Player Matchup

Artio
Artio
Gold II
DARTHVADER66593
Artio
Gold II
Level 105
God Stats
2W - 4L
1,220 SR
Queue Stats
192W - 187L
1,662 MMR
Solo
Osiris
Osiris
Gold V
DDunkMan
Osiris
Gold V
Level 144
God Stats
1W - 2L
1,329 SR
Queue Stats
74W - 64L
1,662 MMR
Solo
Awilix
Awilix
Platinum II
Jairsus
Awilix
Platinum II
Level 160
God Stats
4W - 7L
1,121 SR
Queue Stats
158W - 157L
1,731 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
ToonaLunaa
Morgan Le Fay
Platinum III
Level 146
God Stats
3W - 6L
1,634 SR
Queue Stats
173W - 165L
1,831 MMR
Solo
Apollo
Apollo
Platinum I
thatkaijukid
Apollo
Platinum I
Level 160
God Stats
1W - 2L
1,670 SR
Queue Stats
224W - 218L
1,993 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,395 SR
1,776 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,428 SR
1,776 MMR
Loki
Loki
Diamond IV
BOLDINBLOOD
Loki
Diamond IV
Level 160
God Stats
4W - 5L
1,652 SR
Queue Stats
689W - 686L
2,047 MMR
Solo
Bellona
Bellona
Gold III
CaughtinTraffic
Bellona
Gold III
Level 69
God Stats
2W - 4L
1,505 SR
Queue Stats
148W - 137L
1,573 MMR
Solo
Hou Yi
Hou Yi
Gold I
Husky_Nyu
Hou Yi
Gold I
Level 138
God Stats
1W - 3L
1,384 SR
Queue Stats
187W - 194L
1,586 MMR
Solo
Tiamat
Tiamat
Diamond IV
Rvger
Tiamat
Diamond IV
Level 149
God Stats
1W - 9L
1,099 SR
Queue Stats
309W - 297L
2,091 MMR
Solo
Serqet
Serqet
Platinum IV
YeOleTemplar
Serqet
Platinum IV
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 135L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
9,682
461
6,020
16,866
15,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
DDunkMan
Osiris
16
3 / 5 / 1
10,055
479
10,384
20,034
29,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Jairsus
Awilix
15
0 / 6 / 1
8,934
425
6,104
15,650
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
ToonaLunaa
Morgan Le Fay
18
1 / 5 / 3
10,797
514
6,005
14,494
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
18
1 / 2 / 0
10,828
516
8,344
10,693
3,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
BastetTsukuyomiAtlas

VS

Bans
CliodhnaShivaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 5
13,663
651
23,551
14,534
6,387
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
1 / 3 / 6
12,059
574
11,611
21,617
25,110
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Husky_Nyu
Hou Yi
19
2 / 0 / 1
12,194
581
7,907
14,519
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
Rvger
Tiamat
20
4 / 0 / 6
13,342
635
11,131
8,121
5,307
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
15
0 / 1 / 10
10,548
502
3,988
14,756
11,539
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
21
21
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
14
2
5
8.25
W
1
3
6
1.33
L
0
3
2
0.33
L
Osiris
DDunkMan
Osiris
3
5
1
0.7
W
Hou Yi
Husky_Nyu
Hou Yi
2
0
1
2.5
L
Awilix
Jairsus
Awilix
0
6
1
0.08
W
Tiamat
Rvger
Tiamat
4
0
6
7
L
Morgan Le Fay
ToonaLunaa
Morgan Le Fay
1
5
3
0.5
W
Serqet
0
1
10
5
L
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,857
Damage
58,188
77,737
Taken
73,547
58,234
Mitigated
53,210
19,884
Healing
26,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,551
7,914
0
6,104
14,534
6,387
1,060
2,602
11,819
0
116,271
W
11,611
4,714
0
5,249
21,617
25,110
2,099
3,170
18,359
0
87,094
L
6,020
439
3,115
5,599
16,866
15,151
0
5,096
11,506
51,375
0
L
Osiris
DDunkMan
Osiris
10,384
5,454
0
4,973
20,034
29,616
0
1,274
18,485
0
59,012
W
Hou Yi
Husky_Nyu
Hou Yi
7,907
4,781
0
5,046
14,519
4,867
296
1,263
13,256
0
103,452
L
Awilix
Jairsus
Awilix
6,104
1,804
0
380
15,650
4,776
0
2,073
13,442
0
69,223
W
Tiamat
Rvger
Tiamat
11,131
2,142
0
3,898
8,121
5,307
353
3,063
4,863
114,395
0
L
Morgan Le Fay
ToonaLunaa
Morgan Le Fay
6,005
310
128
2,319
14,494
5,076
0
2,919
11,575
77,290
0
W
Serqet
3,988
522
2,770
3,174
14,756
11,539
882
3,173
11,118
537
22,073
L
Apollo
8,344
6,258
0
3,370
10,693
3,615
2,401
0
10,693
0
98,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,296
Gold Earned
61,806
697
Minions Killed
753
0
Camps Cleared
0
2,054,168
Distance Traveled
2,177,923
24
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,663
651
154
7
0
478,239
4
W
Bellona
12,059
574
174
8
0
409,358
4
L
Artio
9,682
461
89
4
0
459,086
6
L
Osiris
10,055
479
115
5
0
372,665
3
W
Hou Yi
12,194
581
182
9
0
406,142
4
L
Awilix
8,934
425
104
5
0
424,493
0
W
Tiamat
13,342
635
216
10
0
448,057
12
L
Morgan Le Fay
10,797
514
196
9
0
414,438
7
W
Serqet
10,548
502
27
1
0
436,127
7
L
Apollo
10,828
516
193
9
0
383,486
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role