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Platinum II
ChefPeiKing
Zeus
Platinum II
Level 124
God Stats
4W - 1L
1,820 SR
Queue Stats
90W - 93L
1,714 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
Phensokhames
Sun Wukong
Gold III
Level 148
God Stats
13W - 8L
1,659 SR
Queue Stats
119W - 122L
1,526 MMR
Solo
Athena
Athena
Gold II
RionFL
Athena
Gold II
Level 149
God Stats
5W - 3L
1,766 SR
Queue Stats
42W - 36L
1,518 MMR
Party 1
Neith
Neith
Gold V
benbenww
Neith
Gold V
Level 69
God Stats
7W - 4L
1,500 SR
Queue Stats
229W - 241L
1,324 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bipad
Artio
12
0 / 2 / 1
7,162
597
6,589
10,766
10,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Puch
Noxova
Ah Puch
12
1 / 2 / 0
6,925
577
3,981
4,180
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Xacros
Bakasura
12
3 / 4 / 1
7,249
604
5,754
10,464
4,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 2
5,922
494
4,255
6,641
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 6 / 0
5,851
488
5,749
7,865
1,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SolShivaCliodhna

VS

Bans
AgniBastetOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
4 / 3 / 5
6,935
578
6,459
8,210
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 1 / 3
8,041
670
5,811
7,243
2,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Phensokhames
Sun Wukong
14
1 / 0 / 2
7,835
653
7,455
10,567
7,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Athena
RionFL
Athena
11
4 / 1 / 6
7,224
602
2,973
10,448
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
benbenww
Neith
11
1 / 1 / 5
6,847
571
4,640
5,915
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
17
17
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
3
5
2.17
L
Artio
Bipad
Artio
0
2
1
0.25
W
7
1
3
8.5
L
Ah Puch
Noxova
Ah Puch
1
2
0
0.5
W
Sun Wukong
Phensokhames
Sun Wukong
1
0
2
2
W
Athena
RionFL
Athena
4
1
6
7
L
Bakasura
Xacros
Bakasura
3
4
1
0.88
W
Neith
benbenww
Neith
1
1
5
3.5
L
1
3
2
0.67
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,328
Damage
27,338
39,916
Taken
42,383
22,492
Mitigated
23,328
11,839
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,459
3,183
579
3,249
8,210
2,596
656
1,680
6,310
0
39,729
L
Artio
Bipad
Artio
6,589
1,252
126
5,233
10,766
10,434
0
492
10,274
47,520
0
W
5,811
1,394
0
1,459
7,243
2,086
0
1,325
5,583
56,386
0
L
Ah Puch
Noxova
Ah Puch
3,981
369
0
988
4,180
1,364
0
1,927
2,253
46,910
0
W
Sun Wukong
Phensokhames
Sun Wukong
7,455
2,690
0
7,401
10,567
7,131
0
6,431
3,996
0
56,357
W
Athena
RionFL
Athena
2,973
974
0
1,813
10,448
9,127
0
2,249
7,864
14,909
0
L
Bakasura
Xacros
Bakasura
5,754
3,520
0
2,100
10,464
4,017
0
3,780
6,684
0
35,628
W
Neith
benbenww
Neith
4,640
1,284
0
2,475
5,915
2,388
0
2,300
3,277
0
43,589
L
4,255
1,114
492
2,608
6,641
4,837
0
1,626
4,583
19,323
10,122
L
5,749
2,230
0
292
7,865
1,840
0
959
6,906
0
34,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,109
Gold Earned
36,882
394
Minions Killed
422
0
Camps Cleared
0
1,163,924
Distance Traveled
1,245,736
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,935
578
79
7
0
231,213
5
L
Artio
7,162
597
100
8
0
214,438
0
W
Zeus
8,041
670
97
8
0
286,621
2
L
Ah Puch
6,925
577
105
9
0
243,370
4
W
Sun Wukong
7,835
653
121
10
0
229,672
6
W
Athena
7,224
602
22
2
0
272,337
3
L
Bakasura
7,249
604
93
8
0
273,331
1
W
Neith
6,847
571
103
9
0
225,893
6
L
Sylvanus
5,922
494
47
4
0
219,626
3
L
Medusa
5,851
488
49
4
0
213,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role