Player Matchup

Baron Samedi
Baron Samedi
Eric-PMV
Baron Samedi
Level 125
God Stats
9W - 6L
1,554 SR
Queue Stats
202W - 229L
1,443 Elo+
Solo
Shiva
Shiva
FootyGuy2006
Shiva
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,654 Elo+
Party 1
Nu Wa
Nu Wa
Johnmccracken01
Nu Wa
Level 68
God Stats
3W - 0L
1,642 SR
Queue Stats
15W - 9L
1,756 Elo+
Party 1
Ymir
Ymir
WO0OLF
Ymir
Level 159
God Stats
47W - 51L
1,488 SR
Queue Stats
382W - 383L
1,483 Elo+
Solo
Artemis
Artemis
colonelle
Artemis
Level 78
God Stats
32W - 25L
1,602 SR
Queue Stats
131W - 135L
1,497 Elo+
Solo
Team Averages
Level 88
1,557 SR
1,567 Elo+

VS

Team Averages
Level 104
1,466 SR
1,487 Elo+
Ra
Ra
HighBeatz
Ra
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,700 Elo+
Solo
Osiris
Osiris
Reaver570
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,141 Elo+
Solo
Freya
Freya
SIGI93
Freya
Level 129
God Stats
1W - 7L
1,193 SR
Queue Stats
167W - 197L
1,519 Elo+
Solo
Hou Yi
Hou Yi
TheShinySquirrel
Hou Yi
Level 137
God Stats
3W - 4L
1,495 SR
Queue Stats
100W - 112L
1,520 Elo+
Solo
Gilgamesh
Gilgamesh
jax345
Gilgamesh
Level 83
God Stats
2W - 2L
1,642 SR
Queue Stats
32W - 29L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Eric-PMV
Baron Samedi
17
7 / 1 / 9
9,154
832
9,485
6,812
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 0 / 9
8,927
812
10,467
8,004
5,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 1 / 11
7,969
724
7,224
4,301
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
WO0OLF
Ymir
15
2 / 2 / 5
8,399
764
2,391
11,797
11,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
colonelle
Artemis
16
5 / 1 / 5
8,517
774
10,231
8,939
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
7,546
686
6,933
9,232
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Reaver570
Osiris
12
0 / 6 / 0
6,738
613
3,491
10,058
5,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Freya
SIGI93
Freya
14
1 / 4 / 1
7,517
683
4,535
10,434
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 1 / 2
7,698
700
7,076
7,510
2,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
jax345
Gilgamesh
12
0 / 4 / 1
6,871
625
5,681
9,279
3,999
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
20
Kills
5
5
Deaths
20
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Eric-PMV
Baron Samedi
7
1
9
11.5
W
4
0
9
8.5
L
2
5
1
0.5
W
2
1
11
7.5
L
Osiris
Reaver570
Osiris
0
6
0
0
L
Freya
SIGI93
Freya
1
4
1
0.38
L
2
1
2
3
W
Ymir
WO0OLF
Ymir
2
2
5
2.25
W
Artemis
colonelle
Artemis
5
1
5
7.5
L
Gilgamesh
jax345
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,798
Damage
27,716
39,853
Taken
46,513
25,326
Mitigated
17,391
17,310
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Eric-PMV
Baron Samedi
9,485
1,069
872
2,688
6,812
3,235
285
1,343
5,370
36,624
0
W
10,467
1,989
876
4,807
8,004
5,511
92
2,447
5,524
0
29,199
L
6,933
314
642
1,798
9,232
3,181
0
3,392
5,375
33,427
0
W
7,224
364
0
523
4,301
1,304
0
1,427
2,845
22,658
0
L
Osiris
Reaver570
Osiris
3,491
1,332
295
1,009
10,058
5,075
0
4,428
5,359
0
12,855
L
Freya
SIGI93
Freya
4,535
1,043
0
3,697
10,434
2,865
0
3,421
6,719
26,004
0
L
7,076
1,759
0
849
7,510
2,271
0
2,755
4,438
0
18,428
W
Ymir
WO0OLF
Ymir
2,391
112
249
3,615
11,797
11,956
119
3,249
8,486
24,936
0
W
Artemis
colonelle
Artemis
10,231
5,224
0
3,680
8,939
3,320
1,759
3,002
5,808
0
34,275
L
Gilgamesh
jax345
Gilgamesh
5,681
510
0
1,194
9,279
3,999
0
4,140
4,773
0
15,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,966
Gold Earned
36,370
249
Minions Killed
167
0
Camps Cleared
0
1,120,249
Distance Traveled
924,831
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,154
832
71
6
0
206,512
1
W
Shiva
8,927
812
54
5
0
263,699
1
L
Ra
7,546
686
49
4
0
214,919
1
W
Nu Wa
7,969
724
32
3
0
206,524
1
L
Osiris
6,738
613
21
2
0
153,721
0
L
Freya
7,517
683
44
4
0
179,558
0
L
Hou Yi
7,698
700
26
2
0
197,333
2
W
Ymir
8,399
764
44
4
0
225,675
2
W
Artemis
8,517
774
48
4
0
217,839
1
L
Gilgamesh
6,871
625
27
2
0
179,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role