Player Matchup

Freya
Freya
HaiHai22_SHARP
Freya
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 34L
1,413 Elo+
Solo
Izanami
Izanami
Lemme_LemmeSMASH
Izanami
Level 25
God Stats
5W - 9L
1,394 SR
Queue Stats
55W - 62L
1,261 Elo+
Party 1
Kali
Kali
SkjeivAgurk
Kali
Level 124
God Stats
5W - 3L
1,418 SR
Queue Stats
51W - 46L
1,261 Elo+
Party 1
Ymir
Ymir
Viet_Cong_Lee
Ymir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 61L
1,500 Elo+
Party 1
Shiva
Shiva
ninja_terco67100
Shiva
Level 86
God Stats
5W - 6L
1,457 SR
Queue Stats
167W - 154L
1,357 Elo+
Solo
Team Averages
Level 69
1,454 SR
1,358 Elo+

VS

Team Averages
Level 100
1,355 SR
1,397 Elo+
Artio
Artio
 
Artio
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Alpha_-Paradox
Ra
Level 63
God Stats
1W - 3L
1,439 SR
Queue Stats
16W - 22L
1,325 Elo+
Solo
Chiron
Chiron
Chukwuddi
Chiron
Level 86
God Stats
9W - 9L
1,033 SR
Queue Stats
267W - 270L
1,341 Elo+
Solo
Nu Wa
Nu Wa
GFAVATO
Nu Wa
Level 109
God Stats
5W - 7L
1,539 SR
Queue Stats
63W - 70L
1,470 Elo+
Solo
Mulan
Mulan
Homeless215
Mulan
Level 159
God Stats
12W - 26L
1,263 SR
Queue Stats
478W - 506L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
9,452
525
5,611
10,572
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 1 / 0
7,363
409
2,475
10,630
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
9 / 0 / 0
10,541
586
18,496
18,903
9,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 1 / 0
7,878
438
3,367
12,942
9,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 1 / 3
9,020
501
8,957
17,235
9,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
0 / 1 / 3
7,388
410
4,061
16,086
13,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 4 / 2
8,568
476
6,115
10,098
3,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Chukwuddi
Chiron
15
2 / 0 / 0
8,975
499
9,882
5,828
2,210
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
GFAVATO
Nu Wa
13
0 / 5 / 1
8,091
450
14,832
8,929
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 1
8,229
457
11,388
13,826
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
13
Kills
4
4
Deaths
13
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
3
1.5
L
0
4
2
0.25
L
Chiron
Chukwuddi
Chiron
2
0
0
2
L
Nu Wa
GFAVATO
Nu Wa
0
5
1
0.1
W
2
1
3
3.5
L
2
3
1
0.83
W
0
1
0
0
W
9
0
0
9
W
0
1
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,906
Damage
46,278
70,282
Taken
54,767
35,895
Mitigated
29,025
31,639
Healing
19,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,061
926
232
3,425
16,086
13,672
0
3,898
12,188
11,514
0
L
6,115
831
1,253
3,870
10,098
3,867
354
1,857
8,241
70,165
0
L
Chiron
Chukwuddi
Chiron
9,882
3,290
1,031
2,726
5,828
2,210
0
1,588
4,240
0
72,092
L
Nu Wa
GFAVATO
Nu Wa
14,832
4,473
51
2,187
8,929
2,623
650
490
8,439
57,618
0
W
5,611
2,151
0
4,191
10,572
3,473
1,318
4,785
5,787
61,455
0
L
11,388
2,108
0
5,169
13,826
6,653
371
1,322
12,504
0
51,416
W
2,475
1,734
0
3,209
10,630
3,688
370
1,850
8,780
0
47,909
W
18,496
9,145
0
9,844
18,903
9,105
0
6,793
12,110
0
90,062
W
3,367
311
2,231
3,012
12,942
9,731
0
3,666
9,276
29,041
0
W
8,957
824
378
8,774
17,235
9,898
312
7,914
9,321
0
74,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,254
Gold Earned
41,251
548
Minions Killed
475
0
Camps Cleared
0
1,745,738
Distance Traveled
1,630,369
21
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,388
410
16
1
0
358,084
11
L
Ra
8,568
476
130
7
0
341,340
8
L
Chiron
8,975
499
139
8
0
331,775
9
L
Nu Wa
8,091
450
104
6
0
254,547
7
W
Freya
9,452
525
125
7
0
324,759
6
L
Mulan
8,229
457
86
5
0
344,623
2
W
Izanami
7,363
409
107
6
0
297,149
1
W
Kali
10,541
586
139
8
0
458,592
4
W
Ymir
7,878
438
50
3
0
301,176
3
W
Shiva
9,020
501
127
7
0
364,062
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role