Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
GeneralZod1993
Vamana
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 301L
1,366 Elo+
Solo
Xing Tian
Xing Tian
Radörn
Xing Tian
Level 124
God Stats
4W - 2L
1,914 SR
Queue Stats
55W - 47L
1,633 Elo+
Party 2
Ne Zha
Ne Zha
Skhaldfield
Ne Zha
Level 119
God Stats
10W - 11L
1,492 SR
Queue Stats
164W - 172L
1,498 Elo+
Party 2
Merlin
Merlin
Tokisky1
Merlin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,369 Elo+
Solo
Team Averages
Level 100
1,581 SR
1,473 Elo+

VS

Team Averages
Level 54
1,498 SR
1,489 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DarkAngel2004
Merlin
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
51W - 69L
1,464 Elo+
Party 1
Thor
Thor
Inlaidgoose5785
Thor
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
281W - 289L
1,470 Elo+
Solo
Nox
Nox
LilSimbi
Nox
Level 86
God Stats
2W - 3L
1,489 SR
Queue Stats
104W - 115L
1,512 Elo+
Party 1
Achilles
Achilles
mahyar_bh
Achilles
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
10 / 0 / 10
9,239
924
8,617
5,487
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 0 / 12
7,868
787
4,488
7,709
6,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Radörn
Xing Tian
14
3 / 2 / 18
8,022
802
9,013
9,648
9,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
15
7 / 2 / 14
8,363
836
10,155
7,598
3,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Tokisky1
Merlin
15
3 / 0 / 7
8,104
810
6,175
4,554
1,581
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 4 / 1
7,630
763
4,945
8,309
2,640
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 5 / 1
7,079
708
5,486
7,573
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 7 / 2
6,906
691
3,994
9,363
2,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 2
6,849
685
2,721
7,156
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
mahyar_bh
Achilles
12
0 / 5 / 0
6,516
652
2,530
10,399
6,168
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
9
25
Kills
3
4
Deaths
25
61
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
10
0
10
15
L
Danzaburou
 
Danzaburou
2
4
1
0.63
L
0
5
1
0.1
W
2
0
12
8
L
1
7
2
0.29
L
0
4
2
0.25
W
Xing Tian
Radörn
Xing Tian
3
2
18
6
W
Ne Zha
7
2
14
7
W
Merlin
Tokisky1
Merlin
3
0
7
6.5
L
Achilles
mahyar_bh
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,448
Damage
19,676
34,996
Taken
42,800
24,388
Mitigated
16,806
9,700
Healing
4,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,617
2,865
0
1,495
5,487
2,370
1,931
1,327
4,066
0
33,879
L
Danzaburou
 
Danzaburou
4,945
2,204
76
1,650
8,309
2,640
1,598
2,182
5,782
0
27,405
L
5,486
358
0
750
7,573
2,590
0
3,004
4,370
24,839
0
W
4,488
1,399
1,020
2,795
7,709
6,781
620
1,439
6,085
0
10,759
L
3,994
484
0
250
9,363
2,895
0
2,520
6,347
0
9,469
L
2,721
796
0
610
7,156
2,513
357
2,697
4,261
14,120
0
W
Xing Tian
Radörn
Xing Tian
9,013
472
0
638
9,648
9,797
217
2,347
7,135
14,551
0
W
Ne Zha
10,155
1,671
0
2,614
7,598
3,859
135
1,025
6,535
0
24,734
W
Merlin
Tokisky1
Merlin
6,175
574
171
967
4,554
1,581
1,110
1,408
2,968
30,424
0
L
Achilles
mahyar_bh
Achilles
2,530
613
271
1,115
10,399
6,168
0
4,116
6,177
0
11,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,596
Gold Earned
34,980
182
Minions Killed
166
0
Camps Cleared
0
1,110,932
Distance Traveled
935,488
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,239
924
62
6
0
203,901
1
L
Danzaburou
7,630
763
60
6
0
189,077
4
L
Merlin
7,079
708
44
4
0
174,488
1
W
Vamana
7,868
787
19
2
0
262,073
0
L
Thor
6,906
691
12
1
0
199,440
1
L
Nox
6,849
685
26
3
0
193,650
3
W
Xing Tian
8,022
802
12
1
0
220,964
1
W
Ne Zha
8,363
836
26
3
0
224,650
2
W
Merlin
8,104
810
63
6
0
199,344
1
L
Achilles
6,516
652
24
2
0
178,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role