Player Matchup

Cthulhu
Cthulhu
Amzour28
Cthulhu
Level 148
God Stats
3W - 2L
1,792 SR
Queue Stats
172W - 181L
1,586 Elo+
Party 3
Heimdallr
Heimdallr
MjoSVK
Heimdallr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,461 Elo+
Party 1
Fenrir
Fenrir
Screeeaamm
Fenrir
Level 29
God Stats
4W - 1L
1,858 SR
Queue Stats
47W - 20L
1,768 Elo+
Party 3
Anubis
Anubis
TTV_BLITZ_CZ
Anubis
Level 97
God Stats
12W - 8L
1,539 SR
Queue Stats
285W - 283L
1,455 Elo+
Party 1
Mercury
Mercury
danikopiuzasny
Mercury
Level 159
God Stats
15W - 8L
1,697 SR
Queue Stats
578W - 578L
1,511 Elo+
Party 1
Team Averages
Level 99
1,677 SR
1,556 Elo+

VS

Team Averages
Level 78
1,614 SR
1,629 Elo+
Shiva
Shiva
ALPHA KNI6HT
Shiva
Level 28
God Stats
3W - 0L
1,554 SR
Queue Stats
27W - 17L
1,807 Elo+
Party 2
Izanami
Izanami
Genet1k33
Izanami
Level 153
God Stats
12W - 4L
1,625 SR
Queue Stats
194W - 147L
1,557 Elo+
Party 2
Thor
Thor
ViolonMacaron99
Thor
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 57L
1,616 Elo+
Party 2
Tiamat
Tiamat
gorogoldhand
Tiamat
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
167W - 207L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
waynqox
Gilgamesh
Level 28
God Stats
6W - 1L
1,889 SR
Queue Stats
33W - 13L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amzour28
Cthulhu
18
6 / 6 / 8
12,321
513
26,529
24,738
31,821
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
MjoSVK
Heimdallr
17
1 / 9 / 2
10,480
437
8,470
19,059
4,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Screeeaamm
Fenrir
16
1 / 7 / 7
10,764
449
8,028
23,426
12,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
18
8 / 14 / 2
12,603
525
20,700
28,125
9,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 10 / 2
11,339
472
7,845
22,136
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 23
14,310
596
11,447
24,665
29,382
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Genet1k33
Izanami
20
19 / 3 / 12
16,568
690
38,881
28,464
12,535
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 4 / 14
14,551
606
21,663
21,065
9,112
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
19
8 / 4 / 10
13,486
562
10,461
17,081
10,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
waynqox
Gilgamesh
18
2 / 8 / 13
12,394
516
9,459
24,237
17,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
118
20
Kills
46
46
Deaths
21
21
Assists
72
Player
Kills
Deaths
Assists
KDA
W
8
2
23
9.75
L
Cthulhu
Amzour28
Cthulhu
6
6
8
1.67
W
Izanami
Genet1k33
Izanami
19
3
12
8.33
L
Heimdallr
MjoSVK
Heimdallr
1
9
2
0.22
L
Fenrir
Screeeaamm
Fenrir
1
7
7
0.64
L
Anubis
8
14
2
0.64
W
9
4
14
4
L
4
10
2
0.5
W
Tiamat
8
4
10
3.25
W
Gilgamesh
waynqox
Gilgamesh
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,572
Damage
91,911
117,484
Taken
115,512
64,746
Mitigated
78,814
23,674
Healing
44,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,447
3,312
1,885
9,752
24,665
29,382
1,090
8,827
15,483
0
26,753
L
Cthulhu
Amzour28
Cthulhu
26,529
1,644
453
3,032
24,738
31,821
0
2,359
21,622
81,101
1,470
W
Izanami
Genet1k33
Izanami
38,881
30,269
0
14,135
28,464
12,535
12,039
9,967
18,497
0
188,922
L
Heimdallr
MjoSVK
Heimdallr
8,470
3,114
0
2,242
19,059
4,973
0
124
18,935
0
69,651
L
Fenrir
Screeeaamm
Fenrir
8,028
1,460
1,484
3,550
23,426
12,907
0
1,198
21,571
0
47,352
L
Anubis
20,700
582
0
7,264
28,125
9,576
0
4,521
23,176
63,867
106
W
21,663
5,453
0
6,632
21,065
9,112
2,359
7,757
13,308
0
103,498
L
7,845
1,507
0
5,649
22,136
5,469
0
1,522
20,457
0
73,463
W
Tiamat
10,461
1,509
84
6,708
17,081
10,698
1,166
10,980
6,101
54,080
0
W
Gilgamesh
waynqox
Gilgamesh
9,459
2,253
755
4,625
24,237
17,087
1,630
12,505
11,732
0
46,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,507
Gold Earned
71,309
553
Minions Killed
554
0
Camps Cleared
0
1,987,284
Distance Traveled
2,369,751
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,310
596
17
1
0
500,716
1
L
Cthulhu
12,321
513
133
6
0
424,260
2
W
Izanami
16,568
690
228
10
0
473,560
2
L
Heimdallr
10,480
437
102
4
0
360,316
0
L
Fenrir
10,764
449
80
3
0
431,290
6
L
Anubis
12,603
525
104
4
0
313,205
0
W
Thor
14,551
606
148
6
0
485,833
0
L
Mercury
11,339
472
134
6
0
458,213
4
W
Tiamat
13,486
562
88
4
0
436,668
2
W
Gilgamesh
12,394
516
73
3
0
472,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role