Player Matchup

Merlin
Merlin
FaeSpirit
Merlin
Level 107
God Stats
23W - 36L
1,112 SR
Queue Stats
218W - 273L
1,332 Elo+
Solo
Skadi
Skadi
KemikalKloud
Skadi
Level 86
God Stats
22W - 24L
1,449 SR
Queue Stats
216W - 218L
1,368 Elo+
Solo
Susano
Susano
Nino Nakano18
Susano
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 264L
1,324 Elo+
Solo
Kali
Kali
Rondo0818
Kali
Level 63
God Stats
4W - 2L
1,745 SR
Queue Stats
145W - 186L
1,360 Elo+
Solo
Cerberus
Cerberus
Salmon268
Cerberus
Level 77
God Stats
11W - 7L
1,903 SR
Queue Stats
236W - 251L
1,425 Elo+
Solo
Team Averages
Level 84
1,542 SR
1,362 Elo+

VS

Team Averages
Level 71
1,447 SR
1,235 Elo+
Kukulkan
Kukulkan
ALEXFABlAN
Kukulkan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 138L
1,369 Elo+
Solo
Ganesha
Ganesha
AllM1ght03
Ganesha
Level 67
God Stats
4W - 2L
1,772 SR
Queue Stats
377W - 360L
1,311 Elo+
Solo
Shiva
Shiva
HashtagDurro
Shiva
Level 67
God Stats
0W - 3L
1,195 SR
Queue Stats
18W - 40L
1,060 Elo+
Party 1
Medusa
Medusa
Nali3868
Medusa
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 14L
1,037 Elo+
Party 1
Ao Kuang
Ao Kuang
ROGAMO23
Ao Kuang
Level 109
God Stats
0W - 1L
1,270 SR
Queue Stats
102W - 108L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FaeSpirit
Merlin
14
3 / 3 / 1
8,275
591
6,627
6,605
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 4 / 6
7,902
564
7,454
9,539
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 5 / 3
7,248
518
6,458
11,410
4,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kali
13
6 / 0 / 3
8,327
595
5,526
8,205
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Salmon268
Cerberus
12
5 / 0 / 6
7,420
530
6,477
8,560
3,933
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALEXFABlAN
Kukulkan
11
0 / 4 / 1
6,354
454
4,447
8,061
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
AllM1ght03
Ganesha
9
0 / 4 / 3
6,303
450
3,748
7,566
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 3 / 2
7,870
562
7,882
12,262
8,834
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Medusa
Nali3868
Medusa
10
1 / 6 / 2
6,165
440
3,944
9,079
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
ROGAMO23
Ao Kuang
13
6 / 2 / 2
8,183
585
6,936
13,540
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
19
Kills
12
12
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ALEXFABlAN
Kukulkan
0
4
1
0.13
L
Ganesha
AllM1ght03
Ganesha
0
4
3
0.38
W
Merlin
FaeSpirit
Merlin
3
3
1
1.17
L
5
3
2
2
W
3
4
6
1.5
L
Medusa
Nali3868
Medusa
1
6
2
0.33
W
2
5
3
0.7
L
Ao Kuang
ROGAMO23
Ao Kuang
6
2
2
3.5
W
Kali
6
0
3
7.5
W
Cerberus
Salmon268
Cerberus
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,542
Damage
26,957
44,319
Taken
50,508
17,148
Mitigated
21,477
11,556
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ALEXFABlAN
Kukulkan
4,447
233
0
839
8,061
2,232
0
3,167
4,477
33,335
0
L
Ganesha
AllM1ght03
Ganesha
3,748
453
0
720
7,566
4,107
0
1,589
5,953
18,940
0
W
Merlin
FaeSpirit
Merlin
6,627
451
0
1,133
6,605
2,531
688
2,340
4,265
50,832
0
L
7,882
1,124
0
2,473
12,262
8,834
390
743
11,055
0
40,243
W
7,454
4,062
337
3,441
9,539
2,912
2,129
2,997
6,542
0
52,964
L
Medusa
Nali3868
Medusa
3,944
1,289
0
912
9,079
1,981
995
3,744
5,299
0
20,287
W
6,458
822
0
1,146
11,410
4,652
0
4,688
6,722
0
25,502
L
Ao Kuang
ROGAMO23
Ao Kuang
6,936
2,098
0
5,373
13,540
4,323
799
3,299
10,042
44,272
0
W
Kali
5,526
2,581
0
3,952
8,205
3,120
0
2,248
5,957
0
35,293
W
Cerberus
Salmon268
Cerberus
6,477
380
403
1,144
8,560
3,933
949
2,858
5,702
22,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,172
Gold Earned
34,875
346
Minions Killed
273
0
Camps Cleared
0
1,380,115
Distance Traveled
1,244,746
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,354
454
65
5
0
255,709
1
L
Ganesha
6,303
450
18
1
0
187,301
1
W
Merlin
8,275
591
108
8
0
252,829
8
L
Shiva
7,870
562
76
5
0
263,124
3
W
Skadi
7,902
564
78
6
0
240,107
2
L
Medusa
6,165
440
45
3
0
250,817
0
W
Susano
7,248
518
49
4
0
273,953
2
L
Ao Kuang
8,183
585
69
5
0
287,795
3
W
Kali
8,327
595
67
5
0
333,937
2
W
Cerberus
7,420
530
44
3
0
279,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role