Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
SIMP-lyReal
Hades
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 173L
1,252 Elo+
Party 1
Mulan
Mulan
WeirdUncle_HYDRA
Mulan
Level 31
God Stats
21W - 22L
1,324 SR
Queue Stats
97W - 163L
1,239 Elo+
Party 1
Jing Wei
Jing Wei
Zoid_Dragon
Jing Wei
Level 39
God Stats
3W - 0L
1,753 SR
Queue Stats
26W - 24L
1,347 Elo+
Solo
Ymir
Ymir
abdullah0078
Ymir
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 15L
1,237 Elo+
Solo
Team Averages
Level 69
1,515 SR
1,315 Elo+

VS

Team Averages
Level 60
1,499 SR
1,293 Elo+
Odin
Odin
Lil_Reikya
Odin
Level 80
God Stats
3W - 3L
1,500 SR
Queue Stats
100W - 140L
1,328 Elo+
Party 2
Baron Samedi
Baron Samedi
Mr_Monkyman
Baron Samedi
Level 52
God Stats
7W - 8L
1,561 SR
Queue Stats
137W - 145L
1,333 Elo+
Solo
Fenrir
Fenrir
Nathou5089
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,088 Elo+
Solo
Danzaburou
Danzaburou
bry_shoo
Danzaburou
Level 65
God Stats
13W - 24L
1,434 SR
Queue Stats
201W - 238L
1,376 Elo+
Party 2
Ne Zha
Ne Zha
kingly-morning0
Ne Zha
Level 64
God Stats
12W - 14L
1,500 SR
Queue Stats
164W - 176L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
4 / 1 / 5
8,064
576
2,776
7,592
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
13 / 1 / 3
9,630
688
13,195
8,385
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 3
7,487
535
3,386
7,412
4,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Zoid_Dragon
Jing Wei
11
0 / 2 / 0
6,133
438
3,183
5,900
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 0
6,524
466
4,015
11,112
6,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,517
466
4,548
8,749
6,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Mr_Monkyman
Baron Samedi
10
0 / 8 / 0
5,788
413
3,972
9,324
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Nathou5089
Fenrir
12
5 / 5 / 0
7,154
511
6,026
12,037
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
bry_shoo
Danzaburou
11
1 / 1 / 3
6,634
474
5,928
6,544
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 4 / 2
7,075
505
2,379
8,793
2,845

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
18
Kills
8
8
Deaths
19
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
1
5
6.5
L
1
1
3
2.5
L
Baron Samedi
Mr_Monkyman
Baron Samedi
0
8
0
0
L
Fenrir
Nathou5089
Fenrir
5
5
0
1
W
13
1
3
14.5
W
1
2
3
1.25
W
Jing Wei
Zoid_Dragon
Jing Wei
0
2
0
0
W
0
2
0
0
L
Danzaburou
bry_shoo
Danzaburou
1
1
3
2.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,555
Damage
22,853
40,401
Taken
45,447
18,705
Mitigated
17,335
16,811
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,776
701
0
4,094
7,592
2,392
0
328
7,226
0
42,271
L
4,548
1,448
319
2,083
8,749
6,583
131
3,211
5,472
0
28,633
L
Baron Samedi
Mr_Monkyman
Baron Samedi
3,972
152
87
1,566
9,324
2,113
0
6,587
2,377
28,203
0
L
Fenrir
Nathou5089
Fenrir
6,026
1,952
0
1,958
12,037
3,941
0
3,589
8,274
0
37,321
W
13,195
963
334
4,195
8,385
3,840
21
3,413
4,779
55,574
0
W
3,386
271
0
2,422
7,412
4,956
182
0
7,412
0
36,643
W
Jing Wei
Zoid_Dragon
Jing Wei
3,183
2,293
179
2,252
5,900
1,435
0
0
5,900
0
30,949
W
4,015
890
67
3,268
11,112
6,082
0
0
11,112
27,183
0
L
Danzaburou
bry_shoo
Danzaburou
5,928
2,524
0
3,331
6,544
1,853
444
2,100
4,404
0
37,754
L
2,379
966
0
1,662
8,793
2,845
0
1,074
7,444
0
30,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,838
Gold Earned
33,168
385
Minions Killed
293
0
Camps Cleared
0
1,237,447
Distance Traveled
1,156,783
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,064
576
83
6
0
263,913
0
L
Odin
6,517
466
46
3
0
271,157
0
L
Baron Samedi
5,788
413
48
3
0
203,401
3
L
Fenrir
7,154
511
54
4
0
241,746
3
W
Hades
9,630
688
103
7
0
253,274
1
W
Mulan
7,487
535
87
6
0
241,848
0
W
Jing Wei
6,133
438
71
5
0
236,143
2
W
Ymir
6,524
466
41
3
0
242,269
0
L
Danzaburou
6,634
474
68
5
0
237,422
2
L
Ne Zha
7,075
505
77
6
0
203,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role