Player Matchup

Mulan
Mulan
Branflakesu
Mulan
Level 29
God Stats
19W - 11L
1,351 SR
Queue Stats
203W - 86L
1,677 Elo+
Party 3
Athena
Athena
Jlov
Athena
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 6L
1,461 Elo+
Party 4
Medusa
Medusa
Myc0Phobia
Medusa
Level 40
God Stats
0W - 3L
1,233 SR
Queue Stats
8W - 17L
1,426 Elo+
Solo
Nemesis
Nemesis
UKIPNigelFarage
Nemesis
Level 107
God Stats
1W - 1L
1,301 SR
Queue Stats
28W - 16L
1,616 Elo+
Party 4
Zeus
Zeus
minichaz1537
Zeus
Level 106
God Stats
10W - 2L
1,956 SR
Queue Stats
262W - 154L
1,684 Elo+
Party 3
Team Averages
Level 57
1,468 SR
1,573 Elo+

VS

Team Averages
Level 67
1,635 SR
1,582 Elo+
Artemis
Artemis
ChumiJL
Artemis
Level 30
God Stats
2W - 2L
1,566 SR
Queue Stats
169W - 63L
1,690 Elo+
Party 1
Osiris
Osiris
MsaterWujuu
Osiris
Level 46
God Stats
8W - 10L
1,607 SR
Queue Stats
131W - 145L
1,451 Elo+
Party 2
Bacchus
Bacchus
RobertQRingo
Bacchus
Level 154
God Stats
156W - 79L
1,740 SR
Queue Stats
749W - 440L
1,663 Elo+
Party 1
Ra
Ra
Sazeleo
Ra
Level 37
God Stats
6W - 6L
1,572 SR
Queue Stats
297W - 154L
1,646 Elo+
Party 1
Ravana
Ravana
i Ballstic 101
Ravana
Level 69
God Stats
5W - 5L
1,687 SR
Queue Stats
277W - 293L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
9,101
569
13,780
16,157
12,730
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
Jlov
Athena
10
0 / 7 / 4
6,813
426
3,133
14,483
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Myc0Phobia
Medusa
7
0 / 6 / 0
5,362
335
2,043
6,981
1,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
2 / 5 / 6
8,677
542
7,786
14,053
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 7 / 1
9,682
605
10,585
10,663
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChumiJL
Artemis
16
9 / 2 / 9
10,261
641
15,864
11,555
4,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
15
6 / 3 / 4
9,619
601
12,449
16,342
19,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
RobertQRingo
Bacchus
15
5 / 1 / 15
9,385
587
8,163
11,358
13,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
8 / 3 / 7
9,578
599
6,562
8,923
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 2 / 7
9,407
588
4,491
5,511
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
11
Kills
29
29
Deaths
11
13
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
W
Artemis
ChumiJL
Artemis
9
2
9
6.75
L
Athena
Jlov
Athena
0
7
4
0.29
W
Osiris
6
3
4
2.67
L
Medusa
Myc0Phobia
Medusa
0
6
0
0
W
Bacchus
RobertQRingo
Bacchus
5
1
15
12.5
W
8
3
7
3.83
L
2
5
6
1
W
1
2
7
2.25
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,327
Damage
47,529
62,337
Taken
53,689
29,236
Mitigated
43,036
10,482
Healing
16,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,780
2,117
0
4,373
16,157
12,730
0
731
15,426
0
45,905
W
Artemis
ChumiJL
Artemis
15,864
8,912
0
4,816
11,555
4,180
2,900
3,373
8,182
0
82,307
L
Athena
Jlov
Athena
3,133
1,246
797
1,064
14,483
6,831
0
3,784
10,699
12,976
0
W
Osiris
12,449
5,190
0
5,434
16,342
19,661
704
2,436
13,906
0
43,000
L
Medusa
Myc0Phobia
Medusa
2,043
753
0
688
6,981
1,113
0
1,523
5,458
0
18,321
W
Bacchus
RobertQRingo
Bacchus
8,163
1,270
276
821
11,358
13,339
15
3,807
7,551
28,229
0
W
6,562
913
1,529
3,019
8,923
3,456
0
3,786
5,137
57,558
0
L
7,786
2,985
0
2,891
14,053
5,457
22
3,538
10,515
118
52,333
W
4,491
1,137
0
348
5,511
2,400
87
434
5,077
0
72,672
L
10,585
1,067
0
669
10,663
3,105
0
5,149
5,514
59,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,635
Gold Earned
48,250
344
Minions Killed
466
0
Camps Cleared
0
1,431,816
Distance Traveled
1,482,476
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,101
569
99
6
0
302,348
2
W
Artemis
10,261
641
122
8
0
253,786
2
L
Athena
6,813
426
16
1
0
317,021
4
W
Osiris
9,619
601
72
5
0
268,742
4
L
Medusa
5,362
335
35
2
0
198,996
4
W
Bacchus
9,385
587
39
2
0
302,255
2
W
Ra
9,578
599
109
7
0
307,810
0
L
Nemesis
8,677
542
86
5
0
349,157
2
W
Ravana
9,407
588
124
8
0
349,883
3
L
Zeus
9,682
605
108
7
0
264,294
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role