Player Matchup

Ra
Ra
Fergcheesy
Ra
Level 10
God Stats
1W - 1L
1,690 SR
Queue Stats
25W - 20L
1,457 Elo+
Party 2
Neith
Neith
MaddieEmbry9
Neith
Level 135
God Stats
8W - 10L
1,332 SR
Queue Stats
249W - 246L
1,425 Elo+
Party 2
Fenrir
Fenrir
Melohn999
Fenrir
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
66W - 110L
1,085 Elo+
Party 3
Ymir
Ymir
TruuYoshii
Ymir
Level 66
God Stats
6W - 7L
1,645 SR
Queue Stats
267W - 287L
1,465 Elo+
Party 3
Tsukuyomi
Tsukuyomi
darilua
Tsukuyomi
Level 87
God Stats
2W - 2L
1,525 SR
Queue Stats
747W - 803L
1,411 Elo+
Solo
Team Averages
Level 64
1,538 SR
1,368 Elo+

VS

Team Averages
Level 64
1,407 SR
1,346 Elo+
Charybdis
Charybdis
Bug222222
Charybdis
Level 101
God Stats
75W - 61L
1,543 SR
Queue Stats
583W - 657L
1,521 Elo+
Solo
Ares
Ares
DinosEatMeat
Ares
Level 63
God Stats
2W - 0L
1,521 SR
Queue Stats
80W - 92L
1,414 Elo+
Party 1
Merlin
Merlin
MASTER_LEGEND443
Merlin
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
26W - 39L
1,179 Elo+
Party 1
Cliodhna
Cliodhna
MetridysH20
Cliodhna
Level 97
God Stats
3W - 8L
1,401 SR
Queue Stats
167W - 190L
1,367 Elo+
Solo
Mulan
Mulan
SamWiseTheBrutal
Mulan
Level 48
God Stats
1W - 6L
1,069 SR
Queue Stats
36W - 50L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 12
12,437
1,036
13,811
5,737
2,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 8 / 6
12,726
1,061
13,813
15,714
6,727
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Melohn999
Fenrir
17
2 / 12 / 6
11,116
926
8,311
20,025
9,131
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 4 / 14
13,314
1,110
9,328
21,238
27,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
darilua
Tsukuyomi
18
7 / 7 / 9
13,350
1,113
15,683
19,220
9,354
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Team 1 Tickets

76

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bug222222
Charybdis
20
12 / 0 / 14
15,003
1,250
20,398
5,765
2,262
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 4 / 17
13,703
1,142
17,440
17,816
9,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 5 / 12
13,053
1,088
15,804
9,122
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
MetridysH20
Cliodhna
19
5 / 5 / 17
12,849
1,071
13,527
17,375
7,270
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
0 / 3 / 20
11,825
985
10,203
14,628
7,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
112
17
Kills
32
32
Deaths
17
47
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Bug222222
Charybdis
12
0
14
19
W
8
4
17
4.13
L
2
1
12
8
W
7
5
12
2.6
L
5
8
6
1
L
Fenrir
Melohn999
Fenrir
2
12
6
0.42
W
Cliodhna
MetridysH20
Cliodhna
5
5
17
2.7
W
0
3
20
3.33
L
1
4
14
2
L
Tsukuyomi
darilua
Tsukuyomi
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,946
Damage
77,372
81,934
Taken
64,706
54,970
Mitigated
29,262
8,403
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Bug222222
Charybdis
20,398
14,157
0
1,974
5,765
2,262
0
2,179
3,586
0
51,400
W
17,440
401
0
503
17,816
9,033
0
5,809
12,007
35,287
0
L
13,811
366
2,250
927
5,737
2,134
0
3,229
2,508
54,163
0
W
15,804
1,930
0
0
9,122
3,164
0
3,328
5,794
45,367
0
L
13,813
5,240
0
2,009
15,714
6,727
0
6,379
9,335
0
41,220
L
Fenrir
Melohn999
Fenrir
8,311
2,992
128
589
20,025
9,131
0
8,591
11,434
0
13,958
W
Cliodhna
MetridysH20
Cliodhna
13,527
2,387
315
5,835
17,375
7,270
0
7,273
10,102
0
32,117
W
10,203
736
0
241
14,628
7,533
0
4,550
10,078
0
17,310
L
9,328
679
320
1,845
21,238
27,624
0
8,460
12,778
29,396
0
L
Tsukuyomi
darilua
Tsukuyomi
15,683
4,544
0
335
19,220
9,354
0
6,585
12,635
0
27,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,943
Gold Earned
66,433
226
Minions Killed
237
6
Camps Cleared
12
1,021,769
Distance Traveled
1,097,428
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,003
1,250
72
6
2
222,413
0
W
Ares
13,703
1,142
30
3
7
236,527
0
L
Ra
12,437
1,036
89
7
2
239,444
2
W
Merlin
13,053
1,088
77
6
0
191,516
0
L
Neith
12,726
1,061
63
5
3
187,417
2
L
Fenrir
11,116
926
11
1
0
152,330
0
W
Cliodhna
12,849
1,071
33
3
2
229,636
1
W
Mulan
11,825
985
25
2
1
217,336
0
L
Ymir
13,314
1,110
43
4
1
201,982
0
L
Tsukuyomi
13,350
1,113
20
2
0
240,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role